123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293
<!-- <!doctype sect1 public "-//OASIS//DTD DocBook V4.1//EN"> --> <sect1 id="filters-blur"> <title>ܤ</title> <indexterm><primary>ܤ</primary></indexterm> <?dbhtml filename="blur.html" dir="filters"?> <simplesect> <title></title> <para> ܤե륿ϥԥ̵٤ִ뤳ȤǾäƤʤ褦˸ˤޤ<guilabel>֤</guilabel> (1 100 δ) Ĵ뤳ȤDzܤ (ԥ뤬ִΥ) ̤Ѥ뤳ȤǤޤ <!-- The Blur filter makes your image appear out of focus by randomly displacing pixels. You can alter the amount by which the image is blurred (the distance that pixels are displaced) by adjusting the <guilabel>repeat value</guilabel> (between 1 and 100). --> </para> </simplesect> <simplesect> <title>ܤΥץ</title> <variablelist><title>ܤ</title> <varlistentry><term></term> <listitem> <para> <guibutton></guibutton>Ϥܤ̵Ǥ椷ޤͤϤܤ̵ǤȯŪʤΤˤ뤳ȤǤޤ <!-- The <guibutton>Random Seed</guibutton> setting controls the randomization element of the blur. Selecting a numeric value here will allow haphazard control of the randomization element of the blur. --> </para> </listitem> </varlistentry> <varlistentry><term></term> <listitem> <para> <guibutton></guibutton>Υ֥åȡ<guibutton></guibutton>ϥϡɥץåȥۡλפѤơܤ뤿Ӥ˽ԤޤϿͼȤɤ̵٤ʷ̤ݾڤޤ <!-- A subset of the <guibutton>Random Seed</guibutton>, <guibutton>Time</guibutton>, will initialize every blurring using the clock of the hardware platform. This ensures better randomization results than using numeric seeds. --> </para> </listitem> </varlistentry> <varlistentry><term> %</term> <listitem> <para> Υ饤ϤܤƤ̵֤ٲɤΤ餤ȯΤɽޤͤ⤯ۤɤܤ¿ʤޤ <!-- This slider represents how much randomization will take place during the blur. Higher values will lead to more blurring. --> </para> </listitem> </varlistentry> <varlistentry><term>֤</term> <listitem> <para> <guibutton>֤</guibutton>饤ϥƥ֤ʥ쥤䡼ΰ˥ե륿¹ԤΤޤ⤤<guibutton>֤</guibutton>ͤϤܤ䤷ޤ <!-- The <guibutton>Repeat</guibutton> slider determines how many times the filter will be used on the active layer or selection. A high <guibutton>Repeat</guibutton> value will lead to more blurring. --> </para> <note> <para> <guibutton>֤</guibutton>ե륿η֤ꤹ뤳Ȥ˵դƲǹ⤤֤ͤȤ褹뤿ˤʤλ֤פ뤳Ȥˤʤ뤫⤷ޤ <!-- Be aware that <guibutton>Repeat</guibutton> sets the number of times the filter runs, so selecting very high values may take a considerable amount of time to render. --> </para> </note> </listitem> </varlistentry> </variablelist> </simplesect> </sect1>