/*
* CharacterRange.cs - Implementation of the
* "System.Drawing.CharacterRange" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.Drawing
{
public struct CharacterRange
{
// Internal state.
private int first;
private int length;
// Constructor.
public CharacterRange(int First, int Length)
{
first = First;
length = Length;
}
// Get or set the properties.
public int First
{
get
{
return first;
}
set
{
first = value;
}
}
public int Length
{
get
{
return length;
}
set
{
length = value;
}
}
}; // struct CharacterRange
}; // namespace System.Drawing