//
// MpqWavCompression.cs
//
// Authors:
// Foole (fooleau@gmail.com)
//
// (C) 2006 Foole (fooleau@gmail.com)
// Based on code from StormLib by Ladislav Zezula
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.IO;
namespace MpqReader
{
/// <summary>
/// An IMA ADPCM decompress for Mpq files
/// </summary>
public class MpqWavCompression
{
private MpqWavCompression()
{}
private static readonly int[] sLookup =
{
0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E,
0x0010, 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001C, 0x001F,
0x0022, 0x0025, 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042,
0x0049, 0x0050, 0x0058, 0x0061, 0x006B, 0x0076, 0x0082, 0x008F,
0x009D, 0x00AD, 0x00BE, 0x00D1, 0x00E6, 0x00FD, 0x0117, 0x0133,
0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE, 0x0220, 0x0256, 0x0292,
0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E, 0x0502, 0x0583,
0x0610, 0x06AB, 0x0756, 0x0812, 0x08E0, 0x09C3, 0x0ABD, 0x0BD0,
0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B,
0x3BB9, 0x41B2, 0x4844, 0x4F7E, 0x5771, 0x602F, 0x69CE, 0x7462,
0x7FFF
};
private static readonly int[] sLookup2 =
{
-1, 0, -1, 4, -1, 2, -1, 6,
-1, 1, -1, 5, -1, 3, -1, 7,
-1, 1, -1, 5, -1, 3, -1, 7,
-1, 2, -1, 4, -1, 6, -1, 8
};
public static byte[] Decompress(Stream Data, int ChannelCount)
{
int[] Array1 = new int[] {0x2c, 0x2c};
int[] Array2 = new int[ChannelCount];
BinaryReader input = new BinaryReader(Data);
MemoryStream outputstream = new MemoryStream();
BinaryWriter output = new BinaryWriter(outputstream);
input.ReadByte();
byte shift = input.ReadByte();
for (int i = 0; i < ChannelCount; i++)
{
short temp = input.ReadInt16();
Array2[i] = temp;
output.Write(temp);
}
int channel = ChannelCount - 1;
while(Data.Position < Data.Length)
{
byte value = input.ReadByte();
if (ChannelCount == 2) channel = 1 - channel;
if ((value & 0x80) != 0)
{
switch (value & 0x7f)
{
case 0:
if(Array1[channel] != 0) Array1[channel]--;
output.Write((short)Array2[channel]);
break;
case 1:
Array1[channel] += 8;
if(Array1[channel] > 0x58) Array1[channel] = 0x58;
if (ChannelCount == 2) channel = 1 - channel;
break;
case 2:
break;
default:
Array1[channel] -= 8;
if(Array1[channel] < 0) Array1[channel] = 0;
if (ChannelCount == 2) channel = 1 - channel;
break;
}
} else
{
int temp1 = sLookup[Array1[channel]];
int temp2 = temp1 >> shift;
if ((value & 1) != 0)
temp2 += (temp1 >> 0);
if ((value & 2) != 0)
temp2 += (temp1 >> 1);
if ((value & 4) != 0)
temp2 += (temp1 >> 2);
if ((value & 8) != 0)
temp2 += (temp1 >> 3);
if ((value & 0x10) != 0)
temp2 += (temp1 >> 4);
if ((value & 0x20) != 0)
temp2 += (temp1 >> 5);
int temp3 = Array2[channel];
if ((value & 0x40) != 0)
{
temp3 -= temp2;
if(temp3 <= short.MinValue) temp3 = short.MinValue;
} else
{
temp3 += temp2;
if(temp3 >= short.MaxValue) temp3 = short.MaxValue;
}
Array2[channel] = temp3;
output.Write((short)temp3);
Array1[channel] += sLookup2[value & 0x1f];
if(Array1[channel] < 0)
Array1[channel] = 0;
else
if(Array1[channel] > 0x58) Array1[channel] = 0x58;
}
}
return outputstream.ToArray();
}
}
}