A
download Poison.cs
Language: C#
LOC: 113
Project Info
SunUO
Server: BerliOS (SVN)
Type: svn
...\trunk\scripts\legacy\Misc\
   Animations.cs
   AOS.cs
   AttackMessage.cs
   AutoRestart.cs
   AutoSave.cs
   Broadcasts.cs
   CharacterCreation.cs
   Cleanup.cs
   ClientVerification.cs
   CrashGuard.cs
   DataPath.cs
   DispellableAttribute.cs
   ...llableFieldAttribute.cs
   DoorGenerator.cs
   Email.cs
   Fastwalk.cs
   FindByName.cs
   FindRunes.cs
   FoodDecay.cs
   Guild.cs
   HardwareInfo.cs
   InhumanSpeech.cs
   Keywords.cs
   LightCycle.cs
   LoginStats.cs
   Loot.cs
   LootPack.cs
   MapDefinitions.cs
   NameList.cs
   NameVerification.cs
   Notoriety.cs
   OreInfo.cs
   Paperdoll.cs
   Poison.cs
   ProfanityProtection.cs
   Profile.cs
   ProtocolExtensions.cs
   RegenRates.cs
   RenameRequests.cs
   SE.cs
   ServerList.cs
   ShardPoller.cs
   ShrinkTable.cs
   SkillCheck.cs
   SocketOptions.cs
   TextDefinition.cs
   Titles.cs
   TreasureMapProtection.cs
   uoamVendors.cs
   VendorGenerator.cs
   Weather.cs
   WeightOverloading.cs
   WelcomeTimer.cs
   ZLib.cs

using System;
using Server;
using Server.Items;
using Server.Network;
using Server.Spells;
using Server.Spells.Necromancy;

namespace Server
{
	public class PoisonImpl : Poison
	{
		[CallPriority( 10 )]
		public static void Configure()
		{
			if ( Core.AOS )
			{
				Register( new PoisonImpl( "Lesser",		0,  4, 16,  7.5, 3.0, 2.25, 10, 4 ) );
				Register( new PoisonImpl( "Regular",	1,  8, 18, 10.0, 3.0, 3.25, 10, 3 ) );
				Register( new PoisonImpl( "Greater",	2, 12, 20, 15.0, 3.0, 4.25, 10, 2 ) );
				Register( new PoisonImpl( "Deadly",		3, 16, 30, 30.0, 3.0, 5.25, 15, 2 ) );
				Register( new PoisonImpl( "Lethal",		4, 20, 50, 35.0, 3.0, 5.25, 20, 2 ) );
			}
			else
			{
				Register( new PoisonImpl( "Lesser",		0, 4, 26,  2.500, 3.5, 3.0, 10, 2 ) );
				Register( new PoisonImpl( "Regular",	1, 5, 26,  3.125, 3.5, 3.0, 10, 2 ) );
				Register( new PoisonImpl( "Greater",	2, 6, 26,  6.250, 3.5, 3.0, 10, 2 ) );
				Register( new PoisonImpl( "Deadly",		3, 7, 26, 12.500, 3.5, 4.0, 10, 2 ) );
				Register( new PoisonImpl( "Lethal",		4, 9, 26, 25.000, 3.5, 5.0, 10, 2 ) );
			}
		}

		public static Poison IncreaseLevel( Poison oldPoison )
		{
			Poison newPoison = ( oldPoison == null ? null : GetPoison( oldPoison.Level + 1 ) );

			return ( newPoison == null ? oldPoison : newPoison );
		}

		// Info
		private string m_Name;
		private int m_Level;

		// Damage
		private int m_Minimum, m_Maximum;
		private double m_Scalar;

		// Timers
		private TimeSpan m_Delay;
		private TimeSpan m_Interval;
		private int m_Count, m_MessageInterval;

		public PoisonImpl( string name, int level, int min, int max, double percent, double delay, double interval, int count, int messageInterval )
		{
			m_Name = name;
			m_Level = level;
			m_Minimum = min;
			m_Maximum = max;
			m_Scalar = percent * 0.01;
			m_Delay = TimeSpan.FromSeconds( delay );
			m_Interval = TimeSpan.FromSeconds( interval );
			m_Count = count;
			m_MessageInterval = messageInterval;
		}

		public override string Name{ get{ return m_Name; } }
		public override int Level{ get{ return m_Level; } }

		private class PoisonTimer : Timer
		{
			private PoisonImpl m_Poison;
			private Mobile m_Mobile;
			private int m_LastDamage;
			private int m_Index;

			public PoisonTimer( Mobile m, PoisonImpl p ) : base( p.m_Delay, p.m_Interval )
			{
				m_Mobile = m;
				m_Poison = p;
			}

			protected override void OnTick()
			{
				if ( (Core.AOS && m_Poison.Level < 4 && TransformationSpell.UnderTransformation( m_Mobile, typeof( VampiricEmbraceSpell ) )) || (m_Poison.Level < 3 && OrangePetals.UnderEffect( m_Mobile )) )
				{
					if ( m_Mobile.CurePoison( m_Mobile ) )
					{
						m_Mobile.LocalOverheadMessage( MessageType.Emote, 0x3F, true,
							"* You feel yourself resisting the effects of the poison *" );

						m_Mobile.NonlocalOverheadMessage( MessageType.Emote, 0x3F, true,
							String.Format( "* {0} seems resistant to the poison *", m_Mobile.Name ) );

						Stop();
						return;
					}
				}

				if ( m_Index++ == m_Poison.m_Count )
				{
					m_Mobile.SendLocalizedMessage( 502136 ); // The poison seems to have worn off.
					m_Mobile.Poison = null;

					Stop();
					return;
				}

				int damage;

				if ( !Core.AOS && m_LastDamage != 0 && Utility.RandomBool() )
				{
					damage = m_LastDamage;
				}
				else
				{
					damage = 1 + (int)(m_Mobile.Hits * m_Poison.m_Scalar);

					if ( damage < m_Poison.m_Minimum )
						damage = m_Poison.m_Minimum;
					else if ( damage > m_Poison.m_Maximum )
						damage = m_Poison.m_Maximum;

					m_LastDamage = damage;
				}

				AOS.Damage( m_Mobile, damage, 0, 0, 0, 100, 0 );

				if ( (m_Index % m_Poison.m_MessageInterval) == 0 )
					m_Mobile.OnPoisoned( m_Mobile, m_Poison, m_Poison );
			}
		}

		public override Timer ConstructTimer( Mobile m )
		{
			return new PoisonTimer( m, this );
		}
	}
}

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