using System;
using Server;
using Server.Network;
using Server.Mobiles;
using Server.Engines.PartySystem;
namespace Server.Misc
{
public class ProtocolExtensions
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static PacketHandler[] m_Handlers = new PacketHandler[0x100];
public static void Initialize()
{
PacketHandlers.Register( 0xF0, 0, true, new OnPacketReceive( DecodeBundledPacket ) );
Register( 0x00, true, new OnPacketReceive( QueryPartyLocations ) );
}
public static void QueryPartyLocations( NetState state, PacketReader pvSrc )
{
Mobile from = state.Mobile;
Party party = Party.Get( from );
if ( party != null )
{
AckPartyLocations ack = new AckPartyLocations( from, party );
if ( ack.UnderlyingStream.Length > 8 )
state.Send( ack );
}
}
public static void Register( int packetID, bool ingame, OnPacketReceive onReceive )
{
m_Handlers[packetID] = new PacketHandler( packetID, 0, ingame, onReceive );
}
public static PacketHandler GetHandler( int packetID )
{
if ( packetID >= 0 && packetID < m_Handlers.Length )
return m_Handlers[packetID];
return null;
}
public static void DecodeBundledPacket( NetState state, PacketReader pvSrc )
{
int packetID = pvSrc.ReadByte();
PacketHandler ph = GetHandler( packetID );
if ( ph != null )
{
if ( ph.Ingame && state.Mobile == null )
{
log.WarnFormat("Client: {0}: Sent ingame packet (0xF0x{1:X2}) before having been attached to a mobile",
state, packetID);
state.Dispose();
}
else if ( ph.Ingame && state.Mobile.Deleted )
{
state.Dispose();
}
else
{
ph.OnReceive( state, pvSrc );
}
}
}
}
public abstract class ProtocolExtension : Packet
{
public ProtocolExtension( int packetID, int capacity ) : base( 0xF0 )
{
EnsureCapacity( 4 + capacity );
m_Stream.Write( (byte) packetID );
}
}
public class AckPartyLocations : ProtocolExtension
{
public AckPartyLocations( Mobile from, Party party ) : base( 0x01, ((party.Members.Count - 1) * 9) + 4 )
{
for ( int i = 0; i < party.Members.Count; ++i )
{
PartyMemberInfo pmi = (PartyMemberInfo)party.Members[i];
if ( pmi == null || pmi.Mobile == from )
continue;
Mobile mob = pmi.Mobile;
if ( Utility.InUpdateRange( from, mob ) && from.CanSee( mob ) )
continue;
m_Stream.Write( (int) mob.Serial );
m_Stream.Write( (short) mob.X );
m_Stream.Write( (short) mob.Y );
m_Stream.Write( (byte) (mob.Map == null ? 0 : mob.Map.MapID) );
}
m_Stream.Write( (int) 0 );
}
}
}