using System;
using Server;
using Server.Scripts.Commands;
using Server.Accounting;
using Server.Network;
using Server.Targeting;
namespace Server
{
public class HardwareInfo
{
private int m_InstanceID;
private int m_OSMajor, m_OSMinor, m_OSRevision;
private int m_CpuManufacturer, m_CpuFamily, m_CpuModel, m_CpuClockSpeed, m_CpuQuantity;
private int m_PhysicalMemory;
private int m_ScreenWidth, m_ScreenHeight, m_ScreenDepth;
private int m_DXMajor, m_DXMinor;
private int m_VCVendorID, m_VCDeviceID, m_VCMemory;
private int m_Distribution, m_ClientsRunning, m_ClientsInstalled, m_PartialInstalled;
private string m_VCDescription;
private string m_Language;
private string m_Unknown;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuModel{ get{ return m_CpuModel; } }
[CommandProperty( AccessLevel.GameMaster )]
public int CpuClockSpeed{ get{ return m_CpuClockSpeed; } }
[CommandProperty( AccessLevel.GameMaster )]
public int CpuQuantity{ get{ return m_CpuQuantity; } }
[CommandProperty( AccessLevel.GameMaster )]
public int OSMajor{ get{ return m_OSMajor; } }
[CommandProperty( AccessLevel.GameMaster )]
public int OSMinor{ get{ return m_OSMinor; } }
[CommandProperty( AccessLevel.GameMaster )]
public int OSRevision{ get{ return m_OSRevision; } }
[CommandProperty( AccessLevel.GameMaster )]
public int InstanceID{ get{ return m_InstanceID; } }
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenWidth{ get{ return m_ScreenWidth; } }
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenHeight{ get{ return m_ScreenHeight; } }
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenDepth{ get{ return m_ScreenDepth; } }
[CommandProperty( AccessLevel.GameMaster )]
public int PhysicalMemory{ get{ return m_PhysicalMemory; } }
[CommandProperty( AccessLevel.GameMaster )]
public int CpuManufacturer{ get{ return m_CpuManufacturer; } }
[CommandProperty( AccessLevel.GameMaster )]
public int CpuFamily{ get{ return m_CpuFamily; } }
[CommandProperty( AccessLevel.GameMaster )]
public int VCVendorID{ get{ return m_VCVendorID; } }
[CommandProperty( AccessLevel.GameMaster )]
public int VCDeviceID{ get{ return m_VCDeviceID; } }
[CommandProperty( AccessLevel.GameMaster )]
public int VCMemory{ get{ return m_VCMemory; } }
[CommandProperty( AccessLevel.GameMaster )]
public int DXMajor{ get{ return m_DXMajor; } }
[CommandProperty( AccessLevel.GameMaster )]
public int DXMinor{ get{ return m_DXMinor; } }
[CommandProperty( AccessLevel.GameMaster )]
public string VCDescription{ get{ return m_VCDescription; } }
[CommandProperty( AccessLevel.GameMaster )]
public string Language{ get{ return m_Language; } }
[CommandProperty( AccessLevel.GameMaster )]
public int Distribution{ get{ return m_Distribution; } }
[CommandProperty( AccessLevel.GameMaster )]
public int ClientsRunning{ get{ return m_ClientsRunning; } }
[CommandProperty( AccessLevel.GameMaster )]
public int ClientsInstalled{ get{ return m_ClientsInstalled; } }
[CommandProperty( AccessLevel.GameMaster )]
public int PartialInstalled{ get{ return m_PartialInstalled; } }
[CommandProperty( AccessLevel.GameMaster )]
public string Unknown{ get{ return m_Unknown; } }
public static void Initialize()
{
PacketHandlers.Register( 0xD9, 0x10C, false, new OnPacketReceive( OnReceive ) );
Commands.Register( "HWInfo", AccessLevel.GameMaster, new CommandEventHandler( HWInfo_OnCommand ) );
}
[Usage( "HWInfo" )]
[Description( "Displays information about a targeted player's hardware." )]
public static void HWInfo_OnCommand( CommandEventArgs e )
{
e.Mobile.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( HWInfo_OnTarget ) );
e.Mobile.SendMessage( "Target a player to view their hardware information." );
}
public static void HWInfo_OnTarget( Mobile from, object obj )
{
if ( obj is Mobile && ((Mobile)obj).Player )
{
Mobile m = (Mobile)obj;
Account acct = m.Account as Account;
if ( acct != null )
{
HardwareInfo hwInfo = acct.HardwareInfo;
if ( hwInfo != null )
CommandLogging.WriteLine( from, "{0} {1} viewing hardware info of {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( m ) );
if ( hwInfo != null )
from.SendGump( new Gumps.PropertiesGump( from, hwInfo ) );
else
from.SendMessage( "No hardware information for that account was found." );
}
else
{
from.SendMessage( "No account has been attached to that player." );
}
}
else
{
from.BeginTarget( -1, false, TargetFlags.None, new TargetCallback( HWInfo_OnTarget ) );
from.SendMessage( "That is not a player. Try again." );
}
}
public static void OnReceive( NetState state, PacketReader pvSrc )
{
pvSrc.ReadByte(); // 1: <4.0.1a, 2>=4.0.1a
HardwareInfo info = new HardwareInfo();
info.m_InstanceID = pvSrc.ReadInt32();
info.m_OSMajor = pvSrc.ReadInt32();
info.m_OSMinor = pvSrc.ReadInt32();
info.m_OSRevision = pvSrc.ReadInt32();
info.m_CpuManufacturer = pvSrc.ReadByte();
info.m_CpuFamily = pvSrc.ReadInt32();
info.m_CpuModel = pvSrc.ReadInt32();
info.m_CpuClockSpeed = pvSrc.ReadInt32();
info.m_CpuQuantity = pvSrc.ReadByte();
info.m_PhysicalMemory = pvSrc.ReadInt32();
info.m_ScreenWidth = pvSrc.ReadInt32();
info.m_ScreenHeight = pvSrc.ReadInt32();
info.m_ScreenDepth = pvSrc.ReadInt32();
info.m_DXMajor = pvSrc.ReadInt16();
info.m_DXMinor = pvSrc.ReadInt16();
info.m_VCDescription = pvSrc.ReadUnicodeStringLESafe( 64 );
info.m_VCVendorID = pvSrc.ReadInt32();
info.m_VCDeviceID = pvSrc.ReadInt32();
info.m_VCMemory = pvSrc.ReadInt32();
info.m_Distribution = pvSrc.ReadByte();
info.m_ClientsRunning = pvSrc.ReadByte();
info.m_ClientsInstalled = pvSrc.ReadByte();
info.m_PartialInstalled = pvSrc.ReadByte();
info.m_Language = pvSrc.ReadUnicodeStringLESafe( 4 );
info.m_Unknown = pvSrc.ReadStringSafe( 64 );
Account acct = state.Account as Account;
if ( acct != null )
acct.HardwareInfo = info;
}
}
}