/*
* TextureBrush.cs - Implementation of the "System.Drawing.TextureBrush" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace System.Drawing
{
using System.Drawing.Toolkit;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
public sealed class TextureBrush : Brush
{
// Internal state.
private Image image;
private RectangleF dstRect;
private WrapMode wrapMode;
private ImageAttributes imageAttr;
private Matrix transform;
// Constructors.
public TextureBrush(Image image)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
}
public TextureBrush(Image image, Rectangle dstRect)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.dstRect = (RectangleF)dstRect;
}
public TextureBrush(Image image, RectangleF dstRect)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.dstRect = dstRect;
}
public TextureBrush(Image image, WrapMode wrapMode)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.wrapMode = wrapMode;
}
public TextureBrush(Image image, Rectangle dstRect,
ImageAttributes imageAttr)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.dstRect = (RectangleF)dstRect;
this.imageAttr = imageAttr;
}
public TextureBrush(Image image, RectangleF dstRect,
ImageAttributes imageAttr)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.dstRect = dstRect;
this.imageAttr = imageAttr;
}
public TextureBrush(Image image, WrapMode wrapMode,
Rectangle dstRect)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.wrapMode = wrapMode;
this.dstRect = (RectangleF)dstRect;
}
public TextureBrush(Image image, WrapMode wrapMode,
RectangleF dstRect)
{
if(image == null)
{
throw new ArgumentNullException("image");
}
this.image = image;
this.wrapMode = wrapMode;
this.dstRect = dstRect;
}
// Get the image associated with this texture brush.
public Image Image
{
get
{
return image;
}
}
// Get or set the transformation matrix.
public Matrix Transform
{
get
{
lock(this)
{
if(transform == null)
{
transform = new Matrix();
}
return transform;
}
}
set
{
lock(this)
{
if(value == null)
{
Modified();
transform = new Matrix();
}
else if(transform == null ||
!transform.Equals(value))
{
Modified();
transform = new Matrix(value);
}
}
}
}
// Get or set the wrap mode.
public WrapMode WrapMode
{
get
{
return wrapMode;
}
set
{
lock(this)
{
if(wrapMode != value)
{
Modified();
wrapMode = value;
}
}
}
}
// Clone this brush.
public override Object Clone()
{
lock(this)
{
TextureBrush brush = (TextureBrush)(MemberwiseClone());
brush.toolkit = null;
brush.toolkitBrush = null;
return brush;
}
}
// Multiply the transformation by an amount.
public void MultiplyTransform(Matrix matrix)
{
MultiplyTransform(matrix, MatrixOrder.Prepend);
}
public void MultiplyTransform(Matrix matrix, MatrixOrder order)
{
lock(this)
{
if(transform == null)
{
transform = new Matrix();
}
transform.Multiply(matrix, order);
Modified();
}
}
// Reset the brush transformation.
public void ResetTransform()
{
lock(this)
{
transform = new Matrix();
Modified();
}
}
// Rotate the transformation by an amount.
public void RotateTransform(float angle)
{
RotateTransform(angle, MatrixOrder.Prepend);
}
public void RotateTransform(float angle, MatrixOrder order)
{
lock(this)
{
if(transform == null)
{
transform = new Matrix();
}
transform.Rotate(angle, order);
Modified();
}
}
// Scale the transformation by an amount.
public void ScaleTransform(float sx, float sy)
{
ScaleTransform(sx, sy, MatrixOrder.Prepend);
}
public void ScaleTransform(float sx, float sy, MatrixOrder order)
{
lock(this)
{
if(transform == null)
{
transform = new Matrix();
}
transform.Scale(sx, sy, order);
Modified();
}
}
// Translate the transformation by an amount.
public void TranslateTransform(float dx, float dy)
{
TranslateTransform(dx, dy, MatrixOrder.Prepend);
}
public void TranslateTransform(float dx, float dy, MatrixOrder order)
{
lock(this)
{
if(transform == null)
{
transform = new Matrix();
}
transform.Translate(dx, dy, order);
Modified();
}
}
// Create this brush for a specific toolkit. Inner part of "GetBrush()".
internal override IToolkitBrush CreateBrush(IToolkit toolkit)
{
if(image.toolkitImage == null)
{
image.toolkitImage = toolkit.CreateImage(image.dgImage, 0);
}
return toolkit.CreateTextureBrush(this, image.toolkitImage,
dstRect, imageAttr);
}
}; // class TextureBrush
}; // namespace System.Drawing