/****************************************************************************
**
** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the QtGui module of the Qt Toolkit.
**
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** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file. Please review the following information to ensure GNU
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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****************************************************************************/
#include "qbitmap.h"
#include "qevent.h"
#include "qstylepainter.h"
#include "qrubberband.h"
#include "qtimer.h"
#ifndef QT_NO_RUBBERBAND
#include "qstyle.h"
#include "qstyleoption.h"
#ifdef Q_WS_MAC
# include <private/qt_mac_p.h>
#endif
#include <qdebug.h>
#include <private/qwidget_p.h>
//### a rubberband window type would be a more elegant solution
#define RUBBERBAND_WINDOW_TYPE Qt::ToolTip
class QRubberBandPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QRubberBand)
public:
QRect rect;
QRubberBand::Shape shape;
QRegion clipping;
QStyleOptionRubberBand getStyleOption() const;
void updateMask();
};
QStyleOptionRubberBand QRubberBandPrivate::getStyleOption() const
{
Q_Q(const QRubberBand);
QStyleOptionRubberBand opt;
opt.init(q);
opt.shape = shape;
#ifndef Q_WS_MAC
opt.opaque = true;
#else
opt.opaque = q->windowFlags() & RUBBERBAND_WINDOW_TYPE;
#endif
return opt;
}
/*!
\class QRubberBand
\brief The QRubberBand class provides a rectangle or line that can
indicate a selection or a boundary.
\ingroup misc
\mainclass
A rubber band is often used to show a new bounding area (as in a
QSplitter or a QDockWidget that is undocking). Historically this has
been implemented using a QPainter and XOR, but this approach
doesn't always work properly since rendering can happen in the
window below the rubber band, but before the rubber band has been
"erased".
You can create a QRubberBand whenever you need to render a rubber band
around a given area (or to represent a single line), then call
setGeometry(), move() or resize() to position and size it. A common
pattern is to do this in conjunction with mouse events. For example:
\code
void Widget::mousePressEvent(QMouseEvent *event)
{
origin = event->pos();
if (!rubberBand)
rubberBand = new QRubberBand(QRubberBand::Rectangle, this);
rubberBand->setGeometry(QRect(origin, QSize()));
rubberBand->show();
}
void Widget::mouseMoveEvent(QMouseEvent *event)
{
rubberBand->setGeometry(QRect(origin, event->pos()).normalized());
}
void Widget::mouseReleaseEvent(QMouseEvent *event)
{
rubberBand->hide();
// determine selection, for example using QRect::intersects()
// and QRect::contains().
}
\endcode
If you pass a parent to QRubberBand's constructor, the rubber band will
display only inside its parent, but stays on top of other child widgets.
If no parent is passed, QRubberBand will act as a top-level widget.
Call show() to make the rubber band visible; also when the
rubber band is not a top-level. Hiding or destroying
the widget will make the rubber band disappear. The rubber band
can be a \l Rectangle or a \l Line (vertical or horizontal),
depending on the shape() it was given when constructed.
*/
// ### DOC: How about some nice convenience constructors?
//QRubberBand::QRubberBand(QRubberBand::Type t, const QRect &rect, QWidget *p)
//QRubberBand::QRubberBand(QRubberBand::Type t, int x, int y, int w, int h, QWidget *p)
/*!
Constructs a rubber band of shape \a s, with parent \a p.
By default a rectangular rubber band (\a s is \c Rectangle) will
use a mask, so that a small border of the rectangle is all
that is visible. Some styles (e.g., native Mac OS X) will
change this and call QWidget::setWindowOpacity() to make a
semi-transparent filled selection rectangle.
*/
QRubberBand::QRubberBand(Shape s, QWidget *p)
: QWidget(*new QRubberBandPrivate, p, (p && p->windowType() != Qt::Desktop) ? Qt::Widget : RUBBERBAND_WINDOW_TYPE)
{
Q_D(QRubberBand);
d->shape = s;
setAttribute(Qt::WA_TransparentForMouseEvents);
#ifndef Q_WS_WIN
setAttribute(Qt::WA_NoSystemBackground);
#endif //Q_WS_WIN
setAttribute(Qt::WA_WState_ExplicitShowHide);
setVisible(false);
#ifdef Q_WS_MAC
if(isWindow()) {
winId();
extern WindowPtr qt_mac_window_for(const QWidget *); //qwidget_mac.cpp
ChangeWindowAttributes(qt_mac_window_for(this), kWindowNoShadowAttribute, 0);
}
#endif
}
/*!
Destructor.
*/
QRubberBand::~QRubberBand()
{
}
/*!
\enum QRubberBand::Shape
This enum specifies what shape a QRubberBand should have. This is
a drawing hint that is passed down to the style system, and can be
interpreted by each QStyle.
\value Line A QRubberBand can represent a vertical or horizontal
line. Geometry is still given in rect() and the line
will fill the given geometry on most styles.
\value Rectangle A QRubberBand can represent a rectangle. Some
styles will interpret this as a filled (often
semi-transparent) rectangle, or a rectangular
outline.
*/
/*!
Returns the shape of this rubber band. The shape can only be set
upon construction.
*/
QRubberBand::Shape QRubberBand::shape() const
{
Q_D(const QRubberBand);
return d->shape;
}
/*!
\internal
*/
void QRubberBandPrivate::updateMask()
{
Q_Q(QRubberBand);
QStyleHintReturnMask mask;
QStyleOptionRubberBand opt = getStyleOption();
if (q->style()->styleHint(QStyle::SH_RubberBand_Mask, &opt, q, &mask)) {
q->setMask(mask.region);
} else {
q->clearMask();
}
}
/*!
\reimp
*/
void QRubberBand::paintEvent(QPaintEvent *)
{
Q_D(QRubberBand);
QStylePainter painter(this);
painter.drawControl(QStyle::CE_RubberBand, d->getStyleOption());
}
/*!
\reimp
*/
void QRubberBand::changeEvent(QEvent *e)
{
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::ParentChange:
if (parent()) {
setWindowFlags(windowFlags() & ~RUBBERBAND_WINDOW_TYPE);
} else {
setWindowFlags(windowFlags() | RUBBERBAND_WINDOW_TYPE);
}
break;
default:
break;
}
// calling raise() on LayoutDirectionChange breaks QWidgetPrivate::setLayoutDirection_helper()
if (e->type() != QEvent::LayoutDirectionChange)
raise();
}
/*!
\reimp
*/
void QRubberBand::showEvent(QShowEvent *e)
{
raise();
e->ignore();
}
/*!
\reimp
*/
void QRubberBand::resizeEvent(QResizeEvent *)
{
Q_D(QRubberBand);
d->updateMask();
}
/*!
\reimp
*/
void QRubberBand::moveEvent(QMoveEvent *)
{
Q_D(QRubberBand);
d->updateMask();
}
/*!
\fn void QRubberBand::move(const QPoint &p);
\overload
Moves the rubberband to point \a p.
\sa resize()
*/
/*!
\fn void QRubberBand::move(int x, int y);
Moves the rubberband to point (\a x, \a y).
\sa resize()
*/
/*!
\fn void QRubberBand::resize(const QSize &size);
\overload
Resizes the rubberband so that its new size is \a size.
\sa move()
*/
/*!
\fn void QRubberBand::resize(int width, int height);
Resizes the rubberband so that its width is \a width, and its
height is \a height.
\sa move()
*/
/*!
\fn void QRubberBand::setGeometry(const QRect &rect)
Sets the geometry of the rubber band to \a rect, specified in the coordinate system
of its parent widget.
\sa QWidget::geometry
*/
void QRubberBand::setGeometry(const QRect &geom)
{
QWidget::setGeometry(geom);
}
/*!
\fn void QRubberBand::setGeometry(int x, int y, int width, int height)
\overload
Sets the geometry of the rubberband to the rectangle whose top-left corner lies at
the point (\a x, \a y), and with dimensions specified by \a width and \a height.
The geometry is specified in the parent widget's coordinate system.
*/
/*! \reimp */
bool QRubberBand::event(QEvent *e)
{
return QWidget::event(e);
}
#endif // QT_NO_RUBBERBAND