//
// "$Id: fl_draw_image_mac.cxx,v 1.12 2005/01/25 17:48:53 spitzak Exp $"
//
// MacOS image drawing code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2003 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
////////////////////////////////////////////////////////////////
#include <fltk/events.h>
#include <fltk/draw.h>
#include <fltk/x.h>
using namespace fltk;
#define MAXBUFFER 0x40000 // 256k
/**
* draw an image based on the input parameters
*
* buf: image source data
* r: x,y is upper left to put picture, w,h gives size of data
* delta: distance from pixel to pixel in buf in bytes
* linedelta: distance from line to line in buf in bytes
* mono: if set, pixel is one byte - if zero, pixel is 3 byte
* cb: callback to copy image data into (RGB?) buffer
* buf: pointer to first byte in image source
* x, y: position in buffer
* w: width (in bytes?)
* dst: destinaation buffer
* userdata: ?
*/
static void innards(const uchar *buf,
fltk::PixelType pixeltype,
const fltk::Rectangle &r,
int delta, int linedelta,
DrawImageCallback cb, void* userdata)
{
if (!linedelta) linedelta = r.w()*delta;
// theoretically, if the current GPort permits, we could write
// directly into it, avoiding the temporary GWorld. For now I
// will go the safe way... .
char direct = 0;
GWorldPtr gw;
Rect bounds;
bounds.left=0; bounds.right=r.w(); bounds.top=0; bounds.bottom=r.h();
QDErr err = NewGWorld( &gw, 32, &bounds, 0L, 0L, useTempMem );
bool mono = (pixeltype==LUMINANCE);
if (err==noErr && gw) {
PixMapHandle pm = GetGWorldPixMap( gw );
if ( pm ) {
LockPixels( pm );
if ( *pm ) {
uchar *base = (uchar*)GetPixBaseAddr( pm );
if ( base ) {
PixMapPtr pmp = *pm;
// make absolutely sure that we can use a direct memory write to
// create the pixmap!
if ( pmp->pixelType == 16 || pmp->pixelSize == 32 || pmp->cmpCount == 3 || pmp->cmpSize == 8 ) {
int rowBytes = pmp->rowBytes & 0x3fff;
if ( cb )
{
uchar *tmpBuf = new uchar[ r.w()*delta ];
if ( mono ) delta -= 1; else delta -= 3;
for ( int i=0; i<r.h(); i++ )
{
uchar *dst = base + i*rowBytes;
const uchar* src = cb( userdata, 0, i, r.w(), tmpBuf );
if ( mono ) {
for ( int j=0; j<r.w(); j++ )
{ uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; }
} else {
for ( int j=0; j<r.w(); j++ )
{ *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; }
}
}
delete[] tmpBuf;
}
else
{
if ( mono ) delta -= 1; else delta -= 3;
for ( int i=0; i<r.h(); i++ )
{
const uchar *src = buf+i*linedelta;
uchar *dst = base + i*rowBytes;
if ( mono ) {
for ( int j=0; j<r.w(); j++ )
{ uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; }
} else {
for ( int j=0; j<r.w(); j++ )
{ *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; }
}
}
}
#if 0
// WHAT GOES HERE???
// copy_offscreen( X, Y, W, H, gw, 0, 0 );
// direct = 1;
#endif
}
}
}
UnlockPixels( pm );
}
DisposeGWorld( gw );
}
if ( direct )
return;
// following the very safe (and very slow) way to write the image into the give port
if ( cb )
{
uchar *tmpBuf = new uchar[ r.w()*3 ];
for ( int i=0; i<r.h(); i++ )
{
const uchar* src = cb( userdata, 0, i, r.w(), tmpBuf );
for ( int j=0; j<r.w(); j++ )
{
if ( mono )
{ color( src[0], src[0], src[0] ); src++; }
else
{ color( src[0], src[1], src[2] ); src+=3; }
MoveTo( r.x()+j, r.y()+i );
Line( 0, 0 );
}
}
delete[] tmpBuf;
}
else
{
for ( int i=0; i<r.h(); i++ )
{
const uchar *src = buf+i*linedelta;
for ( int j=0; j<r.w(); j++ )
{
if ( mono )
color( src[0], src[0], src[0] );
else
color( src[0], src[1], src[2] );
MoveTo( r.x()+j, r.y()+i );
Line( 0, 0 );
src += delta;
}
}
}
// \todo Mac : the above function does not support subregions yet
#ifdef later_we_do_this
// \todo Mac : the following code is taken from drawimage_win32 and needs to be modified for Mac Carbon
// if (!linedelta) linedelta = r.w()*delta;
int x, y, w, h;
clip_box(X,Y,W,H,x,y,w,h);
if (w<=0 || h<=0) return;
if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
// static U32 bmibuffer[256+12];
// BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
// if (!bmi.bmiHeader.biSize) {
// bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
// bmi.bmiHeader.biPlanes = 1;
// bmi.bmiHeader.biCompression = BI_RGB;
// bmi.bmiHeader.biXPelsPerMeter = 0;
// bmi.bmiHeader.biYPelsPerMeter = 0;
// bmi.bmiHeader.biClrUsed = 0;
// bmi.bmiHeader.biClrImportant = 0;
// }
// if (mono) {
// for (int i=0; i<256; i++) {
// bmi.bmiColors[i].rgbBlue = i;
// bmi.bmiColors[i].rgbGreen = i;
// bmi.bmiColors[i].rgbRed = i;
// bmi.bmiColors[i].rgbReserved = i;
// }
// }
// bmi.bmiHeader.biWidth = w;
// bmi.bmiHeader.biBitCount = mono ? 8 : 24;
int pixelsize = mono ? 1 : 3;
int linesize = (pixelsize*w+3)&~3;
static U32* buffer;
int blocking = h;
{int size = linesize*h;
if (size > MAXBUFFER) {
size = MAXBUFFER;
blocking = MAXBUFFER/linesize;
}
static long buffer_size;
if (size > buffer_size) {
delete[] buffer;
buffer_size = size;
buffer = new U32[(size+3)/4];
}}
// bmi.bmiHeader.biHeight = blocking;
static U32* line_buffer;
if (!buf) {
int size = W*delta;
static int line_buf_size;
if (size > line_buf_size) {
delete[] line_buffer;
line_buf_size = size;
line_buffer = new U32[(size+3)/4];
}
}
for (int j=0; j<h; ) {
int k;
for (k = 0; j<h && k<blocking; k++, j++) {
const uchar* from;
if (!buf) { // run the converter:
from = cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
} else {
from = buf;
buf += linedelta;
}
uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
if (mono) {
for (int i=w; i--; from += delta) *to++ = *from;
} else {
for (int i=w; i--; from += delta, to += 3) {
uchar r = from[0];
to[0] = from[2];
to[1] = from[1];
to[2] = r;
}
}
}
// SetDIBitsToDevice(gc, x, y+j-k, w, k, 0, 0, 0, k,
// (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
// &bmi,
// DIB_RGB_COLORS
// );
}
#endif
}
//
// End of "$Id: fl_draw_image_mac.cxx,v 1.12 2005/01/25 17:48:53 spitzak Exp $".
//