/****************************************************************************
**
** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#include "qmenu.h"
#ifndef QT_NO_MENU
#include "qdebug.h"
#include "qstyle.h"
#include "qevent.h"
#include "qtimer.h"
#include "qlayout.h"
#include "qpainter.h"
#include "qapplication.h"
#include "qdesktopwidget.h"
#ifndef QT_NO_ACCESSIBILITY
# include "qaccessible.h"
#endif
#ifndef QT_NO_EFFECTS
# include <private/qeffects_p.h>
#endif
#ifndef QT_NO_WHATSTHIS
# include <qwhatsthis.h>
#endif
#include "qmenu_p.h"
#include "qmenubar_p.h"
#include "qwidgetaction.h"
#include <private/qaction_p.h>
#ifdef QT3_SUPPORT
#include <qmenudata.h>
#endif // QT3_SUPPORT
#ifdef Q_WS_X11
#include <private/qt_x11_p.h>
#endif
QBasicTimer QMenuPrivate::menuDelayTimer;
QBasicTimer QMenuPrivate::sloppyDelayTimer;
/* QMenu code */
// internal class used for the torn off popup
class QTornOffMenu : public QMenu
{
Q_OBJECT
public:
QTornOffMenu(QMenu *p) : QMenu(0)
{
d_func()->tornoff = 1;
d_func()->causedPopup.widget = ((QTornOffMenu*)p)->d_func()->causedPopup.widget;
d_func()->causedPopup.action = ((QTornOffMenu*)p)->d_func()->causedPopup.action;
setParent(p, Qt::Window | Qt::Tool);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(p->windowTitle());
setEnabled(p->isEnabled());
QObject::connect(this, SIGNAL(activated(int)), p, SIGNAL(activated(int)));
QObject::connect(this, SIGNAL(highlighted(int)), p, SIGNAL(highlighted(int)));
QList<QAction*> items = p->actions();
for(int i = 0; i < items.count(); i++)
addAction(items.at(i));
}
void syncWithMenu(QMenu *, QActionEvent *act)
{
if (act->type() == QEvent::ActionAdded) {
insertAction(act->before(), act->action());
} else if (act->type() == QEvent::ActionRemoved)
removeAction(act->action());
}
void actionEvent(QActionEvent *e)
{
QMenu::actionEvent(e);
resize(sizeHint());
}
};
#include "qmenu.moc"
//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't
const QRect QMenuPrivate::popupGeometry(int screen = -1) const
{
#ifdef Q_WS_WIN
return QApplication::desktop()->screenGeometry(screen);
#elif defined Q_WS_X11
if (X11->desktopEnvironment == DE_KDE)
return QApplication::desktop()->screenGeometry(screen);
else
return QApplication::desktop()->availableGeometry(screen);
#else
return QApplication::desktop()->availableGeometry(screen);
#endif
}
void QMenuPrivate::calcActionRects(QMap<QAction*, QRect> &actionRects, QList<QAction*> &actionList) const
{
Q_Q(const QMenu);
if (!itemsDirty) {
actionRects = this->actionRects;
actionList = this->actionList;
return;
}
actionRects.clear();
actionList.clear();
QList<QAction*> items = filterActions(q->actions());
int max_column_width = 0,
dh = popupGeometry(QApplication::desktop()->screenNumber(q)).height(),
ncols = 1,
y = 0;
const int hmargin = q->style()->pixelMetric(QStyle::PM_MenuHMargin, 0, q),
vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q),
icone = q->style()->pixelMetric(QStyle::PM_SmallIconSize, 0, q);
//for compatability now - will have to refactor this away..
tabWidth = 0;
maxIconWidth = 0;
hasCheckableItems = false;
for(int i = 0; i < items.count(); i++) {
QAction *action = items.at(i);
if (widgetItems.value(action))
continue;
hasCheckableItems |= action->isCheckable();
QIcon is = action->icon();
if (!is.isNull()) {
uint miw = maxIconWidth;
maxIconWidth = qMax<uint>(miw, icone + 4);
}
}
//calculate size
QFontMetrics qfm = q->fontMetrics();
for(int i = 0; i < items.count(); i++) {
QAction *action = items.at(i);
QFontMetrics fm(action->font().resolve(q->font()));
QSize sz;
if (QWidget *w = widgetItems.value(action)) {
sz = w->sizeHint();
} else {
//calc what I think the size is..
if (action->isSeparator()) {
sz = QSize(2, 2);
} else {
QString s = action->text();
int t = s.indexOf(QLatin1Char('\t'));
if (t != -1) {
tabWidth = qMax(int(tabWidth), qfm.width(s.mid(t+1)));
s = s.left(t);
#ifndef QT_NO_SHORTCUT
} else {
QKeySequence seq = action->shortcut();
if (!seq.isEmpty())
tabWidth = qMax(int(tabWidth), qfm.width(seq));
#endif
}
int w = fm.width(s);
w -= s.count(QLatin1Char('&')) * fm.width(QLatin1Char('&'));
w += s.count(QLatin1String("&&")) * fm.width(QLatin1Char('&'));
sz.setWidth(w);
sz.setHeight(qMax(fm.height(), qfm.height()));
QIcon is = action->icon();
if (!is.isNull()) {
QSize is_sz = QSize(icone, icone);
if (is_sz.height() > sz.height())
sz.setHeight(is_sz.height());
}
}
}
//let the style modify the above size..
QStyleOptionMenuItem opt = getStyleOption(action);
opt.rect = q->rect();
sz = q->style()->sizeFromContents(QStyle::CT_MenuItem, &opt, sz, q);
if (!sz.isEmpty()) {
max_column_width = qMax(max_column_width, sz.width());
//wrapping
if (!scroll &&
y+sz.height()+vmargin > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) {
ncols++;
y = vmargin;
}
y += sz.height();
//append item
actionRects.insert(action, QRect(0, 0, sz.width(), sz.height()));
actionList.append(action);
}
}
if (tabWidth)
max_column_width += tabWidth; //finally add in the tab width
//calculate position
int x = hmargin;
y = vmargin;
for(int i = 0; i < actionList.count(); i++) {
QAction *action = actionList.at(i);
QRect &rect = actionRects[action];
if (rect.isNull())
continue;
if (!scroll &&
y+rect.height() > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) {
ncols--;
if (ncols < 0)
qWarning("QMenu: Column calculation mismatch (%d)", ncols);
x += max_column_width + hmargin;
y = vmargin;
}
rect.translate(x, y); //move
rect.setWidth(max_column_width); //uniform width
y += rect.height();
}
}
void QMenuPrivate::updateActions()
{
Q_Q(const QMenu);
if (!itemsDirty)
return;
sloppyAction = 0;
calcActionRects(actionRects, actionList);
for (QHash<QAction *, QWidget *>::ConstIterator item = widgetItems.constBegin(),
end = widgetItems.constEnd(); item != end; ++item) {
QAction *action = item.key();
QWidget *widget = item.value();
widget->setGeometry(actionRect(action));
widget->setVisible(action->isVisible());
}
ncols = 1;
int last_left = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
if (!scroll) {
for(int i = 0; i < actionList.count(); i++) {
int left = actionRects.value(actionList.at(i)).left();
if (left > last_left) {
last_left = left;
ncols++;
}
}
}
itemsDirty = 0;
}
QList<QAction *> QMenuPrivate::filterActions(const QList<QAction *> &actions) const
{
QList<QAction *> visibleActions;
int i = 0;
while (i < actions.count()) {
QAction *action = actions.at(i);
if (!action->isVisible()) {
++i;
continue;
}
if (!action->isSeparator() || !collapsibleSeparators) {
visibleActions.append(action);
++i;
continue;
}
// no leading separators
if (!visibleActions.isEmpty())
visibleActions.append(action);
// skip double/tripple/etc. separators
while (i < actions.count()
&& (!actions.at(i)->isVisible() || actions.at(i)->isSeparator()))
++i;
}
if (collapsibleSeparators) {
// remove trailing separators
while (!visibleActions.isEmpty() && visibleActions.last()->isSeparator())
visibleActions.removeLast();
}
return visibleActions;
}
QRect QMenuPrivate::actionRect(QAction *act) const
{
Q_Q(const QMenu);
QRect ret = actionRects.value(act);
if (ret.isNull())
return ret;
if (scroll)
ret.translate(0, scroll->scrollOffset);
if (tearoff)
ret.translate(0, q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));
const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
ret.translate(fw+leftmargin, fw+topmargin);
return ret;
}
void QMenuPrivate::hideUpToMenuBar()
{
Q_Q(QMenu);
if (!tornoff) {
QWidget *caused = causedPopup.widget;
q->hide(); //hide after getting causedPopup
while(caused) {
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
mb->d_func()->setCurrentAction(0);
caused = 0;
} else
#endif
if (QMenu *m = qobject_cast<QMenu*>(caused)) {
caused = m->d_func()->causedPopup.widget;
if (!m->d_func()->tornoff)
m->hide();
m->d_func()->setCurrentAction(0);
} else {
qWarning("QMenu: Internal error");
caused = 0;
}
}
}
setCurrentAction(0);
}
void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst)
{
Q_Q(QMenu);
if (action && action->isEnabled()) {
if (!delay)
q->internalDelayedPopup();
else
QMenuPrivate::menuDelayTimer.start(delay, q);
if (activateFirst && action->menu())
action->menu()->d_func()->setFirstActionActive();
} else if (QMenu *menu = activeMenu) { //hide the current item
activeMenu = 0;
menu->hide();
}
}
void QMenuPrivate::setFirstActionActive()
{
Q_Q(QMenu);
const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
for(int i = 0, saccum = 0; i < actionList.count(); i++) {
QAction *act = actionList[i];
if (scroll && scroll->scrollFlags & QMenuScroller::ScrollUp) {
saccum -= actionRects.value(act).height();
if (saccum > scroll->scrollOffset-scrollerHeight)
continue;
}
if (!act->isSeparator() &&
(q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
|| act->isEnabled())) {
setCurrentAction(act);
break;
}
}
}
// popup == -1 means do not popup, 0 means immediately, others mean use a timer
void QMenuPrivate::setCurrentAction(QAction *action, int popup, SelectionReason reason, bool activateFirst)
{
Q_Q(QMenu);
tearoffHighlighted = 0;
if (action == currentAction && !(action && action->menu() && action->menu() != activeMenu)) {
if(QMenu *menu = qobject_cast<QMenu*>(causedPopup.widget)) {
if(causedPopup.action && menu->d_func()->activeMenu == q)
menu->d_func()->setCurrentAction(causedPopup.action, 0, reason, false);
}
return;
}
if (currentAction)
q->update(actionRect(currentAction));
sloppyAction = 0;
if (!sloppyRegion.isEmpty())
sloppyRegion = QRegion();
QMenu *hideActiveMenu = activeMenu;
#ifndef QT_NO_STATUSTIP
QAction *previousAction = currentAction;
#endif
currentAction = action;
if (action && !action->isSeparator()) {
activateAction(action, QAction::Hover);
if (popup != -1) {
hideActiveMenu = 0; //will be done "later"
popupAction(currentAction, popup, activateFirst);
}
q->update(actionRect(action));
QWidget *widget = widgetItems.value(action);
if (reason == SelectedFromKeyboard
&& widget
&& widget->focusPolicy() != Qt::NoFocus)
widget->setFocus(Qt::TabFocusReason);
#ifndef QT_NO_STATUSTIP
} else if (previousAction) {
QWidget *w = causedPopup.widget;
while (QMenu *m = qobject_cast<QMenu*>(w))
w = m->d_func()->causedPopup.widget;
if (w) {
QString empty;
QStatusTipEvent tip(empty);
QApplication::sendEvent(w, &tip);
}
#endif
}
if (hideActiveMenu) {
activeMenu = 0;
#ifndef QT_NO_EFFECTS
// kill any running effect
qFadeEffect(0);
qScrollEffect(0);
#endif
hideActiveMenu->hide();
}
}
QAction *QMenuPrivate::actionAt(QPoint p) const
{
if (!q_func()->rect().contains(p)) //sanity check
return 0;
for(int i = 0; i < actionList.count(); i++) {
QAction *act = actionList[i];
if (actionRect(act).contains(p))
return act;
}
return 0;
}
/*!
Returns the action associated with this menu.
*/
QAction *QMenu::menuAction() const
{
return d_func()->menuAction;
}
/*!
\property QMenu::title
\brief The title of the menu
This is equivalent to the QAction::text property of the menuAction().
*/
QString QMenu::title() const
{
return d_func()->menuAction->text();
}
void QMenu::setTitle(const QString &text)
{
d_func()->menuAction->setText(text);
}
/*!
\property QMenu::icon
\brief The icon of the menu
This is equivalent to the QAction::icon property of the menuAction().
*/
QIcon QMenu::icon() const
{
return d_func()->menuAction->icon();
}
void QMenu::setIcon(const QIcon &icon)
{
d_func()->menuAction->setIcon(icon);
}
//actually performs the scrolling
void QMenuPrivate::scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active)
{
Q_Q(QMenu);
if (!scroll || !scroll->scrollFlags)
return;
int newOffset = 0;
const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0;
const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0;
const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
if (location == QMenuScroller::ScrollTop) {
for(int i = 0, saccum = 0; i < actionList.count(); i++) {
QAction *act = actionList.at(i);
if (act == action) {
newOffset = topScroll - saccum;
break;
}
saccum += actionRects.value(act).height();
}
} else {
for(int i = 0, saccum = 0; i < actionList.count(); i++) {
QAction *act = actionList.at(i);
saccum += actionRects.value(act).height();
if (act == action) {
if (location == QMenuScroller::ScrollCenter)
newOffset = ((q->height() / 2) - botScroll) - saccum;
else
newOffset = (q->height() - botScroll) - saccum;
break;
}
}
if(newOffset)
newOffset -= vmargin*2;
}
//figure out which scroll flags
uint newScrollFlags = QMenuScroller::ScrollNone;
if (newOffset < 0) //easy and cheap one
newScrollFlags |= QMenuScroller::ScrollUp;
for(int i = 0, saccum=newOffset+topScroll; i < actionList.count(); i++) {
saccum += actionRects.value(actionList.at(i)).height();
if (saccum > q->height()) {
newScrollFlags |= QMenuScroller::ScrollDown;
break;
}
}
if (location == QMenuScroller::ScrollTop && ((newScrollFlags & QMenuScroller::ScrollUp)
|| !(scroll->scrollFlags & QMenuScroller::ScrollUp)))
newOffset += scrollHeight;
else if (location == QMenuScroller::ScrollBottom && ((newScrollFlags & QMenuScroller::ScrollDown)
|| !(scroll->scrollFlags & QMenuScroller::ScrollDown)))
newOffset -= scrollHeight;
QRect screen = popupGeometry(QApplication::desktop()->screenNumber(q));
const int desktopFrame = q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q);
if (q->height() < screen.height()-(desktopFrame*2)-1) {
QRect geom = q->geometry();
if (newOffset > scroll->scrollOffset && (scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollUp)) { //scroll up
geom.setHeight(geom.height()-(newOffset-scroll->scrollOffset));
} else if(scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollDown) {
geom.setTop(geom.top() + (newOffset-scroll->scrollOffset));
if (geom != q->geometry()) {
newOffset = 0;
newScrollFlags &= ~QMenuScroller::ScrollUp;
}
}
if (geom.bottom() > screen.bottom() - desktopFrame)
geom.setBottom(screen.bottom() - desktopFrame);
if (geom.top() < desktopFrame+screen.top())
geom.setTop(desktopFrame+screen.top());
if (geom != q->geometry()) {
#if 0
if (newScrollFlags & QMenuScroller::ScrollDown &&
q->geometry().top() - geom.top() >= -newOffset)
newScrollFlags &= ~QMenuScroller::ScrollDown;
#endif
q->setGeometry(geom);
}
}
//actually update flags
scroll->scrollOffset = newOffset;
if (scroll->scrollOffset > 0)
scroll->scrollOffset = 0;
scroll->scrollFlags = newScrollFlags;
if (active)
setCurrentAction(action);
q->update(); //issue an update so we see all the new state..
}
//only directional
void QMenuPrivate::scrollMenu(QMenuScroller::ScrollDirection direction, bool page, bool active)
{
Q_Q(QMenu);
if (!scroll || !(scroll->scrollFlags & direction)) //not really possible...
return;
const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0;
const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0;
if (direction == QMenuScroller::ScrollUp) {
for(int i = 0, saccum = 0; i < actionList.count(); i++) {
QAction *act = actionList.at(i);
const int iHeight = actionRects.value(act).height();
saccum -= iHeight;
if (saccum <= scroll->scrollOffset-topScroll) {
scrollMenu(act, page ? QMenuScroller::ScrollBottom : QMenuScroller::ScrollTop, active);
break;
}
}
} else if (direction == QMenuScroller::ScrollDown) {
for(int i = 0, saccum = 0; i < actionList.count(); i++) {
QAction *act = actionList.at(i);
const int iHeight = actionRects.value(act).height();
if (saccum <= scroll->scrollOffset-topScroll) {
const int scrollerArea = q->height() - botScroll;
int visible = -(((scroll->scrollOffset-topScroll) - saccum) - iHeight);
for(i++ ; i < actionList.count(); i++) {
act = actionList.at(i);
const int iHeight = actionRects.value(act).height();
visible += iHeight;
if (visible > scrollerArea-topScroll) {
scrollMenu(act, page ? QMenuScroller::ScrollTop : QMenuScroller::ScrollBottom, active);
break;
}
}
break;
}
saccum -= iHeight;
}
}
}
/* This is poor-mans eventfilters. This avoids the use of
eventFilter (which can be nasty for users of QMenuBar's). */
bool QMenuPrivate::mouseEventTaken(QMouseEvent *e)
{
Q_Q(QMenu);
QPoint pos = q->mapFromGlobal(e->globalPos());
if (scroll && !activeMenu) { //let the scroller "steal" the event
bool isScroll = false;
if (pos.x() >= 0 && pos.x() < q->width()) {
const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
for(int dir = QMenuScroller::ScrollUp; dir <= QMenuScroller::ScrollDown; dir = dir << 1) {
if (scroll->scrollFlags & dir) {
if (dir == QMenuScroller::ScrollUp)
isScroll = (pos.y() <= scrollerHeight);
else if (dir == QMenuScroller::ScrollDown)
isScroll = (pos.y() >= q->height()-scrollerHeight);
if (isScroll) {
scroll->scrollDirection = dir;
break;
}
}
}
}
if (isScroll) {
if (!scroll->scrollTimer)
scroll->scrollTimer = new QBasicTimer;
scroll->scrollTimer->start(50, q);
return true;
} else if (scroll->scrollTimer && scroll->scrollTimer->isActive()) {
scroll->scrollTimer->stop();
}
}
if (tearoff) { //let the tear off thingie "steal" the event..
QRect tearRect(0, 0, q->width(), q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));
if (scroll && scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
tearRect.translate(0, q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q));
q->update(tearRect);
if (tearRect.contains(pos)) {
setCurrentAction(0);
tearoffHighlighted = 1;
if (e->type() == QEvent::MouseButtonRelease) {
if (tornPopup) {
tornPopup->close();
} else {
tornPopup = new QTornOffMenu(q);
tornPopup->setGeometry(q->geometry());
tornPopup->show();
}
hideUpToMenuBar();
}
return true;
}
tearoffHighlighted = 0;
}
if (q->frameGeometry().contains(e->globalPos())) //otherwise if the event is in our rect we want it..
return false;
for(QWidget *caused = causedPopup.widget; caused;) {
bool passOnEvent = false;
QWidget *next_widget = 0;
QPoint cpos = caused->mapFromGlobal(e->globalPos());
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
passOnEvent = mb->rect().contains(cpos);
} else
#endif
if (QMenu *m = qobject_cast<QMenu*>(caused)) {
passOnEvent = m->d_func()->actionAt(cpos);
next_widget = m->d_func()->causedPopup.widget;
}
if (passOnEvent) {
QMouseEvent new_e(e->type(), cpos, e->button(), e->buttons(), e->modifiers());
QApplication::sendEvent(caused, &new_e);
return true;
}
if (!next_widget)
break;
caused = next_widget;
}
return false;
}
void QMenuPrivate::activateAction(QAction *action, QAction::ActionEvent action_e)
{
Q_Q(QMenu);
#ifndef QT_NO_WHATSTHIS
bool inWhatsThisMode = QWhatsThis::inWhatsThisMode();
#endif
if (!action || !q->isEnabled()
|| (action_e == QAction::Trigger
#ifndef QT_NO_WHATSTHIS
&& !inWhatsThisMode
#endif
&& (action->isSeparator() ||!action->isEnabled())))
return;
/* I have to save the caused stack here because it will be undone after popup execution (ie in the hide).
Then I iterate over the list to actually send the events. --Sam
*/
QList<QPointer<QWidget> > causedStack;
for(QWidget *widget = causedPopup.widget; widget; ) {
causedStack.append(widget);
if (QMenu *qmenu = ::qobject_cast<QMenu*>(widget))
widget = qmenu->d_func()->causedPopup.widget;
else
break;
}
if (action_e == QAction::Trigger) {
hideUpToMenuBar();
#ifndef QT_NO_WHATSTHIS
if (inWhatsThisMode) {
QString s = action->whatsThis();
if (s.isEmpty())
s = whatsThis;
QWhatsThis::showText(q->mapToGlobal(actionRect(action).center()), s, q);
return;
}
#endif
}
action->activate(action_e);
for(int i = 0; i < causedStack.size(); ++i) {
QPointer<QWidget> widget = causedStack.at(i);
if (!widget)
continue;
//fire
if (QMenu *qmenu = ::qobject_cast<QMenu*>(widget)) {
widget = qmenu->d_func()->causedPopup.widget;
if (action_e == QAction::Trigger) {
emit qmenu->triggered(action);
#ifdef QT3_SUPPORT
emit qmenu->activated(qmenu->findIdForAction(action));
#endif
} else if (action_e == QAction::Hover) {
emit qmenu->hovered(action);
#ifdef QT3_SUPPORT
emit qmenu->highlighted(qmenu->findIdForAction(action));
#endif
}
#ifndef QT_NO_MENUBAR
} else if (QMenuBar *qmenubar = ::qobject_cast<QMenuBar*>(widget)) {
if (action_e == QAction::Trigger) {
emit qmenubar->triggered(action);
#ifdef QT3_SUPPORT
emit qmenubar->activated(qmenubar->findIdForAction(action));
#endif
} else if (action_e == QAction::Hover) {
emit qmenubar->hovered(action);
#ifdef QT3_SUPPORT
emit qmenubar->highlighted(qmenubar->findIdForAction(action));
#endif
}
break; //nothing more..
#endif
}
}
if (action_e == QAction::Hover) {
#ifndef QT_NO_ACCESSIBILITY
int actionID = indexOf(action);
QAccessible::updateAccessibility(q, actionID, QAccessible::Focus);
QAccessible::updateAccessibility(q, actionID, QAccessible::Selection);
#endif
QWidget *w = causedPopup.widget;
while (QMenu *m = qobject_cast<QMenu*>(w))
w = m->d_func()->causedPopup.widget;
action->showStatusText(w);
}
}
void QMenuPrivate::_q_actionTriggered()
{
Q_Q(QMenu);
if (QAction *action = qobject_cast<QAction *>(q->sender())) {
emit q->triggered(action);
#ifdef QT3_SUPPORT
emit q->activated(q->findIdForAction(action));
#endif
}
}
void QMenuPrivate::_q_actionHovered()
{
Q_Q(QMenu);
if (QAction *action = qobject_cast<QAction *>(q->sender())) {
emit q->hovered(action);
#ifdef QT3_SUPPORT
emit q->highlighted(q->findIdForAction(action));
#endif
}
}
QStyleOptionMenuItem QMenuPrivate::getStyleOption(const QAction *action) const
{
Q_Q(const QMenu);
QStyleOptionMenuItem opt;
opt.initFrom(q);
opt.palette = q->palette();
opt.state = QStyle::State_None;
if (q->window()->isActiveWindow())
opt.state |= QStyle::State_Active;
if (q->isEnabled() && action->isEnabled()
&& (!action->menu() || action->menu()->isEnabled()))
opt.state |= QStyle::State_Enabled;
else
opt.palette.setCurrentColorGroup(QPalette::Disabled);
opt.font = action->font();
if (currentAction && currentAction == action && !currentAction->isSeparator()) {
opt.state |= QStyle::State_Selected
| (mouseDown ? QStyle::State_Sunken : QStyle::State_None);
}
opt.menuHasCheckableItems = hasCheckableItems;
if (!action->isCheckable()) {
opt.checkType = QStyleOptionMenuItem::NotCheckable;
} else {
opt.checkType = (action->actionGroup() && action->actionGroup()->isExclusive())
? QStyleOptionMenuItem::Exclusive : QStyleOptionMenuItem::NonExclusive;
opt.checked = action->isChecked();
}
if (action->menu())
opt.menuItemType = QStyleOptionMenuItem::SubMenu;
else if (action->isSeparator())
opt.menuItemType = QStyleOptionMenuItem::Separator;
else if (defaultAction == action)
opt.menuItemType = QStyleOptionMenuItem::DefaultItem;
else
opt.menuItemType = QStyleOptionMenuItem::Normal;
opt.icon = action->icon();
QString textAndAccel = action->text();
#ifndef QT_NO_SHORTCUT
if (textAndAccel.indexOf(QLatin1Char('\t')) == -1) {
QKeySequence seq = action->shortcut();
if (!seq.isEmpty())
textAndAccel += QLatin1Char('\t') + QString(seq);
}
#endif
opt.text = textAndAccel;
opt.tabWidth = tabWidth;
opt.maxIconWidth = maxIconWidth;
opt.menuRect = q->rect();
return opt;
}
/*!
\class QMenu
\brief The QMenu class provides a menu widget for use in menu
bars, context menus, and other popup menus.
\ingroup application
\ingroup basic
\mainclass
A menu widget is a selection menu. It can be either a pull-down
menu in a menu bar or a standalone context menu. Pull-down menus
are shown by the menu bar when the user clicks on the respective
item or presses the specified shortcut key. Use
QMenuBar::addMenu() to insert a menu into a menu bar. Context
menus are usually invoked by some special keyboard key or by
right-clicking. They can be executed either asynchronously with
popup() or synchronously with exec(). Menus can also be invoked in
response to button presses; these are just like context menus
except for how they are invoked.
A menu consists of a list of action items. Actions are added with
addAction(). An action is represented vertically and rendered by
QStyle. In addition, actions can have a text label, an optional
icon drawn on the very left side, and shortcut key sequence such
as "Ctrl+X".
There are three kinds of action items: separators, actions that
show a submenu, and actions that perform an action. Separators are
inserted with addSeparator(). For submenus use addMenu(). All
other items are considered action items.
When inserting action items you usually specify a receiver and a
slot. The receiver will be notifed whenever the item is
\l{QAction::triggered()}{triggered()}. In addition, QMenu provides
two signals, activated() and highlighted(), which signal the
QAction that was triggered from the menu.
You clear a menu with clear() and remove individual action items
with removeAction().
A QMenu can also provide a tear-off menu. A tear-off menu is a
top-level window that contains a copy of the menu. This makes it
possible for the user to "tear off" frequently used menus and
position them in a convenient place on the screen. If you want
this functionality for a particular menu, insert a tear-off handle
with setTearOffEnabled(). When using tear-off menus, bear in mind
that the concept isn't typically used on Microsoft Windows so
some users may not be familiar with it. Consider using a QToolBar
instead.
See the \l{mainwindows/menus}{Menus} example for an example of how
to use QMenuBar and QMenu in your application.
Important inherited functions: addAction(), removeAction(), clear(),
addSeparator(), and addMenu().
\sa QMenuBar, {fowler}{GUI Design Handbook: Menu, Drop-Down and Pop-Up},
{Application Example}, {Menus Example}, {Recent Files Example}
*/
/*!
Constructs a menu with parent \a parent.
Although a popup menu is always a top-level widget, if a parent is
passed the popup menu will be deleted when that parent is
destroyed (as with any other QObject).
*/
QMenu::QMenu(QWidget *parent)
: QWidget(*new QMenuPrivate, parent, Qt::Popup)
{
Q_D(QMenu);
#ifndef QT_NO_WHATSTHIS
setAttribute(Qt::WA_CustomWhatsThis);
#endif
setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this));
if (style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {
d->scroll = new QMenuPrivate::QMenuScroller;
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
}
d->menuAction = new QAction(this);
d->menuAction->d_func()->menu = this;
}
/*!
Constructs a menu with a \a title and a \a parent.
Although a popup menu is always a top-level widget, if a parent is
passed the popup menu will be deleted when that parent is
destroyed (as with any other QObject).
\sa title
*/
QMenu::QMenu(const QString &title, QWidget *parent)
: QWidget(*new QMenuPrivate, parent, Qt::Popup)
{
Q_D(QMenu);
#ifndef QT_NO_WHATSTHIS
setAttribute(Qt::WA_CustomWhatsThis);
#endif
setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking));
if (style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {
d->scroll = new QMenuPrivate::QMenuScroller;
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
}
d->menuAction = new QAction(title, this);
d->menuAction->d_func()->menu = this;
}
/*!
Destroys the menu.
*/
QMenu::~QMenu()
{
Q_D(QMenu);
if (d->eventLoop)
d->eventLoop->exit();
if (d->tornPopup)
d->tornPopup->close();
}
/*!
\overload
This convenience function creates a new action with \a text.
The function adds the newly created action to the menu's
list of actions, and returns it.
\sa QWidget::addAction()
*/
QAction *QMenu::addAction(const QString &text)
{
QAction *ret = new QAction(text, this);
addAction(ret);
return ret;
}
/*!
\overload
This convenience function creates a new action with an \a icon
and some \a text. The function adds the newly created action to
the menu's list of actions, and returns it.
\sa QWidget::addAction()
*/
QAction *QMenu::addAction(const QIcon &icon, const QString &text)
{
QAction *ret = new QAction(icon, text, this);
addAction(ret);
return ret;
}
/*!
\overload
This convenience function creates a new action with the text \a
text and an optional shortcut \a shortcut. The action's
\l{QAction::triggered()}{triggered()} signal is connected to the
\a receiver's \a member slot. The function adds the newly created
action to the menu's list of actions and returns it.
\sa QWidget::addAction()
*/
QAction *QMenu::addAction(const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut)
{
QAction *action = new QAction(text, this);
#ifdef QT_NO_SHORTCUT
Q_UNUSED(shortcut);
#else
action->setShortcut(shortcut);
#endif
QObject::connect(action, SIGNAL(triggered()), receiver, member);
addAction(action);
return action;
}
/*!
\overload
This convenience function creates a new action with an \a icon and
some \a text and an optional shortcut \a shortcut. The action's
\l{QAction::triggered()}{triggered()} signal is connected to the
\a member slot of the \a receiver object. The function adds the
newly created action to the menu's list of actions, and returns it.
\sa QWidget::addAction()
*/
QAction *QMenu::addAction(const QIcon &icon, const QString &text, const QObject *receiver,
const char* member, const QKeySequence &shortcut)
{
QAction *action = new QAction(icon, text, this);
#ifdef QT_NO_SHORTCUT
Q_UNUSED(shortcut);
#else
action->setShortcut(shortcut);
#endif
QObject::connect(action, SIGNAL(triggered()), receiver, member);
addAction(action);
return action;
}
/*!
This convenience function adds \a menu as a submenu to this menu.
It returns the menus menuAction().
\sa QWidget::addAction() QMenu::menuAction()
*/
QAction *QMenu::addMenu(QMenu *menu)
{
QAction *action = menu->menuAction();
addAction(action);
return action;
}
/*!
Appends a new QMenu with \a title to the menu. The menu
takes ownership of the menu. Returns the new menu.
\sa QWidget::addAction() QMenu::menuAction()
*/
QMenu *QMenu::addMenu(const QString &title)
{
QMenu *menu = new QMenu(title, this);
addAction(menu->menuAction());
return menu;
}
/*!
Appends a new QMenu with \a icon and \a title to the menu. The menu
takes ownership of the menu. Returns the new menu.
\sa QWidget::addAction() QMenu::menuAction()
*/
QMenu *QMenu::addMenu(const QIcon &icon, const QString &title)
{
QMenu *menu = new QMenu(title, this);
menu->setIcon(icon);
addAction(menu->menuAction());
return menu;
}
/*!
This convenience function creates a new separator action, i.e. an
action with QAction::isSeparator() returning true, and adds the new
action to this menu's list of actions. It returns the newly
created action.
\sa QWidget::addAction()
*/
QAction *QMenu::addSeparator()
{
QAction *action = new QAction(this);
action->setSeparator(true);
addAction(action);
return action;
}
/*!
This convenience function inserts \a menu before action \a before
and returns the menus menuAction().
\sa QWidget::insertAction(), addMenu()
*/
QAction *QMenu::insertMenu(QAction *before, QMenu *menu)
{
QAction *action = menu->menuAction();
insertAction(before, action);
return action;
}
/*!
This convenience function creates a new separator action, i.e. an
action with QAction::isSeparator() returning true. The function inserts
the newly created action into this menu's list of actions before
action \a before and returns it.
\sa QWidget::insertAction(), addSeparator()
*/
QAction *QMenu::insertSeparator(QAction *before)
{
QAction *action = new QAction(this);
action->setSeparator(true);
insertAction(before, action);
return action;
}
/*!
This will set the default action to \a act. The default action may
have a visual queue depending on the current QStyle. A default
action is usually meant to indicate what will defaultly happen on a
drop, as shown in a context menu.
\sa defaultAction()
*/
void QMenu::setDefaultAction(QAction *act)
{
d_func()->defaultAction = act;
}
/*!
Returns the current default action.
\sa setDefaultAction()
*/
QAction *QMenu::defaultAction() const
{
return d_func()->defaultAction;
}
/*!
\property QMenu::tearOffEnabled
\brief whether the menu supports being torn off
When true, QMenu has a special menu item (often shown as a dashed
line at the top of the menu) that creates a copy of the menu when
the tear-off menu item is triggered. This "torn-off" copy lives in
a separate window. It contains the same menu items as the original
menu, with the exception of the tear-off handle.
*/
void QMenu::setTearOffEnabled(bool b)
{
Q_D(QMenu);
if (d->tearoff == b)
return;
if (!b && d->tornPopup)
d->tornPopup->close();
d->tearoff = b;
d->itemsDirty = true;
if (isVisible())
resize(sizeHint());
}
bool QMenu::isTearOffEnabled() const
{
return d_func()->tearoff;
}
/*!
When a menu is torn off a second menu is shown to display the menu
contents in a new window. When the menu is in this mode and the menu
is visible returns true; otherwise false.
\sa hideTearOffMenu() isTearOffEnabled()
*/
bool QMenu::isTearOffMenuVisible() const
{
if (d_func()->tornPopup)
return d_func()->tornPopup->isVisible();
return false;
}
/*!
This function will forcibly hide the torn off menu making it
disappear from the users desktop.
\sa isTearOffMenuVisible() isTearOffEnabled()
*/
void QMenu::hideTearOffMenu()
{
if (d_func()->tornPopup)
d_func()->tornPopup->close();
}
/*!
Sets the currently highlighted action to \a act.
*/
void QMenu::setActiveAction(QAction *act)
{
Q_D(QMenu);
d->setCurrentAction(act, 0);
if (d->scroll)
d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollCenter);
}
/*!
Returns the currently highlighted action, or 0 if no
action is currently highlighted.
*/
QAction *QMenu::activeAction() const
{
return d_func()->currentAction;
}
/*!
\since 4.2
Returns true if there are no actions inserted into the menu, false
otherwise.
\sa QWidget::actions()
*/
bool QMenu::isEmpty() const
{
return actions().isEmpty();
}
/*!
Removes all the menu's actions. Actions owned by the menu and not
shown in any other widget are deleted.
\sa removeAction()
*/
void QMenu::clear()
{
QList<QAction*> acts = actions();
for(int i = 0; i < acts.size(); i++) {
removeAction(acts[i]);
if (acts[i]->parent() == this && acts[i]->d_func()->widgets.isEmpty())
delete acts[i];
}
}
/*!
If a menu does not fit on the screen it lays itself out so that it
does fit. It is style dependent what layout means (for example, on
Windows it will use multiple columns).
This functions returns the number of columns necessary.
*/
int QMenu::columnCount() const
{
return d_func()->ncols;
}
/*!
Returns the item at \a pt; returns 0 if there is no item there.
*/
QAction *QMenu::actionAt(const QPoint &pt) const
{
if (QAction *ret = d_func()->actionAt(pt))
return ret;
return 0;
}
/*!
Returns the geometry of action \a act.
*/
QRect QMenu::actionGeometry(QAction *act) const
{
return d_func()->actionRect(act);
}
/*!
\reimp
*/
QSize QMenu::sizeHint() const
{
Q_D(const QMenu);
ensurePolished();
QMap<QAction*, QRect> actionRects;
QList<QAction*> actionList;
d->calcActionRects(actionRects, actionList);
QSize s;
QStyleOption opt(0);
opt.rect = rect();
opt.palette = palette();
opt.state = QStyle::State_None;
for (QMap<QAction*, QRect>::const_iterator i = actionRects.constBegin();
i != actionRects.constEnd(); ++i) {
if (i.value().bottom() > s.height())
s.setHeight(i.value().y()+i.value().height());
if (i.value().right() > s.width())
s.setWidth(i.value().right());
}
if (d->tearoff)
s.rheight() += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, &opt, this);
if (const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, this)) {
s.rwidth() += fw*2;
s.rheight() += fw*2;
}
s.rwidth() += 2 * style()->pixelMetric(QStyle::PM_MenuHMargin, &opt, this);
s.rheight() += 2 * style()->pixelMetric(QStyle::PM_MenuVMargin, &opt, this);
s += QSize(d->leftmargin + d->rightmargin, d->topmargin + d->bottommargin);
return style()->sizeFromContents(QStyle::CT_Menu, &opt,
s.expandedTo(QApplication::globalStrut()), this);
}
/*!
Displays the menu so that the action \a atAction will be at the
specified \e global position \a p. To translate a widget's local
coordinates into global coordinates, use QWidget::mapToGlobal().
When positioning a menu with exec() or popup(), bear in mind that
you cannot rely on the menu's current size(). For performance
reasons, the menu adapts its size only when necessary, so in many
cases, the size before and after the show is different. Instead,
use sizeHint() which calculates the proper size depending on the
menu's current contents.
\sa QWidget::mapToGlobal(), exec()
*/
void QMenu::popup(const QPoint &p, QAction *atAction)
{
Q_D(QMenu);
if (d->scroll) { //reset scroll state from last popup
d->scroll->scrollOffset = 0;
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
}
d->tearoffHighlighted = 0;
d->motions = 0;
d->doChildEffects = true;
ensurePolished(); // Get the right font
emit aboutToShow();
d->updateActions();
QPoint pos = p;
QSize size = sizeHint();
QRect screen = d->popupGeometry(QApplication::desktop()->screenNumber(p));
const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this);
if (d->ncols > 1) {
pos.setY(screen.top()+desktopFrame);
} else if (atAction) {
for(int i=0, above_height=0; i<(int)d->actionList.count(); i++) {
QAction *action = d->actionList.at(i);
if (action == atAction) {
int newY = pos.y()-above_height;
if (d->scroll && newY < desktopFrame) {
d->scroll->scrollFlags = d->scroll->scrollFlags
| QMenuPrivate::QMenuScroller::ScrollUp;
d->scroll->scrollOffset = newY;
newY = desktopFrame;
}
pos.setY(newY);
if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone
&& !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) {
int below_height = above_height + d->scroll->scrollOffset;
for(int i2 = i; i2 < (int)d->actionList.count(); i2++)
below_height += d->actionRects.value(d->actionList.at(i2)).height();
size.setHeight(below_height);
}
break;
} else {
above_height += d->actionRects.value(action).height();
}
}
}
QPoint mouse = QCursor::pos();
const bool snapToMouse = (p == mouse);
//handle popup falling "off screen"
if (qApp->layoutDirection() == Qt::RightToLeft) {
if(snapToMouse) //position flowing left from the mouse
pos.setX(mouse.x()-size.width());
if (pos.x() < screen.left()+desktopFrame)
pos.setX(qMax(p.x(), screen.left()+desktopFrame));
if (pos.x()+size.width() > screen.right()-desktopFrame)
pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width()));
} else {
if (pos.x()+size.width() > screen.right()-desktopFrame)
pos.setX(qMin(p.x()-size.width(), screen.right()-desktopFrame-size.width()));
if (pos.x() < screen.left()+desktopFrame)
pos.setX(qMax(p.x(), screen.left() + desktopFrame));
}
if (pos.y() + size.height() > screen.bottom() - desktopFrame) {
if(snapToMouse)
pos.setY(qMin(mouse.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()));
else
pos.setY(qMax(p.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()));
} else if (pos.y() < screen.top() + desktopFrame) {
pos.setY(screen.top() + desktopFrame);
}
if (pos.y() < screen.top() + desktopFrame)
pos.setY(screen.top() + desktopFrame);
if (pos.y()+size.height() > screen.bottom() - desktopFrame) {
if (d->scroll) {
d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown);
int y = qMax(screen.y(),pos.y());
size.setHeight(screen.height()-desktopFrame*2-y);
} else {
// Too big for screen, bias to see bottom of menu (for some reason)
pos.setY(screen.bottom()-size.height());
}
}
setGeometry(QRect(pos, size));
#ifndef QT_NO_EFFECTS
int hGuess = qApp->layoutDirection() == Qt::RightToLeft ? QEffects::LeftScroll : QEffects::RightScroll;
int vGuess = QEffects::DownScroll;
if (qApp->layoutDirection() == Qt::RightToLeft) {
if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) ||
(qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x()))
hGuess = QEffects::RightScroll;
} else {
if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) ||
(qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x()))
hGuess = QEffects::LeftScroll;
}
#ifndef QT_NO_MENUBAR
if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) ||
(qobject_cast<QMenuBar*>(d->causedPopup.widget) &&
pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y()))
vGuess = QEffects::UpScroll;
#endif
if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) {
bool doChildEffects = true;
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) {
doChildEffects = mb->d_func()->doChildEffects;
mb->d_func()->doChildEffects = false;
} else
#endif
if (QMenu *m = qobject_cast<QMenu*>(d->causedPopup.widget)) {
doChildEffects = m->d_func()->doChildEffects;
m->d_func()->doChildEffects = false;
}
if (doChildEffects) {
if (QApplication::isEffectEnabled(Qt::UI_FadeMenu))
qFadeEffect(this);
else if (d->causedPopup.widget)
qScrollEffect(this, qobject_cast<QMenu*>(d->causedPopup.widget) ? hGuess : vGuess);
else
qScrollEffect(this, hGuess | vGuess);
} else {
// kill any running effect
qFadeEffect(0);
qScrollEffect(0);
show();
}
} else
#endif
{
show();
}
#ifndef QT_NO_ACCESSIBILITY
QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuStart);
#endif
}
/*!
Executes this menu synchronously.
This is equivalent to \c{exec(pos())}.
This returns the triggered QAction in either the popup menu or one
of its submenus, or 0 if no item was triggered (normally because
the user pressed Esc).
In most situations you'll want to specify the position yourself,
for example, the current mouse position:
\code
exec(QCursor::pos());
\endcode
or aligned to a widget:
\code
exec(somewidget.mapToGlobal(QPoint(0,0)));
\endcode
or in reaction to a QMouseEvent *e:
\code
exec(e->globalPos());
\endcode
*/
QAction *QMenu::exec()
{
createWinId();
return exec(pos());
}
/*!
\overload
Executes this menu synchronously.
Pops up the menu so that the action \a action will be at the
specified \e global position \a p. To translate a widget's local
coordinates into global coordinates, use QWidget::mapToGlobal().
This returns the triggered QAction in either the popup menu or one
of its submenus, or 0 if no item was triggered (normally because
the user pressed Esc).
Note that all signals are emitted as usual. If you connect a
QAction to a slot and call the menu's exec(), you get the result
both via the signal-slot connection and in the return value of
exec().
Common usage is to position the menu at the current mouse
position:
\code
exec(QCursor::pos());
\endcode
or aligned to a widget:
\code
exec(somewidget.mapToGlobal(QPoint(0, 0)));
\endcode
or in reaction to a QMouseEvent *e:
\code
exec(e->globalPos());
\endcode
When positioning a menu with exec() or popup(), bear in mind that
you cannot rely on the menu's current size(). For performance
reasons, the menu adapts its size only when necessary. So in many
cases, the size before and after the show is different. Instead,
use sizeHint() which calculates the proper size depending on the
menu's current contents.
\sa popup(), QWidget::mapToGlobal()
*/
QAction *QMenu::exec(const QPoint &p, QAction *action)
{
Q_D(QMenu);
QEventLoop eventLoop;
d->eventLoop = &eventLoop;
popup(p, action);
QPointer<QObject> guard = this;
(void) eventLoop.exec();
if (guard.isNull())
return 0;
action = d->syncAction;
d->syncAction = 0;
d->eventLoop = 0;
return action;
}
/*!
\overload
Executes this menu synchronously.
The menu's actions are specified by the list of \a actions. The menu
will pop up so that the specified action, \a at, appears at global
position \a pos. If \a at is not specified then the menu appears
at position \a pos.
The function returns the triggered QAction in either the popup
menu or one of its submenus, or 0 if no item was triggered
(normally because the user pressed Esc).
This is equivalent to:
\code
QMenu menu;
QAction *at = actions[0]; // Assumes actions is not empty
foreach (QAction *a, actions)
menu.addAction(a);
menu.exec(pos, at);
\endcode
\sa popup(), QWidget::mapToGlobal()
*/
QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at)
{
QMenu menu;
for(QList<QAction*>::Iterator it = actions.begin(); it != actions.end(); ++it)
menu.addAction((*it));
return menu.exec(pos, at);
}
/*!
\reimp
*/
void QMenu::hideEvent(QHideEvent *)
{
Q_D(QMenu);
emit aboutToHide();
if (d->eventLoop)
d->eventLoop->exit();
d->setCurrentAction(0);
#ifndef QT_NO_ACCESSIBILITY
QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuEnd);
#endif
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget))
mb->d_func()->setCurrentAction(0);
#endif
d->mouseDown = false;
d->hasHadMouse = false;
d->causedPopup.widget = 0;
d->causedPopup.action = 0;
}
/*!
\reimp
*/
void QMenu::paintEvent(QPaintEvent *e)
{
Q_D(QMenu);
QPainter p(this);
QRegion emptyArea = QRegion(rect());
//draw the items that need updating..
for (int i = 0; i < d->actionList.count(); ++i) {
QAction *action = d->actionList.at(i);
QRect adjustedActionRect = d->actionRect(action);
if (!e->rect().intersects(adjustedActionRect)
|| d->widgetItems.value(action))
continue;
//set the clip region to be extra safe (and adjust for the scrollers)
QRegion adjustedActionReg(adjustedActionRect);
emptyArea -= adjustedActionReg;
p.setClipRegion(adjustedActionReg);
QStyleOptionMenuItem opt = d->getStyleOption(action);
opt.rect = adjustedActionRect;
style()->drawControl(QStyle::CE_MenuItem, &opt, &p, this);
}
const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
QStyleOptionMenuItem menuOpt;
menuOpt.initFrom(this);
menuOpt.palette = palette();
menuOpt.state = QStyle::State_None;
menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
menuOpt.menuRect = rect();
menuOpt.maxIconWidth = 0;
menuOpt.tabWidth = 0;
//draw the scroller regions..
if (d->scroll) {
const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
menuOpt.menuItemType = QStyleOptionMenuItem::Scroller;
menuOpt.state |= QStyle::State_Enabled;
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) {
menuOpt.rect.setRect(fw, fw, width() - (fw * 2), scrollerHeight);
emptyArea -= QRegion(menuOpt.rect);
p.setClipRect(menuOpt.rect);
style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
}
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) {
menuOpt.rect.setRect(fw, height() - scrollerHeight - fw, width() - (fw * 2),
scrollerHeight);
emptyArea -= QRegion(menuOpt.rect);
menuOpt.state |= QStyle::State_DownArrow;
p.setClipRect(menuOpt.rect);
style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
}
}
//paint the tear off..
if (d->tearoff) {
menuOpt.menuItemType = QStyleOptionMenuItem::TearOff;
menuOpt.rect.setRect(fw, fw, width() - (fw * 2),
style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this));
if (d->scroll && d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
menuOpt.rect.translate(0, style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this));
emptyArea -= QRegion(menuOpt.rect);
p.setClipRect(menuOpt.rect);
menuOpt.state = QStyle::State_None;
if (d->tearoffHighlighted)
menuOpt.state |= QStyle::State_Selected;
style()->drawControl(QStyle::CE_MenuTearoff, &menuOpt, &p, this);
}
//draw border
if (fw) {
QRegion borderReg;
borderReg += QRect(0, 0, fw, height()); //left
borderReg += QRect(width()-fw, 0, fw, height()); //right
borderReg += QRect(0, 0, width(), fw); //top
borderReg += QRect(0, height()-fw, width(), fw); //bottom
p.setClipRegion(borderReg);
emptyArea -= borderReg;
QStyleOptionFrame frame;
frame.rect = rect();
frame.palette = palette();
frame.state = QStyle::State_None;
frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuPanelWidth);
frame.midLineWidth = 0;
style()->drawPrimitive(QStyle::PE_FrameMenu, &frame, &p, this);
}
//finally the rest of the space
p.setClipRegion(emptyArea);
menuOpt.state = QStyle::State_None;
menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea;
menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
menuOpt.rect = rect();
menuOpt.menuRect = rect();
style()->drawControl(QStyle::CE_MenuEmptyArea, &menuOpt, &p, this);
}
#ifndef QT_NO_WHEELEVENT
/*!
\reimp
*/
void QMenu::wheelEvent(QWheelEvent *e)
{
Q_D(QMenu);
if (d->scroll && rect().contains(e->pos()))
d->scrollMenu(e->delta() > 0 ?
QMenuPrivate::QMenuScroller::ScrollUp : QMenuPrivate::QMenuScroller::ScrollDown);
}
#endif
/*!
\reimp
*/
void QMenu::mousePressEvent(QMouseEvent *e)
{
Q_D(QMenu);
if (d->mouseEventTaken(e))
return;
if (!rect().contains(e->pos())) {
if (d->noReplayFor
&& QRect(d->noReplayFor->mapToGlobal(QPoint()), d->noReplayFor->size()).contains(e->globalPos()))
setAttribute(Qt::WA_NoMouseReplay);
if (d->eventLoop) // synchronous operation
d->syncAction = 0;
d->hideUpToMenuBar();
return;
}
d->mouseDown = true;
QAction *action = d->actionAt(e->pos());
d->setCurrentAction(action, 20);
update();
}
/*!
\reimp
*/
void QMenu::mouseReleaseEvent(QMouseEvent *e)
{
Q_D(QMenu);
if (d->mouseEventTaken(e))
return;
d->mouseDown = false;
QAction *action = d->actionAt(e->pos());
for(QWidget *caused = this; caused;) {
if (QMenu *m = qobject_cast<QMenu*>(caused)) {
QAction *currentAction = d->currentAction;
if(currentAction && (!currentAction->isEnabled() || currentAction->menu() || currentAction->isSeparator()))
currentAction = 0;
caused = m->d_func()->causedPopup.widget;
if (m->d_func()->eventLoop)
m->d_func()->syncAction = currentAction; // synchronous operation
} else {
break;
}
}
if (action && action == d->currentAction) {
if (action->menu())
action->menu()->d_func()->setFirstActionActive();
else
d->activateAction(action, QAction::Trigger);
} else if (d->motions > 6) {
d->hideUpToMenuBar();
}
}
/*!
\reimp
*/
void QMenu::changeEvent(QEvent *e)
{
Q_D(QMenu);
if (e->type() == QEvent::StyleChange || e->type() == QEvent::FontChange ||
e->type() == QEvent::LayoutDirectionChange) {
d->itemsDirty = 1;
setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this));
if (isVisible())
resize(sizeHint());
if (!style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {
delete d->scroll;
d->scroll = 0;
} else if (!d->scroll) {
d->scroll = new QMenuPrivate::QMenuScroller;
d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
}
} else if (e->type() == QEvent::EnabledChange) {
if (d->tornPopup) // torn-off menu
d->tornPopup->setEnabled(isEnabled());
d->menuAction->setEnabled(isEnabled());
}
QWidget::changeEvent(e);
}
/*!
\reimp
*/
bool
QMenu::event(QEvent *e)
{
Q_D(QMenu);
switch (e->type()) {
case QEvent::KeyPress: {
QKeyEvent *ke = (QKeyEvent*)e;
if (ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) {
keyPressEvent(ke);
return true;
}
} break;
case QEvent::Resize:
d->itemsDirty = 1;
d->updateActions();
break;
case QEvent::Show:
d->updateActions();
break;
#ifndef QT_NO_WHATSTHIS
case QEvent::QueryWhatsThis:
e->setAccepted(d->whatsThis.size());
if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) {
if (action->whatsThis().size() || action->menu())
e->accept();
}
return true;
#endif
default:
break;
}
return QWidget::event(e);
}
/*!
\reimp
*/
bool QMenu::focusNextPrevChild(bool next)
{
setFocus();
QKeyEvent ev(QEvent::KeyPress, next ? Qt::Key_Tab : Qt::Key_Backtab, Qt::NoModifier);
keyPressEvent(&ev);
return true;
}
/*!
\reimp
*/
void QMenu::keyPressEvent(QKeyEvent *e)
{
Q_D(QMenu);
int key = e->key();
if (isRightToLeft()) { // in reverse mode open/close key for submenues are reversed
if (key == Qt::Key_Left)
key = Qt::Key_Right;
else if (key == Qt::Key_Right)
key = Qt::Key_Left;
}
if (key == Qt::Key_Tab) //means down
key = Qt::Key_Down;
bool key_consumed = false;
switch(key) {
#ifdef Q_WS_MAC
case Qt::Key_PageUp:
#endif
case Qt::Key_Home:
key_consumed = true;
if (d->scroll) {
for(int i = 0; i < d->actionList.size(); ++i) {
QAction *act = d->actionList.at(i);
if (!act->isSeparator() &&
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
|| act->isEnabled())) {
if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollTop, true);
else
d->setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
break;
}
}
}
break;
#ifdef Q_WS_MAC
case Qt::Key_PageDown:
#endif
case Qt::Key_End:
key_consumed = true;
if (d->scroll) {
for(int i = d->actionList.size()-1; i >= 0; --i) {
QAction *act = d->actionList.at(i);
if (!act->isSeparator() &&
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
|| act->isEnabled())) {
if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)
d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollBottom, true);
else
d->setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
break;
}
}
}
break;
#ifndef Q_WS_MAC
case Qt::Key_PageUp:
key_consumed = true;
if (d->currentAction && d->scroll)
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollUp, true, true);
break;
case Qt::Key_PageDown:
key_consumed = true;
if (d->currentAction && d->scroll)
d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollDown, true, true);
break;
#endif
case Qt::Key_Up:
case Qt::Key_Down: {
key_consumed = true;
QAction *nextAction = 0;
QMenuPrivate::QMenuScroller::ScrollLocation scroll_loc = QMenuPrivate::QMenuScroller::ScrollStay;
if (!d->currentAction) {
if(key == Qt::Key_Down) {
for(int i = 0; i < d->actionList.size(); ++i) {
QAction *act = d->actionList.at(i);
if (!act->isSeparator() &&
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
|| act->isEnabled())) {
nextAction = act;
break;
}
}
} else {
for(int i = d->actionList.size()-1; i >= 0; --i) {
QAction *act = d->actionList.at(i);
if (!act->isSeparator() &&
(style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
|| act->isEnabled())) {
nextAction = act;
break;
}
}
}
} else {
for(int i=0, y=0; !nextAction && i < (int)d->actionList.count(); i++) {
QAction *act = d->actionList.at(i);
if (act == d->currentAction) {
if (key == Qt::Key_Up) {
for(int next_i = i-1; true; next_i--) {
if (next_i == -1) {
if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
break;
if (d->scroll)
scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
next_i = d->actionList.count()-1;
}
QAction *next = d->actionList.at(next_i);
if (next == d->currentAction)
break;
if (next->isSeparator() ||
(!next->isEnabled() &&
!style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
continue;
nextAction = next;
if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)) {
int topVisible = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
if (d->tearoff)
topVisible += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
if (((y + d->scroll->scrollOffset) - topVisible) <= d->actionRects.value(nextAction).height())
scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
}
break;
}
if (!nextAction && d->tearoff)
d->tearoffHighlighted = 1;
} else {
y += d->actionRects.value(act).height();
for(int next_i = i+1; true; next_i++) {
if (next_i == d->actionList.count()) {
if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
break;
if (d->scroll)
scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
next_i = 0;
}
QAction *next = d->actionList.at(next_i);
if (next == d->currentAction)
break;
if (next->isSeparator() ||
(!next->isEnabled() &&
!style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
continue;
nextAction = next;
if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)) {
const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
int bottomVisible = height()-scrollerHeight;
if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
bottomVisible -= scrollerHeight;
if (d->tearoff)
bottomVisible -= style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
if ((y + d->scroll->scrollOffset + d->actionRects.value(nextAction).height()) > bottomVisible)
scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
}
break;
}
}
break;
}
y += d->actionRects.value(act).height();
}
}
if (nextAction) {
if (d->scroll && scroll_loc != QMenuPrivate::QMenuScroller::ScrollStay) {
if (d->scroll->scrollTimer)
d->scroll->scrollTimer->stop();
d->scrollMenu(nextAction, scroll_loc);
}
d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
}
break; }
case Qt::Key_Right:
if (!d->currentAction) {
d->setFirstActionActive();
key_consumed = true;
break;
}
if (d->currentAction && d->currentAction->isEnabled() && d->currentAction->menu()) {
d->popupAction(d->currentAction, 0, true);
key_consumed = true;
break;
}
//FALL THROUGH
case Qt::Key_Left: {
if (d->currentAction && !d->scroll) {
QAction *nextAction = 0;
if (key == Qt::Key_Left) {
QRect actionR = d->actionRect(d->currentAction);
for(int x = actionR.left()-1; !nextAction && x >= 0; x--)
nextAction = d->actionAt(QPoint(x, actionR.center().y()));
} else {
QRect actionR = d->actionRect(d->currentAction);
for(int x = actionR.right()+1; !nextAction && x < width(); x++)
nextAction = d->actionAt(QPoint(x, actionR.center().y()));
}
if (nextAction) {
d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
key_consumed = true;
}
}
if (!key_consumed && key == Qt::Key_Left && d->causedPopup.widget &&
qobject_cast<QMenu*>(d->causedPopup.widget)) {
QPointer<QWidget> caused = d->causedPopup.widget;
hide();
if (caused)
caused->setFocus();
key_consumed = true;
}
break; }
case Qt::Key_Alt:
key_consumed = true;
if ( style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this))
{
hide();
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(qApp->focusWidget())) {
mb->d_func()->setKeyboardMode(false);
}
#endif
}
break;
case Qt::Key_Escape:
#ifdef QT_KEYPAD_NAVIGATION
case Qt::Key_Back:
#endif
key_consumed = true;
if (d->tornoff) {
close();
return;
}
{
QPointer<QWidget> caused = d->causedPopup.widget;
hide(); //hide after getting causedPopup
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
mb->d_func()->setCurrentAction(d->menuAction);
mb->d_func()->setKeyboardMode(true);
}
#endif
}
break;
case Qt::Key_Space:
if (!style()->styleHint(QStyle::SH_Menu_SpaceActivatesItem, 0, this))
break;
// for motif, fall through
#ifdef QT_KEYPAD_NAVIGATION
case Qt::Key_Select:
#endif
case Qt::Key_Return:
case Qt::Key_Enter: {
if (!d->currentAction) {
d->setFirstActionActive();
key_consumed = true;
break;
}
for(QWidget *caused = this; caused;) {
if (QMenu *m = qobject_cast<QMenu*>(caused)) {
QAction *currentAction = d->currentAction;
if(currentAction && (!currentAction->isEnabled() || currentAction->menu() || currentAction->isSeparator()))
currentAction = 0;
caused = m->d_func()->causedPopup.widget;
if (m->d_func()->eventLoop)
m->d_func()->syncAction = currentAction; // synchronous operation
} else {
break;
}
}
if (d->currentAction->menu())
d->popupAction(d->currentAction, 0, true);
else
d->activateAction(d->currentAction, QAction::Trigger);
key_consumed = true;
break; }
#ifndef QT_NO_WHATSTHIS
case Qt::Key_F1:
if (!d->currentAction || d->currentAction->whatsThis().isNull())
break;
QWhatsThis::enterWhatsThisMode();
d->activateAction(d->currentAction, QAction::Trigger);
return;
#endif
default:
key_consumed = false;
}
if (!key_consumed) { // send to menu bar
if ((!e->modifiers() || e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::ShiftModifier) &&
e->text().length()==1) {
bool activateAction = false;
QAction *nextAction = 0;
if (style()->styleHint(QStyle::SH_Menu_KeyboardSearch, 0, this) && !e->modifiers()) {
int best_match_count = 0;
d->searchBufferTimer.start(2000, this);
d->searchBuffer += e->text();
for(int i = 0; i < d->actionList.size(); ++i) {
int match_count = 0;
register QAction *act = d->actionList.at(i);
const QString act_text = act->text();
for(int c = 0; c < d->searchBuffer.size(); ++c) {
if(act_text.indexOf(d->searchBuffer.at(c), 0, Qt::CaseInsensitive) != -1)
++match_count;
}
if(match_count > best_match_count) {
best_match_count = match_count;
nextAction = act;
}
}
}
#ifndef QT_NO_SHORTCUT
else {
int clashCount = 0;
QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0;
QChar c = e->text().at(0).toUpper();
for(int i = 0; i < d->actionList.size(); ++i) {
register QAction *act = d->actionList.at(i);
QKeySequence sequence = QKeySequence::mnemonic(act->text());
int key = sequence[0] & 0xffff;
if (key == c.unicode()) {
clashCount++;
if (!first)
first = act;
if (act == d->currentAction)
currentSelected = act;
else if (!firstAfterCurrent && currentSelected)
firstAfterCurrent = act;
}
}
if (clashCount == 1)
activateAction = true;
if (clashCount >= 1) {
if (clashCount == 1 || !currentSelected || !firstAfterCurrent)
nextAction = first;
else
nextAction = firstAfterCurrent;
}
}
#endif
if (nextAction) {
key_consumed = true;
d->setCurrentAction(nextAction, 20, QMenuPrivate::SelectedFromElsewhere, true);
if (!nextAction->menu() && activateAction)
d->activateAction(nextAction, QAction::Trigger);
}
}
if (!key_consumed) {
if (QWidget *caused = d->causedPopup.widget) {
while(QMenu *m = qobject_cast<QMenu*>(caused))
caused = m->d_func()->causedPopup.widget;
#ifndef QT_NO_MENUBAR
if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
QAction *oldAct = mb->d_func()->currentAction;
QApplication::sendEvent(mb, e);
if (mb->d_func()->currentAction != oldAct)
key_consumed = true;
}
#endif
}
}
#ifdef Q_OS_WIN32
if (key_consumed && (e->key() == Qt::Key_Control || e->key() == Qt::Key_Shift || e->key() == Qt::Key_Meta))
qApp->beep();
#endif // Q_OS_WIN32
}
if (key_consumed)
e->accept();
else
e->ignore();
}
/*!
\reimp
*/
void QMenu::mouseMoveEvent(QMouseEvent *e)
{
Q_D(QMenu);
if (!isVisible() || d->mouseEventTaken(e))
return;
d->motions++;
if (d->motions == 0) // ignore first mouse move event (see enterEvent())
return;
d->hasHadMouse |= rect().contains(e->pos());
QAction *action = d->actionAt(e->pos());
if (!action) {
if (d->hasHadMouse && !rect().contains(e->pos()))
d->setCurrentAction(0);
return;
} else {
d->mouseDown = e->buttons() & Qt::LeftButton;
}
if (d->sloppyRegion.contains(e->pos())) {
d->sloppyAction = action;
QMenuPrivate::sloppyDelayTimer.start(style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)*6, this);
} else {
d->setCurrentAction(action, style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this));
}
}
/*!
\reimp
*/
void QMenu::enterEvent(QEvent *)
{
d_func()->motions = -1; // force us to ignore the generate mouse move in mouseMoveEvent()
}
/*!
\reimp
*/
void QMenu::leaveEvent(QEvent *)
{
Q_D(QMenu);
d->sloppyAction = 0;
if (!d->sloppyRegion.isEmpty())
d->sloppyRegion = QRegion();
}
/*!
\reimp
*/
void
QMenu::timerEvent(QTimerEvent *e)
{
Q_D(QMenu);
if (d->scroll && d->scroll->scrollTimer && d->scroll->scrollTimer->timerId() == e->timerId()) {
d->scrollMenu((QMenuPrivate::QMenuScroller::ScrollDirection)d->scroll->scrollDirection);
if (d->scroll->scrollFlags == QMenuPrivate::QMenuScroller::ScrollNone)
d->scroll->scrollTimer->stop();
} else if(QMenuPrivate::menuDelayTimer.timerId() == e->timerId()) {
QMenuPrivate::menuDelayTimer.stop();
internalDelayedPopup();
} else if(QMenuPrivate::sloppyDelayTimer.timerId() == e->timerId()) {
QMenuPrivate::sloppyDelayTimer.stop();
internalSetSloppyAction();
} else if(d->searchBufferTimer.timerId() == e->timerId()) {
d->searchBuffer.clear();
}
}
/*!
\reimp
*/
void QMenu::actionEvent(QActionEvent *e)
{
Q_D(QMenu);
d->itemsDirty = 1;
setAttribute(Qt::WA_Resized, false);
if (d->tornPopup)
d->tornPopup->syncWithMenu(this, e);
if (e->type() == QEvent::ActionAdded) {
connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {
QWidget *widget = wa->requestWidget(this);
if (widget)
d->widgetItems.insert(wa, widget);
}
} else if (e->type() == QEvent::ActionRemoved) {
d->actionRects.clear();
d->actionList.clear();
e->action()->disconnect(this);
if (e->action() == d->currentAction)
d->currentAction = 0;
if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {
QWidget *widget = d->widgetItems.take(wa);
if (widget)
wa->releaseWidget(widget);
}
}
#ifdef Q_WS_MAC
if (d->mac_menu) {
if (e->type() == QEvent::ActionAdded)
d->mac_menu->addAction(e->action(), d->mac_menu->findAction(e->before()), d);
else if (e->type() == QEvent::ActionRemoved)
d->mac_menu->removeAction(e->action());
else if (e->type() == QEvent::ActionChanged)
d->mac_menu->syncAction(e->action());
}
#endif
if (isVisible()) {
d->updateActions();
update();
}
}
/*!
\internal
*/
void QMenu::internalSetSloppyAction()
{
if (d_func()->sloppyAction)
d_func()->setCurrentAction(d_func()->sloppyAction, 0);
}
/*!
\internal
*/
void QMenu::internalDelayedPopup()
{
Q_D(QMenu);
//hide the current item
if (QMenu *menu = d->activeMenu) {
d->activeMenu = 0;
menu->hide();
}
if (!d->currentAction || !d->currentAction->isEnabled() || !d->currentAction->menu() ||
!d->currentAction->menu()->isEnabled() || d->currentAction->menu()->isVisible())
return;
//setup
d->activeMenu = d->currentAction->menu();
d->activeMenu->d_func()->causedPopup.widget = this;
d->activeMenu->d_func()->causedPopup.action = d->currentAction;
const QRect actionRect(d->actionRect(d->currentAction));
const QSize menuSize(d->activeMenu->sizeHint());
const QPoint rightPos(mapToGlobal(QPoint(actionRect.right(), actionRect.top())));
const QPoint leftPos(mapToGlobal(QPoint(actionRect.left() - menuSize.width(), actionRect.top())));
QPoint pos(rightPos);
QMenu *caused = qobject_cast<QMenu*>(d->activeMenu->d_func()->causedPopup.widget);
const QRect availGeometry(d->popupGeometry(QApplication::desktop()->screenNumber(caused)));
if (isRightToLeft()) {
pos = leftPos;
if (caused && caused->x() < x() || pos.x() < availGeometry.left()) {
if(rightPos.x() + menuSize.width() < availGeometry.right())
pos = rightPos;
else
pos.rx() = availGeometry.left();
}
} else {
if (caused && caused->x() > x() || pos.x() + menuSize.width() > availGeometry.right()) {
if(leftPos.x() < availGeometry.left())
pos.rx() = availGeometry.right() - menuSize.width();
else
pos = leftPos;
}
}
//calc sloppy focus buffer
if (style()->styleHint(QStyle::SH_Menu_SloppySubMenus, 0, this)) {
QPoint cur = QCursor::pos();
if (actionRect.contains(mapFromGlobal(cur))) {
QPoint pts[4];
pts[0] = QPoint(cur.x(), cur.y() - 2);
pts[3] = QPoint(cur.x(), cur.y() + 2);
if (pos.x() >= cur.x()) {
pts[1] = QPoint(geometry().right(), pos.y());
pts[2] = QPoint(geometry().right(), pos.y() + menuSize.height());
} else {
pts[1] = QPoint(pos.x() + menuSize.width(), pos.y());
pts[2] = QPoint(pos.x() + menuSize.width(), pos.y() + menuSize.height());
}
QPolygon points(4);
for(int i = 0; i < 4; i++)
points.setPoint(i, mapFromGlobal(pts[i]));
d->sloppyRegion = QRegion(points);
}
}
//do the popup
d->activeMenu->popup(pos);
}
/*!
\fn void QMenu::aboutToHide()
\since 4.2
This signal is emitted just before the menu is hidden from the user.
\sa aboutToShow(), hide()
*/
/*!
\fn void QMenu::aboutToShow()
This signal is emitted just before the menu is shown to the user.
\sa aboutToHide(), show()
*/
/*!
\fn void QMenu::triggered(QAction *action)
This signal is emitted when a menu action is triggered; \a action
is the action that caused the signal to be emitted.
Normally, you connect each menu action's \l{QAction::}{triggered()} signal to its
own custom slot, but sometimes you will want to connect several
actions to a single slot, for example, when you have a group of
closely related actions, such as "left justify", "center", "right
justify".
\sa hovered(), QAction::triggered()
*/
/*!
\fn void QMenu::hovered(QAction *action)
This signal is emitted when a menu action is highlighted; \a action
is the action that caused the signal to be emitted.
Often this is used to update status information.
\sa triggered(), QAction::hovered()
*/
/*!\internal
*/
void QMenu::setNoReplayFor(QWidget *noReplayFor)
{
d_func()->noReplayFor = noReplayFor;
}
/*!
\property QMenu::separatorsCollapsible
\since 4.2
\brief whether consecutive separators should be collapsed
This property specifies whether consecutive separators in the menu
should be visually collapsed to a single one. Separators at the
beginning or the end of the menu are also hidden.
*/
bool QMenu::separatorsCollapsible() const
{
Q_D(const QMenu);
return d->collapsibleSeparators;
}
void QMenu::setSeparatorsCollapsible(bool collapse)
{
Q_D(QMenu);
d->collapsibleSeparators = collapse;
d->itemsDirty = 1;
if (isVisible()) {
d->updateActions();
update();
}
}
#ifdef QT3_SUPPORT
int QMenu::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member,
const QKeySequence *shortcut, const QMenu *popup, int id, int index)
{
QAction *act = popup ? popup->menuAction() : new QAction(this);
if (id != -1)
static_cast<QMenuItem*>(act)->setId(id);
if (icon)
act->setIcon(*icon);
if (text)
act->setText(*text);
if (shortcut)
act->setShortcut(*shortcut);
if (receiver && member)
QObject::connect(act, SIGNAL(activated(int)), receiver, member);
if (index == -1 || index >= actions().count())
addAction(act);
else
insertAction(actions().value(index), act);
return findIdForAction(act);
}
/*!
Use insertAction() or one of the addAction() overloads instead.
*/
int QMenu::insertItem(QMenuItem *item, int id, int index)
{
if (index == -1 || index >= actions().count())
addAction(item);
else
insertAction(actions().value(index), item);
if (id > -1)
item->d_func()->id = id;
return findIdForAction(item);
}
/*!
Use the insertSeparator() overload that takes a QAction *
parameter instead.
*/
int QMenu::insertSeparator(int index)
{
QAction *act = new QAction(this);
act->setSeparator(true);
if (index == -1 || index >= actions().count())
addAction(act);
else
insertAction(actions().value(index), act);
return findIdForAction(act);
}
QAction *QMenu::findActionForId(int id) const
{
QList<QAction *> list = actions();
for (int i = 0; i < list.size(); ++i) {
QAction *act = list.at(i);
if (findIdForAction(act)== id)
return act;
}
return 0;
}
/*!
Use QAction and actions() instead.
*/
QMenuItem *QMenu::findPopup( QMenu *popup, int *index )
{
QList<QAction *> list = actions();
for (int i = 0; i < list.size(); ++i) {
QAction *act = list.at(i);
if (act->menu() == popup) {
QMenuItem *item = static_cast<QMenuItem *>(act);
if (index)
*index = act->d_func()->id;
return item;
}
}
return 0;
}
/*!
Use QAction::setData() instead.
*/
bool QMenu::setItemParameter(int id, int param)
{
if (QAction *act = findActionForId(id)) {
act->d_func()->param = param;
return true;
}
return false;
}
/*!
Use QAction::data() instead.
*/
int QMenu::itemParameter(int id) const
{
if (QAction *act = findActionForId(id))
return act->d_func()->param;
return id;
}
/*!
Use actions instead.
*/
void QMenu::setId(int index, int id)
{
if(QAction *act = actions().value(index))
act->d_func()->id = id;
}
/*!
Use style()->pixelMetric(QStyle::PM_MenuPanelWidth, this) instead.
*/
int QMenu::frameWidth() const
{
return style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
}
int QMenu::findIdForAction(QAction *act) const
{
if (!act)
return -1;
return act->d_func()->id;
}
#endif // QT3_SUPPORT
/*!
\fn uint QMenu::count() const
Use actions().count() instead.
*/
/*!
\fn int QMenu::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QString &text, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QString &text, QMenu *popup, int id, int index)
Use insertMenu() or one of the addMenu() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index)
Use insertMenu() or one of the addMenu() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QPixmap &pixmap, int id, int index)
Use insertAction() or one of the addAction() overloads instead.
*/
/*!
\fn int QMenu::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index)
Use insertMenu() or one of the addMenu() overloads instead.
*/
/*!
\fn void QMenu::removeItem(int id)
Use removeAction() instead.
*/
/*!
\fn void QMenu::removeItemAt(int index)
Use removeAction() instead.
*/
/*!
\fn QKeySequence QMenu::accel(int id) const
Use shortcut() on the relevant QAction instead.
*/
/*!
\fn void QMenu::setAccel(const QKeySequence& key, int id)
Use setShortcut() on the relevant QAction instead.
*/
/*!
\fn QIcon QMenu::iconSet(int id) const
Use icon() on the relevant QAction instead.
*/
/*!
\fn QString QMenu::text(int id) const
Use text() on the relevant QAction instead.
*/
/*!
\fn QPixmap QMenu::pixmap(int id) const
Use QPixmap(icon()) on the relevant QAction instead.
*/
/*!
\fn void QMenu::setWhatsThis(int id, const QString &w)
Use setWhatsThis() on the relevant QAction instead.
*/
/*!
\fn QString QMenu::whatsThis(int id) const
Use whatsThis() on the relevant QAction instead.
*/
/*!
\fn void QMenu::changeItem(int id, const QString &text)
Use setText() on the relevant QAction instead.
*/
/*!
\fn void QMenu::changeItem(int id, const QPixmap &pixmap)
Use setText() on the relevant QAction instead.
*/
/*!
\fn void QMenu::changeItem(int id, const QIcon &icon, const QString &text)
Use setIcon() and setText() on the relevant QAction instead.
*/
/*!
\fn bool QMenu::isItemActive(int id) const
Use activeAction() instead.
*/
/*!
\fn bool QMenu::isItemEnabled(int id) const
Use isEnabled() on the relevant QAction instead.
*/
/*!
\fn void QMenu::setItemEnabled(int id, bool enable)
Use setEnabled() on the relevant QAction instead.
*/
/*!
\fn bool QMenu::isItemChecked(int id) const
Use isChecked() on the relevant QAction instead.
*/
/*!
\fn void QMenu::setItemChecked(int id, bool check)
Use setChecked() on the relevant QAction instead.
*/
/*!
\fn bool QMenu::isItemVisible(int id) const
Use isVisible() on the relevant QAction instead.
*/
/*!
\fn void QMenu::setItemVisible(int id, bool visible)
Use setVisible() on the relevant QAction instead.
*/
/*!
\fn QRect QMenu::itemGeometry(int index)
Use actionGeometry() on the relevant QAction instead.
*/
/*!
\fn QFont QMenu::itemFont(int id) const
Use font() on the relevant QAction instead.
*/
/*!
\fn void QMenu::setItemFont(int id, const QFont &font)
Use setFont() on the relevant QAction instead.
*/
/*!
\fn int QMenu::indexOf(int id) const
Use actions().indexOf(action) on the relevant QAction instead.
*/
/*!
\fn int QMenu::idAt(int index) const
Use actions instead.
*/
/*!
\fn void QMenu::activateItemAt(int index)
Use activate() on the relevant QAction instead.
*/
/*!
\fn bool QMenu::connectItem(int id, const QObject *receiver, const char* member)
Use connect() on the relevant QAction instead.
*/
/*!
\fn bool QMenu::disconnectItem(int id,const QObject *receiver, const char* member)
Use disconnect() on the relevant QAction instead.
*/
/*!
\fn QMenuItem *QMenu::findItem(int id) const
Use actions instead.
*/
/*!
\fn void QMenu::popup(const QPoint & pos, int indexAtPoint)
Use popup() on the relevant QAction instead.
*/
/*!
\fn int QMenu::insertTearOffHandle(int a, int b)
Use setTearOffEnabled() instead.
*/
/*!
\fn int QMenu::itemAtPos(const QPoint &p, bool ignoreSeparator)
Use actions instead.
*/
/*!
\fn int QMenu::columns() const
Use columnCount() instead.
*/
/*!
\fn int QMenu::itemHeight(int index)
Use actionGeometry(actions().value(index)).height() instead.
*/
/*!
\fn int QMenu::itemHeight(QMenuItem *mi)
Use actionGeometry() instead.
*/
/*!
\fn void QMenu::activated(int itemId);
Use triggered() instead.
*/
/*!
\fn void QMenu::highlighted(int itemId);
Use hovered() instead.
*/
/*!
\fn void QMenu::setCheckable(bool checkable)
Not necessary anymore. The \a checkable parameter is ignored.
*/
/*!
\fn bool QMenu::isCheckable() const
Not necessary anymore. Always returns true.
*/
/*!
\fn void QMenu::setActiveItem(int id)
Use setActiveAction() instead.
*/
// for private slots
#include "moc_qmenu.cpp"
#endif // QT_NO_MENU