A
download nsGfxCheckboxControlFrame.cpp
Language: C++
License: Unknown
Copyright: (C) 1998
LOC: 181
Project Info
layout
Server: Mozilla
Type: cvs
Mozilla\l\layout\layout\forms\
   .cvsignore
   Makefile.in
   nsButtonFrameRenderer.cpp
   nsButtonFrameRenderer.h
   nsComboboxControlFrame.cpp
   nsComboboxControlFrame.h
   nsFieldSetFrame.cpp
   nsFileControlFrame.cpp
   nsFileControlFrame.h
   nsFormControlFrame.cpp
   nsFormControlFrame.h
   ...xButtonControlFrame.cpp
   nsGfxButtonControlFrame.h
   ...heckboxControlFrame.cpp
   ...xCheckboxControlFrame.h
   nsGfxRadioControlFrame.cpp
   nsGfxRadioControlFrame.h
   ...LButtonControlFrame.cpp
   nsHTMLButtonControlFrame.h
   nsICheckboxControlFrame.h
   nsIComboboxControlFrame.h
   nsIFormControlFrame.h
   nsIListControlFrame.h
   nsImageControlFrame.cpp
   nsIRadioControlFrame.h
   nsISelectControlFrame.h
   nsIsIndexFrame.cpp
   nsIsIndexFrame.h
   nsITextControlFrame.h
   nsLegendFrame.cpp
   nsLegendFrame.h
   nsListControlFrame.cpp
   nsListControlFrame.h
   nsSelectsAreaFrame.cpp
   nsSelectsAreaFrame.h
   nsTextControlFrame.cpp
   nsTextControlFrame.h

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#include "nsGfxCheckboxControlFrame.h"
#include "nsIContent.h"
#include "nsCOMPtr.h"
#include "nsCSSRendering.h"
#ifdef ACCESSIBILITY
#include "nsIAccessibilityService.h"
#endif
#include "nsIServiceManager.h"
#include "nsIDOMHTMLInputElement.h"
#include "nsDisplayList.h"

static void
PaintCheckMark(nsIRenderingContext& aRenderingContext,
               const nsRect& aRect)
{
  // Points come from the coordinates on a 7X7 unit box centered at 0,0
  const PRInt32 checkPolygonX[] = { -3, -1,  3,  3, -1, -3 };
  const PRInt32 checkPolygonY[] = { -1,  1, -3, -1,  3,  1 };
  const PRInt32 checkNumPoints = sizeof(checkPolygonX) / sizeof(PRInt32);
  const PRInt32 checkSize      = 9; // This is value is determined by adding 2
                                    // units to pad the 7x7 unit checkmark

  // Scale the checkmark based on the smallest dimension
  nscoord paintScale = PR_MIN(aRect.width, aRect.height) / checkSize;
  nsPoint paintCenter(aRect.x + aRect.width  / 2,
                      aRect.y + aRect.height / 2);

  nsPoint paintPolygon[checkNumPoints];
  // Convert checkmark for screen rendering
  for (PRInt32 polyIndex = 0; polyIndex < checkNumPoints; polyIndex++) {
    paintPolygon[polyIndex] = paintCenter +
                              nsPoint(checkPolygonX[polyIndex] * paintScale,
                                      checkPolygonY[polyIndex] * paintScale);
  }

  aRenderingContext.FillPolygon(paintPolygon, checkNumPoints);
}

//------------------------------------------------------------
nsIFrame*
NS_NewGfxCheckboxControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
  return new (aPresShell) nsGfxCheckboxControlFrame(aContext);
}


//------------------------------------------------------------
// Initialize GFX-rendered state
nsGfxCheckboxControlFrame::nsGfxCheckboxControlFrame(nsStyleContext* aContext)
: nsFormControlFrame(aContext)
{
}

nsGfxCheckboxControlFrame::~nsGfxCheckboxControlFrame()
{
}


//----------------------------------------------------------------------
// nsISupports
//----------------------------------------------------------------------
// Frames are not refcounted, no need to AddRef
NS_IMETHODIMP
nsGfxCheckboxControlFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
  NS_ASSERTION(aInstancePtr, "QueryInterface requires a non-NULL destination!");
  if ( !aInstancePtr )
    return NS_ERROR_NULL_POINTER;

  if (aIID.Equals(NS_GET_IID(nsICheckboxControlFrame))) {
    *aInstancePtr = (void*) ((nsICheckboxControlFrame*) this);
    return NS_OK;
  }

  return nsFormControlFrame::QueryInterface(aIID, aInstancePtr);
}

#ifdef ACCESSIBILITY
NS_IMETHODIMP nsGfxCheckboxControlFrame::GetAccessible(nsIAccessible** aAccessible)
{
  nsCOMPtr<nsIAccessibilityService> accService = do_GetService("@mozilla.org/accessibilityService;1");

  if (accService) {
    return accService->CreateHTMLCheckboxAccessible(NS_STATIC_CAST(nsIFrame*, this), aAccessible);
  }

  return NS_ERROR_FAILURE;
}
#endif

//--------------------------------------------------------------
NS_IMETHODIMP
nsGfxCheckboxControlFrame::SetCheckboxFaceStyleContext(nsStyleContext *aCheckboxFaceStyleContext)
{
  mCheckButtonFaceStyle = aCheckboxFaceStyleContext;
  return NS_OK;
}


//--------------------------------------------------------------
nsStyleContext*
nsGfxCheckboxControlFrame::GetAdditionalStyleContext(PRInt32 aIndex) const
{
  switch (aIndex) {
  case NS_GFX_CHECKBOX_CONTROL_FRAME_FACE_CONTEXT_INDEX:
    return mCheckButtonFaceStyle;
    break;
  default:
    return nsnull;
  }
}



//--------------------------------------------------------------
void
nsGfxCheckboxControlFrame::SetAdditionalStyleContext(PRInt32 aIndex, 
                                                     nsStyleContext* aStyleContext)
{
  switch (aIndex) {
  case NS_GFX_CHECKBOX_CONTROL_FRAME_FACE_CONTEXT_INDEX:
    mCheckButtonFaceStyle = aStyleContext;
    break;
  }
}


//------------------------------------------------------------
NS_IMETHODIMP
nsGfxCheckboxControlFrame::OnChecked(nsPresContext* aPresContext,
                                     PRBool aChecked)
{
  Invalidate(GetOverflowRect(), PR_FALSE);
  return NS_OK;
}

static void PaintCheckMarkFromStyle(nsIFrame* aFrame,
     nsIRenderingContext* aCtx, const nsRect& aDirtyRect, nsPoint aPt) {
  NS_STATIC_CAST(nsGfxCheckboxControlFrame*, aFrame)
    ->PaintCheckBoxFromStyle(*aCtx, aPt, aDirtyRect);
}

class nsDisplayCheckMark : public nsDisplayItem {
public:
  nsDisplayCheckMark(nsGfxCheckboxControlFrame* aFrame)
    : nsDisplayItem(aFrame) {
    MOZ_COUNT_CTOR(nsDisplayCheckMark);
  }
#ifdef NS_BUILD_REFCNT_LOGGING
  virtual ~nsDisplayCheckMark() {
    MOZ_COUNT_DTOR(nsDisplayCheckMark);
  }
#endif

  virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
     const nsRect& aDirtyRect);
  NS_DISPLAY_DECL_NAME("CheckMark")
};

void
nsDisplayCheckMark::Paint(nsDisplayListBuilder* aBuilder,
     nsIRenderingContext* aCtx, const nsRect& aDirtyRect) {
  NS_STATIC_CAST(nsGfxCheckboxControlFrame*, mFrame)->
    PaintCheckBox(*aCtx, aBuilder->ToReferenceFrame(mFrame), aDirtyRect);
}


//------------------------------------------------------------
void
nsGfxCheckboxControlFrame::PaintCheckBox(nsIRenderingContext& aRenderingContext,
                                         nsPoint aPt,
                                         const nsRect& aDirtyRect)
{
  // REVIEW: moved the mAppearance test out so we avoid constructing
  // a display item if it's not needed
  nsMargin borderPadding(0,0,0,0);
  CalcBorderPadding(borderPadding);

  nsRect checkRect(aPt, mRect.Size());
  checkRect.Deflate(borderPadding);

  const nsStyleColor* color = GetStyleColor();
  aRenderingContext.SetColor(color->mColor);

  PaintCheckMark(aRenderingContext, checkRect);
}

//------------------------------------------------------------
NS_IMETHODIMP
nsGfxCheckboxControlFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                                            const nsRect&           aDirtyRect,
                                            const nsDisplayListSet& aLists)
{
  nsresult rv = nsFormControlFrame::BuildDisplayList(aBuilder, aDirtyRect, aLists);
  NS_ENSURE_SUCCESS(rv, rv);
  
  // Get current checked state through content model.
  if (!GetCheckboxState() || !IsVisibleForPainting(aBuilder))
    return NS_OK;   // we're not checked or not visible, nothing to paint.
    
  if (IsThemed())
    return NS_OK; // No need to paint the checkmark. The theme will do it.

  // Paint the checkmark
  if (mCheckButtonFaceStyle) {
    // This code actually works now; not sure how useful it'll be
    // (The putpose is to allow the UA stylesheet can substitute its own
    //  checkmark for the default one)
    const nsStyleBackground* myBackground = mCheckButtonFaceStyle->GetStyleBackground();
    if (!myBackground->IsTransparent())
      return aLists.Content()->AppendNewToTop(new (aBuilder)
          nsDisplayGeneric(this, PaintCheckMarkFromStyle, "CheckMarkFromStyle"));
  }

  return aLists.Content()->AppendNewToTop(new (aBuilder) nsDisplayCheckMark(this));
}

void
nsGfxCheckboxControlFrame::PaintCheckBoxFromStyle(
    nsIRenderingContext& aRenderingContext, nsPoint aPt, const nsRect& aDirtyRect) {
  const nsStylePadding* myPadding = mCheckButtonFaceStyle->GetStylePadding();
  const nsStylePosition* myPosition = mCheckButtonFaceStyle->GetStylePosition();
  const nsStyleBorder* myBorder = mCheckButtonFaceStyle->GetStyleBorder();
  const nsStyleBackground* myBackground = mCheckButtonFaceStyle->GetStyleBackground();

  nscoord width = myPosition->mWidth.GetCoordValue();
  nscoord height = myPosition->mHeight.GetCoordValue();
  // Position the button centered within the control's rectangle.
  nscoord x = (mRect.width - width) / 2;
  nscoord y = (mRect.height - height) / 2;
  nsRect rect(aPt.x + x, aPt.y + y, width, height);

  nsCSSRendering::PaintBackgroundWithSC(GetPresContext(), aRenderingContext,
                                        this, aDirtyRect, rect, *myBackground,
                                        *myBorder, *myPadding, PR_FALSE);
  nsCSSRendering::PaintBorder(GetPresContext(), aRenderingContext, this,
                              aDirtyRect, rect, *myBorder, mCheckButtonFaceStyle, 0);
}

//------------------------------------------------------------
PRBool
nsGfxCheckboxControlFrame::GetCheckboxState ( )
{
  nsCOMPtr<nsIDOMHTMLInputElement> elem(do_QueryInterface(mContent));
  PRBool retval = PR_FALSE;
  elem->GetChecked(&retval);
  return retval;
}

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