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...sscli20\sscli20\clr\src\vm\
   appdomain.cpp
   appdomain.hpp
   appdomain.inl
   appdomainhelper.cpp
   appdomainhelper.h
   appdomainnative.cpp
   appdomainnative.hpp
   appdomainstack.cpp
   appdomainstack.h
   appdomainstack.inl
   argslot.h
   array.cpp
   array.h
   assembly.cpp
   assembly.hpp
   assemblyname.cpp
   assemblyname.hpp
   assemblynative.cpp
   assemblynative.hpp
   assemblysink.cpp
   assemblysink.h
   assemblyspec.cpp
   assemblyspec.hpp
   binder.cpp
   binder.h
   cachelinealloc.cpp
   cachelinealloc.h
   ceeload.cpp
   ceeload.h
   ceeload.inl
   ceemain.cpp
   ceemain.h
   certificatecache.cpp
   certificatecache.h
   cgensys.h
   class.cpp
   class.h
   class.inl
   classloadlevel.h
   classnames.h
   clrex.cpp
   clrex.h
   clsload.cpp
   clsload.hpp
   clsload.inl
   codeman.cpp
   codeman.h
   codeman.inl
   comarrayhelpers.cpp
   comarrayhelpers.h
   comarrayinfo.cpp
   comarrayinfo.h
   comcallablewrapper.cpp
   comcallablewrapper.h
   comcurrency.cpp
   comcurrency.h
   comdatetime.cpp
   comdatetime.h
   comdecimal.cpp
   comdecimal.h
   comdelegate.cpp
   comdelegate.h
   comdynamic.cpp
   comdynamic.h
   comisolatedstorage.cpp
   comisolatedstorage.h
   commemoryfailpoint.cpp
   commemoryfailpoint.h
   commethodrental.cpp
   commethodrental.h
   commodule.cpp
   commodule.h
   common.cpp
   common.h
   comnumber.cpp
   comnumber.h
   comobject.cpp
   comobject.h
   comreflectioncache.hpp
   comreflectioncommon.cpp
   comreflectioncommon.h
   comstreams.cpp
   comstreams.h
   comstring.cpp
   comstring.h
   comstringbuffer.cpp
   comstringbuffer.h
   comstringcommon.h
   comsynchronizable.cpp
   comsynchronizable.h
   comsystem.cpp
   comsystem.h
   comthreadpool.cpp
   comthreadpool.h
   comutilnative.cpp
   comutilnative.h
   comvarargs.cpp
   comvarargs.h
   comvariant.cpp
   comvariant.h
   comwaithandle.cpp
   comwaithandle.h
   confighelper.cpp
   confighelper.h
   ...inedexecutionregion.cpp
   ...rainedexecutionregion.h
   context.h
   contexts.cpp
   contractimpl.cpp
   contractimpl.h
   corhost.cpp
   crossdomaincalls.cpp
   crossdomaincalls.h
   crst.cpp
   crst.h
   cryptapis.h
   ctxtcall.h
   customattribute.cpp
   customattribute.h
   custommarshalerinfo.cpp
   custommarshalerinfo.h
   dbginterface.h
   debugdebugger.cpp
   debugdebugger.h
   debughelp.cpp
   debuginfostore.cpp
   debuginfostore.h
   decodemd.cpp
   decodemd.h
   delegateinfo.h
   dllimport.cpp
   dllimport.h
   dllimportcallback.cpp
   dllimportcallback.h
   domainfile.cpp
   domainfile.h
   domainfile.inl
   dynamicmethod.cpp
   dynamicmethod.h
   ecall.cpp
   ecall.h
   ecmakey.h
   eecallconv.h
   eeconfig.cpp
   eeconfig.h
   eeconfigfactory.cpp
   eeconfigfactory.h
   eecontract.cpp
   eecontract.h
   eecontract.inl
   eedbginterface.h
   eedbginterfaceimpl.cpp
   eedbginterfaceimpl.h
   eedbginterfaceimpl.inl
   eehash.cpp
   eehash.h
   eemessagebox.cpp
   eemessagebox.h
   eepolicy.cpp
   eepolicy.h
   eeprofinterfaces.h
   eeprofinterfaces.inl
   ...rofinterfacewrapper.inl
   eetwain.cpp
   encee.h
   eventstore.cpp
   eventstore.hpp
   excep.cpp
   excep.h
   exceptmacros.h
   exinfo.cpp
   exinfo.h
   exstate.cpp
   exstate.h
   exstatecommon.h
   fcall.cpp
   fcall.h
   field.cpp
   field.h
   fieldmarshaler.cpp
   fieldmarshaler.h
   fjit_eetwain.cpp
   fjit_eetwain.h
   fptrstubs.cpp
   fptrstubs.h
   frames.cpp
   frames.h
   fusionbind.cpp
   fusioninit.cpp
   fusionsink.cpp
   fusionwrap.cpp
   fusionwrap.h
   gc.h
   gccommon.cpp
   gcdecode.cpp
   gcdesc.h
   gcee.cpp
   gceesvr.cpp
   gceewks.cpp
   gchost.cpp
   gcimpl.h
   gcscan.cpp
   gcscan.h
   gcsmp.cpp
   gcsmppriv.h
   gcsvr.cpp
   gcwks.cpp
   genericdict.cpp
   genericdict.h
   generics.cpp
   generics.h
   genmeth.cpp
   gmheap.cpp
   gmheap.hpp
   gms.h
   h2inc.pl
   handletable.cpp
   handletable.h
   handletable.inl
   handletablecache.cpp
   handletablecore.cpp
   handletablepriv.h
   handletablescan.cpp
   hash.cpp
   hash.h
   hostexecutioncontext.cpp
   hostexecutioncontext.h
   hosting.cpp
   hosting.h
   ibclogger.h
   ildump.h
   ilmarshalers.cpp
   ilmarshalers.h
   ilstubcache.cpp
   ilstubcache.h
   ilstubresolver.cpp
   ilstubresolver.h
   instmethhash.cpp
   instmethhash.h
   interopconverter.cpp
   interopconverter.h
   interoputil.cpp
   interoputil.h
   ...lidoverlappedwrappers.h
   invokeutil.cpp
   invokeutil.h
   jithelpers.cpp
   jitinterface.cpp
   jitinterface.h
   jitinterfacegen.cpp
   list.cpp
   list.h
   listlock.cpp
   listlock.h
   listlock.inl
   makefile.inc
   managedmdimport.cpp
   managedmdimport.hpp
   marshaler.h
   marshalnative.cpp
   marshalnative.h
   mdaassistants.h
   mdaassistantsptr.h
   memberload.cpp
   memberload.h
   message.cpp
   message.h
   metasig.h
   method.cpp
   method.hpp
   method.inl
   methodimpl.cpp
   methodimpl.h
   methoditer.cpp
   methoditer.h
   methodtable.cpp
   methodtable.h
   methodtable.inl
   ml.cpp
   ml.h
   mlcache.cpp
   mlcache.h
   mlgen.cpp
   mlgen.h
   mlinfo.cpp
   mlinfo.h
   mlopdef.h
   mscorlib.h
   mtypes.h
   namespace.h
   nativeoverlapped.cpp
   nativeoverlapped.h
   newcompressedstack.cpp
   newcompressedstack.h
   nsenums.h
   object.cpp
   object.h
   object.inl
   objectclone.cpp
   objectclone.h
   objecthandle.cpp
   objecthandle.h
   objectlist.cpp
   objectlist.h
   olevariant.cpp
   olevariant.h
   pefile.cpp
   pefile.h
   pefile.inl
   peimage.cpp
   peimage.h
   peimage.inl
   peimagelayout.cpp
   peimagelayout.h
   peimagelayout.inl
   pendingload.cpp
   pendingload.h
   precode.cpp
   precode.h
   prestub.cpp
   proftoeeinterfaceimpl.cpp
   proftoeeinterfaceimpl.h
   reflectclasswriter.cpp
   reflectclasswriter.h
   reflectioninvocation.cpp
   reflectioninvocation.h
   remoting.cpp
   remoting.h
   rexcep.h
   runtimeexceptionkind.h
   runtimehandles.cpp
   runtimehandles.h
   rwlock.cpp
   rwlock.h
   safehandle.cpp
   security.h
   security.inl
   securityattributes.cpp
   securityattributes.h
   securityconfig.cpp
   securityconfig.h
   securitydeclarative.cpp
   securitydeclarative.h
   securitydescriptor.cpp
   securitydescriptor.h
   ...descriptorappdomain.cpp
   ...tydescriptorappdomain.h
   ...ydescriptorassembly.cpp
   ...itydescriptorassembly.h
   securityhostprotection.cpp
   securityhostprotection.h
   securityimperative.cpp
   securityimperative.h
   securitymeta.cpp
   securitymeta.h
   securitypolicy.cpp
   securitypolicy.h
   securitystackwalk.cpp
   securitystackwalk.h
   ...transparentassembly.cpp
   ...tytransparentassembly.h
   sigformat.cpp
   sigformat.h
   siginfo.cpp
   siginfo.hpp
   simplerwlock.cpp
   simplerwlock.hpp
   sourceline.cpp
   sourceline.h
   sources.dac
   sources.inc
   specialstatics.h
   spinlock.cpp
   spinlock.h
   stackbuildersink.cpp
   stackbuildersink.h
   stackcompressor.cpp
   stackcompressor.h
   stackingallocator.cpp
   stackingallocator.h
   stackprobe.h
   stackprobe.inl
   stackwalk.cpp
   stackwalk.h
   stackwalktypes.h
   stringliteralmap.cpp
   stringliteralmap.h
   strongname.cpp
   stubgen.h
   stublink.cpp
   stublink.h
   stublink.inl
   stubmgr.cpp
   stubmgr.h
   syncblk.cpp
   syncblk.h
   syncblk.inl
   syncclean.cpp
   syncclean.hpp
   synch.cpp
   synch.h
   ...zationcontextnative.cpp
   ...nizationcontextnative.h
   testhookmgr.cpp
   testhookmgr.h
   thekey.h
   threads.cpp
   threads.h
   threads.inl
   tokeniter.cpp
   tokeniter.hpp
   typectxt.cpp
   typectxt.h
   typedesc.cpp
   typedesc.h
   typedesc.inl
   typehandle.cpp
   typehandle.h
   typehandle.inl
   typehash.cpp
   typehash.h
   typekey.h
   typeparse.cpp
   typeparse.h
   typestring.cpp
   typestring.h
   umthunkhash.cpp
   umthunkhash.h
   util.cpp
   util.hpp
   validator.cpp
   vars.cpp
   vars.hpp
   verifier.cpp
   verifier.hpp
   veropcodes.hpp
   vertable.h
   virtualcallstub.cpp
   virtualcallstub.h
   vmholder.h
   win32threadpool.cpp
   win32threadpool.h
   wrappers.h

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// ==++==
// 
//   
//    Copyright (c) 2006 Microsoft Corporation.  All rights reserved.
//   
//    The use and distribution terms for this software are contained in the file
//    named license.txt, which can be found in the root of this distribution.
//    By using this software in any fashion, you are agreeing to be bound by the
//    terms of this license.
//   
//    You must not remove this notice, or any other, from this software.
//   
// 
// ==--==
/*============================================================
**
** Class:  COMStringBuffer
**
**                                        
**
** Purpose: The implementation of the StringBuffer class.
**
** Date:  March 9, 1998
** 
===========================================================*/
#include "common.h"

#include "object.h"
#include "excep.h"
#include "frames.h"
#include "vars.hpp"
#include "comstring.h"
#include "comstringcommon.h"
#include "comstringbuffer.h"

#define DEFAULT_CAPACITY 16
#define DEFAULT_MAX_CAPACITY 0x7FFFFFFF

//
//Static Class Variables
//
MethodTable* COMStringBuffer::s_pStringBufferClass;

/*==============================CalculateCapacity===============================
**Calculates the new capacity of our buffer.  If the size of the buffer is 
**less than a fixed number (10000 in this case), we just double the buffer until
**we have enough space.  Once we get larger than 10000, we use a series of heuristics
**to determine the most appropriate size.
**
**Args:  currentCapacity:  The current capacity of the buffer
**       requestedCapacity: The minimum required capacity of the buffer
**Returns: The new capacity of the buffer.
**Exceptions: None.
==============================================================================*/
INT32 COMStringBuffer::CalculateCapacity (STRINGBUFFERREF thisRef, INT32 currentCapacity, INT32 requestedCapacity) {
    CONTRACTL {
        THROWS;
        MODE_COOPERATIVE;
        GC_NOTRIGGER;
        PRECONDITION(requestedCapacity >= 0);
    } CONTRACTL_END;

    INT32 newCapacity=currentCapacity;
    INT32 maxCapacity=thisRef->GetMaxCapacity();
    
    //This unfortunate situation can occur if they manually set the capacity to 0.
    if (newCapacity<=0) {
        newCapacity=DEFAULT_CAPACITY; 
    }

    if (requestedCapacity>maxCapacity) {
        COMPlusThrowArgumentOutOfRange(L"capacity", L"ArgumentOutOfRange_Capacity");
    }

    //Double until we find something bigger than what we need.
    while (newCapacity<requestedCapacity) {
        newCapacity*=2;
        if (newCapacity <= 0) { // if requestedCapacity is too large, don't try to double it.
            newCapacity = requestedCapacity;
            break;
        }
    }
    
    _ASSERTE(newCapacity > 0);
    //Also handle the unlikely case where we double so much that we're larger
    //than maxInt.
    if (newCapacity<=maxCapacity) {
        return newCapacity;
    }
    
    return maxCapacity;
}


/*==================================CopyString==================================
**Action: Creates a new copy of the string and then clears the dirty bit.
**        The Allocated String has a capacity of exactly newCapacity (we assume that
**        the checks for maxCapacity have been done elsewhere.)  If newCapacity is smaller
**        than the current size of the String, we truncate the String.
**Returns:
**Arguments:
**Exceptions:
==============================================================================*/
STRINGREF COMStringBuffer::CopyString(STRINGBUFFERREF *thisRef, STRINGREF CurrString, int newCapacity) {
    CONTRACTL {
        THROWS;
        GC_TRIGGERS;
        MODE_COOPERATIVE;
    } CONTRACTL_END;

    int CurrLen;
    int copyLength;
    STRINGREF Local;

    _ASSERTE(newCapacity>=0);
    _ASSERTE(newCapacity<=(*thisRef)->GetMaxCapacity());

    //Get the data out of our current String.
    CurrLen = CurrString->GetStringLength();

    //Calculate how many characters to copy.  If we have enough capacity to 
    //accomodate all of our current String, we'll take the entire thing, otherwise
    //we'll just take the most that we can fit.
    if (newCapacity>=CurrLen) {
       copyLength = CurrLen;
    } else {
       _ASSERTE(!"Copying less than the full String.  Was this intentional?");
       copyLength = newCapacity;
    }

    //CurrString needs to be protected because it is used in NewString only *after*
    //we allocate a new string.
    GCPROTECT_BEGIN(CurrString);
    Local = COMString::NewString(&CurrString, 0, copyLength, newCapacity);
    GCPROTECT_END(); //CurrString

    return Local;
}

STRINGREF COMStringBuffer::GetRequiredString(STRINGBUFFERREF *thisRef, STRINGREF thisString, int requiredCapacity) {
    WRAPPER_CONTRACT;

    INT32 currCapacity = thisString->GetArrayLength()-1;
    if ((currCapacity>=requiredCapacity)) {
        return thisString;
    }
    return CopyString(thisRef, thisString, CalculateCapacity((*thisRef), currCapacity, requiredCapacity));
}

FCIMPL3(void, COMStringBuffer::ReplaceBufferInternal, StringBufferObject* thisRefUNSAFE, __in_ecount(newLength) WCHAR* newBuffer, INT32 newLength)
{
    STRINGBUFFERREF thisRef = (STRINGBUFFERREF)ObjectToOBJECTREF(thisRefUNSAFE);
    HELPER_METHOD_FRAME_BEGIN_1(thisRef);

    COMStringBuffer::ReplaceBuffer(&thisRef, newBuffer, newLength);

    HELPER_METHOD_FRAME_END();
}
FCIMPLEND

/*================================ReplaceBuffer=================================
**This is a helper function designed to be used by N/Direct it replaces the entire
**contents of the String with a new string created by some native method.  This 
**will not be exposed through the StringBuilder class.
==============================================================================*/
void COMStringBuffer::ReplaceBuffer(STRINGBUFFERREF *thisRef, __in_ecount(newLength) WCHAR *newBuffer, INT32 newLength) {
    CONTRACTL {
        THROWS;
        GC_TRIGGERS;
        MODE_COOPERATIVE;
        PRECONDITION(CheckPointer(newBuffer));
        PRECONDITION(newLength>=0);
    } CONTRACTL_END;

    STRINGREF thisString = NULL;
    WCHAR *thisChars;

    _ASSERTE(thisRef);
    _ASSERTE(*thisRef);

    void *tid;
    thisString = GetThreadSafeString(*thisRef,&tid);

    //This will ensure that we have enough space and take care of the CopyOnWrite
    //if needed.
    thisString = GetRequiredString(thisRef, thisString, newLength);
    thisChars = thisString->GetBuffer();

    //memcpy should blithely ignore any nulls which it finds in newBuffer.
    memcpyNoGCRefs(thisChars, newBuffer, newLength*sizeof(WCHAR));
    thisChars[newLength]='\0';
    thisString->SetStringLength(newLength);
    INT32 currCapacity = thisString->GetArrayLength()-1;
    
    // If the StringBuilder which has 0 capacity, we will be using String.Empty.
    // The high char state of String.Empty is determined, so we will get an assertion
    // if we don't have the check.
    if (!(newLength == 0 && currCapacity ==0)) {
        thisString->SetHighCharState(STRING_STATE_UNDETERMINED);
    }
    ReplaceStringRef(*thisRef, tid, thisString);
}

FCIMPL3(void, COMStringBuffer::ReplaceBufferAnsiInternal, StringBufferObject* thisRefUNSAFE, __in_ecount(newCapacity) CHAR* newBuffer, INT32 newCapacity)
{
    STRINGBUFFERREF thisRef = (STRINGBUFFERREF)ObjectToOBJECTREF(thisRefUNSAFE);
    HELPER_METHOD_FRAME_BEGIN_1(thisRef);

    COMStringBuffer::ReplaceBufferAnsi(&thisRef, newBuffer, newCapacity);

    HELPER_METHOD_FRAME_END();
}
FCIMPLEND


/*================================ReplaceBufferAnsi=================================
**This is a helper function designed to be used by N/Direct it replaces the entire
**contents of the String with a new string created by some native method.  This 
**will not be exposed through the StringBuilder class.
**
**This version does Ansi->Unicode conversion along the way. Although
**making it a member of COMStringBuffer exposes more stringbuffer internals
**than necessary, it does avoid requiring a temporary buffer to hold
**the Ansi->Unicode conversion.
==============================================================================*/
void COMStringBuffer::ReplaceBufferAnsi(STRINGBUFFERREF *thisRef, __in_ecount(newCapacity) CHAR *newBuffer, INT32 newCapacity) {
    CONTRACTL {
        THROWS;
        GC_TRIGGERS;
        MODE_COOPERATIVE;
        PRECONDITION(CheckPointer(newBuffer));
        PRECONDITION(newCapacity>=0);
    } CONTRACTL_END;

    STRINGREF thisString;
    WCHAR *thisChars;

    void *tid;
    thisString = GetThreadSafeString(*thisRef,&tid);

    //This will ensure that we have enough space and take care of the CopyOnWrite
    //if needed.
    thisString = GetRequiredString(thisRef, thisString, newCapacity);
    thisChars = thisString->GetBuffer();


    // NOTE: This call to MultiByte also writes out the null terminator
    // which is currently part of the String representation.
    INT32 ncWritten = MultiByteToWideChar(CP_ACP,
                                          MB_PRECOMPOSED,
                                          newBuffer,
                                          -1,
                                          thisChars,
                                          newCapacity+1);

    if (ncWritten == 0)
    {
        // Normally, we'd throw an exception if the string couldn't be converted.
        // In this particular case, we paper over it instead. The reason is
        // that most likely reason a P/Invoke-called api returned a
        // poison string is that the api failed for some reason, and hence
        // exercised its right to leave the buffer in a poison state.
        // Because P/Invoke cannot discover if an api failed, it cannot
        // know to ignore the buffer on the out marshaling path.
        // Because normal P/Invoke procedure is for the caller to check error
        // codes manually, we don't want to throw an exception on him.
        // We certainly don't want to randomly throw or not throw based on the
        // nondeterministic contents of a buffer passed to a failing api.
        *thisChars = L'\0';
        ncWritten++;
    }
    thisString->SetStringLength(ncWritten - 1);    
    INT32 currCapacity = thisString->GetArrayLength()-1;
    
    // If the StringBuilder which has 0 capacity, we will be using String.Empty.
    // The high char state of String.Empty is determined, so we will get an assertion
    // if we don't have the check.
    if (!(newCapacity == 0 && currCapacity ==0)) {
        thisString->SetHighCharState(STRING_STATE_UNDETERMINED);
    }

    ReplaceStringRef(*thisRef, tid, thisString);
}


// GetThreadSafeString
STRINGREF COMStringBuffer::GetThreadSafeString(STRINGBUFFERREF thisRef,void** currentThread) {
    WRAPPER_CONTRACT;
    *currentThread = ::GetThread();                    
    // Following two reads (stringref, threadid) needs to happen in order.
    // This is guaranteed by using volatile reads. 
    // See ReplaceString method in StringBuilder.cs for details.           
    STRINGREF thisString = thisRef->GetStringRef();
    if (thisRef->GetCurrentThread() != *currentThread) {
        INT32 currCapacity = thisString->GetArrayLength()-1;
        thisString = CopyString(&thisRef, thisString, currCapacity);
    }
    return thisString;
}


/*==============================LocalIndexOfString==============================
**Finds search within base and returns the index where it was found.  The search
**starts from startPos and we return -1 if search isn't found.  This is a direct 
**copy from COMString::IndexOfString, but doesn't require that we build up
**an instance of indexOfStringArgs before calling it.  
**
**Args:
**base -- the string in which to search
**search -- the string for which to search
**strLength -- the length of base
**patternLength -- the length of search
**startPos -- the place from which to start searching.
**
==============================================================================*/
INT32 COMStringBuffer::LocalIndexOfString(__in_ecount(strLength) WCHAR *base, __in_ecount(patternLength) WCHAR *search, int strLength, int patternLength, int startPos) {
  LEAF_CONTRACT
  _ASSERTE(base != NULL);
  _ASSERTE(search != NULL);

  int iThis, iPattern;
  for (iThis=startPos; iThis < (strLength-patternLength+1); iThis++) {
    for (iPattern=0; iPattern<patternLength && base[iThis+iPattern]==search[iPattern]; iPattern++);
    if (iPattern == patternLength) return iThis;
  }
  return -1;
}

/*================================ReplaceString=================================
**Action:
**Returns:
**Arguments:
**Exceptions:
==============================================================================*/
FCIMPL5(Object*, COMStringBuffer::ReplaceString, StringBufferObject* thisRefUNSAFE, StringObject* oldValueUNSAFE, StringObject* newValueUNSAFE, INT32 startIndex, INT32 count)
{
    CONTRACTL
    {
        MODE_COOPERATIVE;
        DISABLED(GC_TRIGGERS);  // can't use this in an FCALL because we're in forbid gc mode until we setup a H_M_F.
        THROWS;
        SO_TOLERANT;		
    }
    CONTRACTL_END;

    struct _gc
    {
        STRINGBUFFERREF thisRef;
        STRINGREF       oldValue;
        STRINGREF       newValue;
    } gc;

    gc.thisRef     = (STRINGBUFFERREF)  thisRefUNSAFE;
    gc.oldValue    = (STRINGREF)        oldValueUNSAFE;
    gc.newValue    = (STRINGREF)        newValueUNSAFE;

    HELPER_METHOD_FRAME_BEGIN_RET_ATTRIB_PROTECT(Frame::FRAME_ATTR_RETURNOBJ, gc);

    int *replaceIndex;
    int index=0;
    INT64 newBuffLength=0;
    int replaceCount=0;
    int replaceHolder=0;
    int readPos, writePos;
    int indexAdvance=0;
    WCHAR *thisBuffer, *oldBuffer, *newBuffer;
    int thisLength, oldLength, newLength;
    int endIndex;
    CQuickBytes replaceIndices;
    STRINGREF thisString=NULL;

    if (gc.thisRef==NULL) {
        COMPlusThrow(kNullReferenceException, L"NullReference_This");
    }

    //Verify all of the arguments.
    if (!gc.oldValue) {
        COMPlusThrowArgumentNull(L"oldValue", L"ArgumentNull_Generic");
    }

    //If they asked to replace oldValue with a null, replace all occurances
    //with the empty string.
    if (!gc.newValue) {
        gc.newValue = COMString::GetEmptyString();
    }

    void *tid;
    thisString = GetThreadSafeString(gc.thisRef,&tid);
    thisLength = thisString->GetStringLength();
    thisBuffer = thisString->GetBuffer();

    RefInterpretGetStringValuesDangerousForGC(gc.oldValue, &oldBuffer, &oldLength);
    RefInterpretGetStringValuesDangerousForGC(gc.newValue, &newBuffer, &newLength);

    //Range check our String.
    if (startIndex<0 || startIndex>thisLength) {
        COMPlusThrowArgumentOutOfRange(L"startIndex", L"ArgumentOutOfRange_Index");
    }

    if (count<0 || startIndex > thisLength - count) {
        COMPlusThrowArgumentOutOfRange(L"count", L"ArgumentOutOfRange_Index");
    }

    //Record the endIndex so that we don't need to do this calculation all over the place.
    endIndex = startIndex + count;

    //If our old Length is 0, we won't know what to replace
    if (oldLength==0) {
         COMPlusThrowArgumentException(L"oldValue", L"Argument_StringZeroLength");
    }

    // If the StringBuilder is empty, we don't need to do anything.
    // In addition, this can avoid the assertion below. See comments in ReplaceBufferAnsi.
    if( thisLength == 0) {
        goto lExit;
    }

    //replaceIndex is made large enough to hold the maximum number of replacements possible:
    //The case where every character in the current buffer gets replaced.
    replaceIndex = (int *)replaceIndices.AllocThrows((thisLength/oldLength+1)*sizeof(int));

    //Calculate all of the indices where our oldStrings end.  Finding the
    //ending is important because we're about to walk the string backwards.
    //If we're going to be walking the array backwards, we need to record the
    //end of the matched string, hence indexAdvance.
    if (newLength>oldLength) {
        indexAdvance = oldLength - 1;
    }

    index=startIndex;
    while (((index=LocalIndexOfString(thisBuffer,oldBuffer,thisLength,oldLength,index))>-1) && (index<=endIndex-oldLength)) {
        replaceIndex[replaceCount++] = index + indexAdvance;
        index+=oldLength;
    }

    //Calculate the new length of the string and ensure that we have sufficent room.
    newBuffLength = thisLength - ((oldLength - newLength) * (INT64)replaceCount);
    if