A
download objectlayer.h
Language: C++
License: GPL
Copyright: (C) 2000-2005 Vincent LE PRINCE
LOC: 63
Project Info
Truevision
Server: SourceForge
Type: cvs
...evision\Truevision\include\
   atmosphere.h
   bicubic.h
   blob.h
   box.h
   camera.h
   cone.h
   cylinder.h
   density.h
   disc.h
   dlgutils.h
   fnintern.h
   fog.h
   function.h
   glview.h
   glview2d.h
   glview3d.h
   heightfield.h
   impsurface.h
   interface.h
   interior.h
   isosurface.h
   julia.h
   lathe.h
   lights.h
   linkobj.h
   main.h
   mapedit.h
   material.h
   matlib.h
   matlist.h
   matpov.h
   media.h
   mesh.h
   meshrotate.h
   meshscale.h
   meshtool.h
   meshtranslate.h
   obj3dcsg.h
   obj3ddef.h
   object3d.h
   objectlayer.h
   objectlist.h
   parametric.h
   plane.h
   polygon.h
   povfe.h
   povpreview.h
   povscript.h
   preferences.h
   prism.h
   proppanel.h
   pycamera.h
   pyengine.h
   pylights.h
   pyobjects.h
   pyscriptdb.h
   pyscriptobj.h
   pyutils.h
   rotation.h
   scene.h
   scriptobj.h
   slopemap.h
   sphere.h
   spheresweep.h
   spline2d.h
   spline3d.h
   superellipsoid.h
   texfinish.h
   texnormal.h
   texpigment.h
   text.h
   torus.h
   tvio.h
   tvwidgets.h
   undo.h
   utils3d.h
   vertex.h
   viewmanager.h

//*****************************************************************************************
// Truevision - a 3d modeler for povray
//
// objectlayer.h
//
// Vincent LE PRINCE <vincentleprince@users.sourceforge.net>
// Copyright (C) 2000-2005 Vincent LE PRINCE
// This file is part of the TRUEVISION Package

//   This program is free software; you can redistribute it and/or modify
//   it under the terms of the GNU General Public License as published by
//   the Free Software Foundation; either version 2 of the License, or
//   (at your option) any later version.
//
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License for more details.
//
//   You should have received a copy of the GNU General Public License
//   along with this program; if not, write to the Free Software
//   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  */
//*******************************************************************************************
#ifndef TV_OBJLAYER_H
#define TV_OBJLAYER_H
using namespace std;
#include "object3d.h"
#include "material.h"
#include <vector>

//**************************************
// Layer
//**************************************
class ObjectLayer {
	#define SENDER ((ObjectLayer*)data)
	friend void sign_objlayer_edit_clicked( GtkDialog *wid, gint button, gpointer data ) { SENDER->destroy_edit_box(button); }
	friend void sign_objlayer_edit_ok_clicked( GtkWidget *wid, gpointer data ) { SENDER->destroy_edit_box(GTK_RESPONSE_OK); }
	friend void sign_objlayer_edit_box_destroy( GtkDialog *wid, gpointer data ) { SENDER->destroy_edit_box(-1); }		
	#undef SENDER


	private:
		vector<Object3D*> objects;
			
		TvWidget_bool *visible;
		TvWidget_bool *selectable;		
		TvWidget_bool *render;
		static	app_objs * app_ref;
		TvWidget_entry *name;
		GtkWidget *edit_box, *edit_name_entry;
		static GtkListStore *list_store;
		GtkTreeIter node_iter;
		static GtkWidget *obj_tree_view;
		static GtkTreeStore *obj_tree_store;
		static GtkTreeSelection *obj_tree_selection;

	public:
		ObjectLayer( app_objs *appref );
		ObjectLayer( ObjectLayer & ref );
		~ObjectLayer();

		void set_name( char *nom );
		char* get_name() { return name->value(); }
		void add_to_list( GtkListStore *store, int position = -1 );
		void move_after_in_list( GtkTreeIter *sibling );
		void move_before_in_list( GtkTreeIter *sibling  );
		GtkTreeIter* get_node_iter() { return &node_iter; }
		void remove_from_layer_list() { gtk_list_store_remove( list_store, &node_iter ); }
		void output_to_povray_pass1( ofstream & file );
		void output_to_povray_pass2( ofstream & file );
		void save( ofstream & file );
		bool load( ifstream & file, char *tag );
		void get_materials( vector<Material*> & mlist ) { for ( unsigned int i = 0 ; i < objects.size() ; i ++ ) objects[i]->get_materials( mlist ); }
		
		void display_content( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *selection );
		void save_tree()  { for ( unsigned int i = 0 ; i < objects.size() ; i ++ ) objects[i]->save_tree(); }
		void add_object( Object3D *obj,  Object3D *selected );
		void delete_object( Object3D *obj );
		void remove_object( Object3D *obj );
		void paste_object( Object3D *obj, Object3D *selected );
		void duplicate_object( Object3D *obj );
		void move_object_up( Object3D *obj );
		void move_object_down( Object3D *obj );
		void unparent_object( Object3D *obj );
		int get_object_pos( Object3D *obj ) { unsigned int i; for ( i = 0 ; i < objects.size() ; i++ ) if ( objects[i] == obj ) break; return i; }
		void insert_object( Object3D *obj, int position );
		void append_object( Object3D *obj ) { add_object( obj, NULL ); /*obj->add_to_tree( obj_ctree, NULL, NULL );*/ }
		void display( glview *view );
		void toggle_property( int col );
		bool test_name( char *nom ) { return strcmp( name->value(), nom ); }
		Object3D *get_first_object() { return ( objects.size() > 0 ) ? objects[0] : NULL; }
		bool can_be_destroyed();
		
		void raise_edit_box();
		void destroy_edit_box( int val );
};


#endif

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