download pylights.h
Language: C++
License: GPL
Copyright: (C) 2000-2005 Vincent LE PRINCE
LOC: 103
Project Info
Truevision
Server: SourceForge
Type: cvs
...evision\Truevision\include\
   atmosphere.h
   bicubic.h
   blob.h
   box.h
   camera.h
   cone.h
   cylinder.h
   density.h
   disc.h
   dlgutils.h
   fnintern.h
   fog.h
   function.h
   glview.h
   glview2d.h
   glview3d.h
   heightfield.h
   impsurface.h
   interface.h
   interior.h
   isosurface.h
   julia.h
   lathe.h
   lights.h
   linkobj.h
   main.h
   mapedit.h
   material.h
   matlib.h
   matlist.h
   matpov.h
   media.h
   mesh.h
   meshrotate.h
   meshscale.h
   meshtool.h
   meshtranslate.h
   obj3dcsg.h
   obj3ddef.h
   object3d.h
   objectlayer.h
   objectlist.h
   parametric.h
   plane.h
   polygon.h
   povfe.h
   povpreview.h
   povscript.h
   preferences.h
   prism.h
   proppanel.h
   pycamera.h
   pyengine.h
   pylights.h
   pyobjects.h
   pyscriptdb.h
   pyscriptobj.h
   pyutils.h
   rotation.h
   scene.h
   scriptobj.h
   slopemap.h
   sphere.h
   spheresweep.h
   spline2d.h
   spline3d.h
   superellipsoid.h
   texfinish.h
   texnormal.h
   texpigment.h
   text.h
   torus.h
   tvio.h
   tvwidgets.h
   undo.h
   utils3d.h
   vertex.h
   viewmanager.h

//*****************************************************************************************
// Truevision - a 3d modeler for povray
//
// pylights.h
//
// Christian Spoer <spoer@users.sourceforge.net>
// Copyright (C) 2000-2005 Vincent LE PRINCE
// This file is part of the TRUEVISION Package

//   This program is free software; you can redistribute it and/or modify
//   it under the terms of the GNU General Public License as published by
//   the Free Software Foundation; either version 2 of the License, or
//   (at your option) any later version.
//
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License for more details.
//
//   You should have received a copy of the GNU General Public License
//   along with this program; if not, write to the Free Software
//   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.  */ 
//*******************************************************************************************
#ifndef TV_PYLIGHTS_H
#define TV_PYLIGHTS_H

using namespace std;

#include "Python.h"
#include "object3d.h"
#include "lights.h"

class PyPointLight
{
 public:
	static PyMethodDef python_methods[];
	static PyObject* new_pointlight(PyObject* self, PyObject* args);

	static PyObject* get_location(PyObject* self, PyObject* args);
	static PyObject* set_location(PyObject* self, PyObject* args);

	static PyObject* is_media_attenuation(PyObject* self, PyObject* args);
	static PyObject* set_media_attenuation(PyObject* self, PyObject* args);
	
	static PyObject* is_media_interaction(PyObject* self, PyObject* args);
	static PyObject* set_media_interaction(PyObject* self, PyObject* args);
	
	static PyObject* is_parallel(PyObject* self, PyObject* args);
	static PyObject* set_parallel(PyObject* self, PyObject* args);
	
	static PyObject* is_refraction(PyObject* self, PyObject* args);
	static PyObject* set_refraction(PyObject* self, PyObject* args);
	
	static PyObject* is_reflection(PyObject* self, PyObject* args);
	static PyObject* set_reflection(PyObject* self, PyObject* args);
	
	static PyObject* is_fade(PyObject* self, PyObject* args);
	static PyObject* set_fade(PyObject* self, PyObject* args);
	
	static PyObject* is_area(PyObject* self, PyObject* args);
	static PyObject* set_area(PyObject* self, PyObject* args);

	static PyObject* get_color(PyObject* self, PyObject* args);
	static PyObject* set_color(PyObject* self, PyObject* args);
	
	static PyObject* get_fade_distance(PyObject* self, PyObject* args);
	static PyObject* set_fade_distance(PyObject* self, PyObject* args);
	
	static PyObject* get_fade_power(PyObject* self, PyObject* args);
	static PyObject* set_fade_power(PyObject* self, PyObject* args);
};

class PyAreaLight
{
 public:
	static PyMethodDef python_methods[];
	static PyObject* new_arealight(PyObject* self, PyObject* args);

	static PyObject* get_rotation(PyObject* self, PyObject* args);
	static PyObject* set_rotation(PyObject* self, PyObject* args);

	static PyObject* get_size(PyObject* self, PyObject* args);
	static PyObject* set_size(PyObject* self, PyObject* args);

	static PyObject* get_size_z(PyObject* self, PyObject* args);
	static PyObject* set_size_z(PyObject* self, PyObject* args);

	static PyObject* get_size_x(PyObject* self, PyObject* args);
	static PyObject* set_size_x(PyObject* self, PyObject* args);

	static PyObject* get_adaptive(PyObject* self, PyObject* args);
	static PyObject* set_adaptive(PyObject* self, PyObject* args);

	static PyObject* is_jitter(PyObject* self, PyObject* args);
	static PyObject* set_jitter(PyObject* self, PyObject* args);
	
	static PyObject* is_circular(PyObject* self, PyObject* args);
	static PyObject* set_circular(PyObject* self, PyObject* args);
	
	static PyObject* is_parallel(PyObject* self, PyObject* args);
	static PyObject* set_parallel(PyObject* self, PyObject* args);
	
	static PyObject* is_orient(PyObject* self, PyObject* args);
	static PyObject* set_orient(PyObject* self, PyObject* args);
};

class PySpotLight
{
 public:
	static PyMethodDef python_methods[];
	static PyObject* new_spotlight(PyObject* self, PyObject* args);

	static PyObject* get_location(PyObject* self, PyObject* args);
	static PyObject* set_location(PyObject* self, PyObject* args);

	static PyObject* is_media_attenuation(PyObject* self, PyObject* args);
	static PyObject* set_media_attenuation(PyObject* self, PyObject* args);
	
	static PyObject* is_media_interaction(PyObject* self, PyObject* args);
	static PyObject* set_media_interaction(PyObject* self, PyObject* args);
	
	static PyObject* is_parallel(PyObject* self, PyObject* args);
	static PyObject* set_parallel(PyObject* self, PyObject* args);
	
	static PyObject* is_refraction(PyObject* self, PyObject* args);
	static PyObject* set_refraction(PyObject* self, PyObject* args);
	
	static PyObject* is_reflection(PyObject* self, PyObject* args);
	static PyObject* set_reflection(PyObject* self, PyObject* args);
	
	static PyObject* is_fade(PyObject* self, PyObject* args);
	static PyObject* set_fade(PyObject* self, PyObject* args);
	
	static PyObject* is_area(PyObject* self, PyObject* args);
	static PyObject* set_area(PyObject* self, PyObject* args);

	static PyObject* get_color(PyObject* self, PyObject* args);
	static PyObject* set_color(PyObject* self, PyObject* args);
	
	static PyObject* get_fade_distance(PyObject* self, PyObject* args);
	static PyObject* set_fade_distance(PyObject* self, PyObject* args);
	
	static PyObject* get_fade_power(PyObject* self, PyObject* args);
	static PyObject* set_fade_power(PyObject* self, PyObject* args);

	static PyObject* get_tightness(PyObject* self, PyObject* args);
	static PyObject* set_tightness(PyObject* self, PyObject* args);

	static PyObject* get_point_at(PyObject* self, PyObject* args);
	static PyObject* set_point_at(PyObject* self, PyObject* args);

	static PyObject* is_show_frustum(PyObject* self, PyObject* args);
	static PyObject* set_show_frustum(PyObject* self, PyObject* args);

	static PyObject* get_radius(PyObject* self, PyObject* args);
	static PyObject* set_radius(PyObject* self, PyObject* args);

	static PyObject* get_falloff(PyObject* self, PyObject* args);
	static PyObject* set_falloff(PyObject* self, PyObject* args);
};

class PyCylindricalLight
{
 public:
	static PyMethodDef python_methods[];
	static PyObject* new_cylindricallight(PyObject* self, PyObject* args);
};
#endif // TV_PYLIGHTS_H

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