//*****************************************************************************************
// Truevision - a 3d modeler for povray
//
// obj3dcsg.h
//
// Vincent LE PRINCE <vincentleprince@users.sourceforge.net>
// Copyright (C) 2000-2005 Vincent LE PRINCE
// This file is part of the TRUEVISION Package
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
//*******************************************************************************************
#ifndef TV_OBJ3DCSG_H
#define TV_OBJ3DCSG_H
using namespace std;
#include "object3d.h"
#include <vector>
// Dfinition
class ObjCSG : public Object3D_with_material {
protected:
TvWidget_point *translation;
TvWidget_scale *size;
TvWidget_rotation *rotation;
TvWidget_bool *node_expanded;
TvWidget_bool *evaluate;
vector<Object3D*> children;
public:
ObjCSG( app_objs *appref );
ObjCSG( ObjCSG & ref );
~ObjCSG();
virtual void display( glview *view, bool set_col = true );
virtual void edit_widget( GtkWidget *wid );
virtual void destroy_editor();
virtual void pref_changed();
virtual void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL );
virtual void save_tree();
void set_layer( ObjectLayer *lay );
void expand_parent();
void mouse_drag( struct drag_info *drag );
float *get_location() { return translation->get(); }
Rotation *get_rotation() { return rotation->get_rotation(); }
void add_object( Object3D *obj );
virtual bool is_group() { return true; }
virtual int get_children_num() { return children.size(); }
virtual Object3D* get_children( int i ) { return children[i]; }
virtual void paste_object( Object3D *obj );
virtual void remove_object( Object3D *obj );
virtual void duplicate_object( Object3D *obj );
virtual void move_child_up( Object3D *obj );
virtual void move_child_down( Object3D *obj );
virtual int get_child_pos( Object3D *obj ) { unsigned int i; for ( i = 0 ; i < children.size() ; i++ ) if ( children[i] == obj ) break; return i; }
virtual void insert_child( Object3D *obj, int position );
virtual bool has_as_ancester( Object3D *obj );
virtual void save_children( ofstream & file );
virtual void load_children( ifstream & file );
void get_materials( vector<Material*> & mlist ) { for ( unsigned int i = 0 ; i < children.size() ; i ++ ) children[i]->get_materials( mlist ); Object3D_with_material::get_materials(mlist); }
// Access methods
virtual void set_location(float *data) {translation->set(data[0], data[1], data[2]); }
void set_rotation(float *data) {rotation->set(data[0], data[1], data[2]); rotation->update_widget(); rotation->flush();}
void set_size(float *data) { size->set(data[0], data[1], data[2]);}
float* get_rot(float* val) { float _x, _y, _z; rotation->get(_x, _y, _z); val[0] = _x; val[1] = _y; val[2] = _z; return (float*)val;}
float* get_size() { return size->get(); }
bool is_evaluate() { return evaluate->value(); }
void set_evaluate( bool b ) { evaluate->set(b); }
};
// Modified CSG for INtersection / Difference texture cutaway
class CsgCutAway : public ObjCSG {
protected:
TvWidget_bool *cutaway_textures;
public:
CsgCutAway( app_objs *appref );
CsgCutAway( CsgCutAway & ref );
~CsgCutAway() { delete cutaway_textures; }
CsgCutAway *duplicate_yourself() { CsgCutAway *res = new CsgCutAway( *this ); return res; }
virtual void edit_widget( GtkWidget *wid );
void destroy_editor() { ObjCSG::destroy_editor(); cutaway_textures->clear_widget(); }
void pref_changed() { ObjCSG::pref_changed(); cutaway_textures->pref_changed(); }
virtual void save_children( ofstream & file ) { ObjCSG::save_children( file ); }
virtual void load_children( ifstream & file );
// Access methods
bool is_cutaway() { return cutaway_textures->value(); }
void set_cutaway( bool b ) { cutaway_textures->set( b ); }
};
class CsgUnion : public ObjCSG {
protected:
TvWidget_bool *split_union;
public:
CsgUnion( app_objs *appref );
CsgUnion( CsgUnion & ref );
CsgUnion *duplicate_yourself() { CsgUnion *res = new CsgUnion( *this ); return res; }
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_union.xpm" ); }
void output_to_povray_pass1( ofstream & file );
void save( ofstream & file );
bool load( ifstream & file, char *tag );
virtual void edit_widget( GtkWidget *wid );
};
class CsgGroup : public ObjCSG {
protected:
public:
CsgGroup( app_objs *appref );
CsgGroup *duplicate_yourself() { CsgGroup *res = new CsgGroup( *this ); return res; }
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_default.xpm" ); }
void output_to_povray_pass1( ofstream & file );
void output_to_povray_pass2( ofstream & file );
void save( ofstream & file );
bool load( ifstream & file, char *tag );
virtual void edit_widget( GtkWidget *wid );
};
class CsgDifference : public CsgCutAway {
private:
void draw_a( glview *view );
void draw_b( glview *view );
public:
CsgDifference( app_objs *appref );
CsgDifference *duplicate_yourself() { CsgDifference *res = new CsgDifference( *this ); return res; }
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_diff.xpm" ); }
void output_to_povray_pass1( ofstream & file );
void save( ofstream & file );
bool load( ifstream & file, char *tag );
virtual void display( glview *view, bool set_col = true );
};
class CsgMerge : public ObjCSG {
public:
CsgMerge( app_objs *appref );
CsgMerge *duplicate_yourself() { CsgMerge *res = new CsgMerge( *this ); return res; }
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_merge.xpm" ); }
void output_to_povray_pass1( ofstream & file ) ;
void save( ofstream & file );
bool load( ifstream & file, char *tag );
};
class CsgIntersection : public CsgCutAway {
private:
void draw_a( glview *view );
void draw_b( glview *view );
public:
CsgIntersection( app_objs *appref );
CsgIntersection *duplicate_yourself() { CsgIntersection *res = new CsgIntersection( *this ); return res; }
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_inter.xpm" ); }
void output_to_povray_pass1( ofstream & file );
void save( ofstream & file );
bool load( ifstream & file, char *tag );
virtual void display( glview *view, bool set_col = true );
};
class LightGroup : public ObjCSG {
private:
TvWidget_bool *global_lights;
public:
LightGroup( app_objs *appref );
LightGroup( LightGroup & ref );
LightGroup *duplicate_yourself() { LightGroup *res = new LightGroup( *this ); return res; }
~LightGroup() { delete global_lights; }
virtual void pref_changed();
void add_to_tree( GtkWidget *view, GtkTreeStore *store, GtkTreeSelection *sel, GtkTreeIter *parent, GtkTreeIter *sibling, const gchar *pixmap = NULL ) { ObjCSG::add_to_tree( view, store, sel, parent, sibling, "object_light.xpm" ); }
virtual void edit_widget( GtkWidget *wid );
virtual void destroy_editor();
void output_to_povray_pass1( ofstream & file ) ;
void save( ofstream & file );
bool load( ifstream & file, char *tag );
};
#endif