download gdipluspath.h
Language: C++
LOC: 534
Project Info
ReactOS
Server: ReactOS
Type: svn
...actos\reactos\include\psdk\
   accctrl.h
   aclapi.h
   aclui.h
   activscp.idl
   advpub.h
   af_irda.h
   afxres.h
   appmgmt.h
   authz.h
   axcore.idl
   axextend.idl
   basetsd.h
   basetyps.h
   cderr.h
   cguid.h
   clusapi.h
   comcat.idl
   commctrl.h
   commdlg.h
   common.ver
   control.idl
   cpl.h
   cplext.h
   cryptuiapi.h
   custcntl.h
   cvconst.h
   d3d.h
   d3d8.h
   d3d8types.h
   d3d9.h
   d3d9types.h
   d3drm.h
   d3drmdef.h
   d3dtypes.h
   d3dx8core.h
   dbghelp.h
   dbinit.idl
   dbprop.idl
   dbs.idl
   dbt.h
   dde.h
   ddeml.h
   ddrawgdi.h
   devenum.idl
   devguid.h
   dhcpcapi.h
   dhcpcsdk.h
   digitalv.h
   dinput.h
   dispex.idl
   dlgs.h
   docobj.idl
   downloadmgr.idl
   dplay.h
   dplobby.h
   dsdriver.h
   dsgetdc.h
   dsound.h
   dsrole.h
   dvdevcod.h
   dyngraph.idl
   edevdefs.h
   errorrep.h
   evntrace.h
   exdisp.idl
   exdispid.h
   fci.h
   fdi.h
   gdiplus.h
   gdiplusbase.h
   gdiplusbrush.h
   gdipluscolor.h
   gdipluscolormatrix.h
   gdipluseffects.h
   gdiplusenums.h
   gdiplusflat.h
   gdiplusgpstubs.h
   gdiplusgraphics.h
   gdiplusheaders.h
   gdiplusimageattributes.h
   gdiplusimaging.h
   gdiplusinit.h
   gdipluslinecaps.h
   gdiplusmatrix.h
   gdiplusmem.h
   gdiplusmetafile.h
   gdiplusmetaheader.h
   gdipluspath.h
   gdipluspen.h
   gdipluspixelformats.h
   gdiplusstringformat.h
   gdiplustypes.h
   guiddef.h
   hlink.idl
   htiframe.idl
   htmlhelp.h
   httpext.h
   iads.idl
   icmpapi.h
   idispids.h
   imagehlp.h
   imm.h
   in6addr.h
   inaddr.h
   indexsrv.idl
   initguid.h
   intrin.h
   intrin_ppc.h
   intrin_x86.h
   intrin_x86_64.h
   intshcut.h
   ipexport.h
   iphlpapi.h
   ipifcons.h
   iprtrmib.h
   iptypes.h
   isguids.h
   ks.h
   ksmedia.h
   largeint.h
   lm.h
   lmaccess.h
   lmalert.h
   lmapibuf.h
   lmat.h
   lmaudit.h
   lmchdev.h
   lmconfig.h
   lmcons.h
   lmerr.h
   lmerrlog.h
   lmjoin.h
   lmmsg.h
   lmremutl.h
   lmrepl.h
   lmserver.h
   lmshare.h
   lmsname.h
   lmstats.h
   lmsvc.h
   lmuse.h
   lmuseflg.h
   lmwksta.h
   lzexpand.h
   mapi.h
   mapicode.h
   mapidefs.h
   mapiguid.h
   mapitags.h
   mapiutil.h
   mapival.h
   mapix.h
   mciavi.h
   mcx.h
   mgmtapi.h
   mimeinfo.idl
   mlang.idl
   mmddk.h
   mmsystem.h
   mscat.h
   mshtmcid.h
   mshtmdid.h
   mshtmhst.idl
   mshtml.idl
   msi.h
   msidefs.h
   msiquery.h
   mssip.h
   mswsock.h
   msxml.idl
   msxml2.idl
   msxmldid.h
   multimon.h
   nb30.h
   nddeapi.h
   ndrtypes.h
   newdev.h
   npapi.h
   nspapi.h
   ntdef.h
   ntdll.h
   ntgdi.h
   ntldap.h
   ntsecapi.h
   ntsecpkg.h
   ntstatus.h
   ntverp.h
   oaidl.idl
   objbase.h
   objfwd.h
   objidl.idl
   objsafe.idl
   objsel.h
   ocidl.idl
   ocmm.idl
   odbcinst.h
   ole.h
   ole2.h
   ole2ver.h
   oleacc.h
   oleauto.h
   olectl.h
   olectlid.h
   oledb.idl
   oledlg.h
   oleidl.idl
   optary.idl
   pbt.h
   poppack.h
   powrprof.h
   propidl.idl
   prsht.h
   psapi.h
   psdk.rbuild
   pshpack1.h
   pshpack2.h
   pshpack4.h
   pshpack8.h
   pshpck16.h
   pstore.idl
   qos.h
   rapi.h
   ras.h
   rasdlg.h
   raserror.h
   rassapi.h
   README.w32api
   reason.h
   regstr.h
   richedit.h
   richole.idl
   rpc.h
   rpcdce.h
   rpcdce2.h
   rpcdcep.h
   rpcndr.h
   rpcnsi.h
   rpcnsip.h
   rpcnterr.h
   rpcproxy.h
   schannel.h
   schemadef.h
   schnlsp.h
   scrnsave.h
   sddl.h
   sdkddkver.h
   secext.h
   security.h
   sensapi.h
   sensevts.idl
   servprov.idl
   setupapi.h
   shellapi.h
   shldisp.idl
   shlguid.h
   shlobj.h
   shlwapi.h
   shobjidl.idl
   shtypes.idl
   snmp.h
   softpub.h
   sql.h
   sqlext.h
   sqltypes.h
   sqlucode.h
   sspi.h
   stdole2.idl
   strmif.idl
   subauth.h
   svcguid.h
   tchar.h
   tcpioctl.h
   textserv.h
   tlhelp32.h
   tmschema.h
   tom.idl
   unknwn.idl
   urlhist.idl
   urlmon.idl
   userenv.h
   usp10.h
   uxtheme.h
   vfw.h
   vfwmsgs.h
   w32api.h
   wdbgexts.h
   winable.h
   winbase.h
   winber.h
   wincon.h
   wincrypt.h
   windef.h
   windns.h
   windows.h
   windowsx.h
   winefs.h
   winerror.h
   winfax.h
   wingdi.h
   wininet.h
   winioctl.h
   winldap.h
   winnetwk.h
   winnls.h
   winnls32.h
   winnt.h
   winperf.h
   winreg.h
   winres.h
   winresrc.h
   winscard.h
   winsmcrd.h
   winsnmp.h
   winsock.h
   winsock2.h
   winspool.h
   winsvc.h
   winternl.h
   wintrust.h
   winuser.h
   winver.h
   winwlx.h
   ws2spi.h
   ws2tcpip.h
   wsahelp.h
   wsipx.h
   wsnetbs.h
   wtsapi32.h
   wtypes.idl
   xcmc.h
   xmldom.idl
   xmldso.idl
   xprtdefs.h
   zmouse.h

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/*
 * GdiPlusPath.h
 *
 * Windows GDI+
 *
 * This file is part of the w32api package.
 *
 * THIS SOFTWARE IS NOT COPYRIGHTED
 *
 * This source code is offered for use in the public domain. You may
 * use, modify or distribute it freely.
 *
 * This code is distributed in the hope that it will be useful but
 * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
 * DISCLAIMED. This includes but is not limited to warranties of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 */

#ifndef _GDIPLUSPATH_H
#define _GDIPLUSPATH_H

#if __GNUC__ >= 3
#pragma GCC system_header
#endif

class GraphicsPath : public GdiplusBase
{
public:
  GraphicsPath(const Point *points, const BYTE *types, INT count, FillMode fillMode)
  {
  }

  GraphicsPath(FillMode fillMode)
  {
  }

  GraphicsPath(const PointF *points, const BYTE *types, INT count, FillMode fillMode)
  {
  }

  Status AddArc(const Rect &rect, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddArc(const RectF &rect, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddArc(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddArc(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddBezier(const Point &pt1, const Point &pt2, const Point &pt3, const Point &pt4)
  {
    return NotImplemented;
  }

  Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, REAL x3, REAL y3, REAL x4, REAL y4)
  {
    return NotImplemented;
  }

  Status AddBezier(const PointF &pt1, const PointF &pt2, const PointF &pt3, const PointF &pt4)
  {
    return NotImplemented;
  }

  Status AddBezier(INT x1, INT y1, INT x2, INT y2, INT x3, INT y3, INT x4, INT y4)
  {
    return NotImplemented;
  }

  Status AddBeziers(const Point *points, INT count)
  {
    return NotImplemented;
  }

  Status AddBeziers(const PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status AddClosedCurve(const Point *points, INT count)
  {
    return NotImplemented;
  }

  Status AddClosedCurve(const Point *points, INT count, REAL tension)
  {
    return NotImplemented;
  }

  Status AddClosedCurve(const PointF *points, INT count, REAL tension)
  {
    return NotImplemented;
  }

  Status AddClosedCurve(const PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status AddCurve(const Point *points, INT count)
  {
    return NotImplemented;
  }

  Status AddCurve(const PointF *points, INT count, REAL tension)
  {
    return NotImplemented;
  }

  Status AddCurve(const PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status AddCurve(const Point *points, INT count, INT offset, INT numberOfSegments, REAL tension)
  {
    return NotImplemented;
  }

  Status AddCurve(const Point *points, INT count, REAL tension)
  {
    return NotImplemented;
  }

  Status AddCurve(const PointF *points, INT count, INT offset, INT numberOfSegments, REAL tension)
  {
    return NotImplemented;
  }

  Status AddEllipse(const Rect &rect)
  {
    return NotImplemented;
  }

  Status AddEllipse(const RectF &rect)
  {
    return NotImplemented;
  }

  Status AddEllipse(INT x, INT y, INT width, INT height)
  {
    return NotImplemented;
  }

  Status AddEllipse(REAL x, REAL y, REAL width, REAL height)
  {
    return NotImplemented;
  }

  Status AddLine(const Point &pt1, const Point &pt2)
  {
    return NotImplemented;
  }

  Status AddLine(const PointF &pt1, const PointF &pt2)
  {
    return NotImplemented;
  }

  Status AddLine(REAL x1, REAL y1, REAL x2, REAL y2)
  {
    return NotImplemented;
  }

  Status AddLine(INT x1, INT y1, INT x2, INT y2)
  {
    return NotImplemented;
  }

  Status AddLines(const Point *points, INT count)
  {
    return NotImplemented;
  }

  Status AddLines(const PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status AddPath(const GraphicsPath *addingPath, BOOL connect)
  {
    return NotImplemented;
  }

  Status AddPie(const Rect &rect, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddPie(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddPie(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddPie(const RectF &rect, REAL startAngle, REAL sweepAngle)
  {
    return NotImplemented;
  }

  Status AddPolygon(const Point *points, INT count)
  {
    return NotImplemented;
  }

  Status AddPolygon(const PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status AddRectangle(const Rect &rect)
  {
    return NotImplemented;
  }

  Status AddRectangle(const RectF &rect)
  {
    return NotImplemented;
  }

  Status AddRectangles(const Rect *rects, INT count)
  {
    return NotImplemented;
  }

  Status AddRectangles(const RectF *rects, INT count)
  {
    return NotImplemented;
  }

  Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Rect &layoutRect, const StringFormat *format)
  {
    return NotImplemented;
  }

  Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const PointF &origin, const StringFormat *format)
  {
    return NotImplemented;
  }

  Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Point &origin, const StringFormat *format)
  {
    return NotImplemented;
  }

  Status AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const RectF &layoutRect, const StringFormat *format)
  {
    return NotImplemented;
  }

  Status ClearMarkers(VOID)
  {
    return NotImplemented;
  }

  GraphicsPath *Clone(VOID)
  {
    return NULL;
  }

  Status CloseAllFigures(VOID)
  {
    return NotImplemented;
  }

  Status CloseFigure(VOID)
  {
    return NotImplemented;
  }

  Status Flatten(const Matrix *matrix, REAL flatness)
  {
    return NotImplemented;
  }

  Status GetBounds(Rect *bounds, const Matrix *matrix, const Pen *pen)
  {
    return NotImplemented;
  }

  Status GetBounds(RectF *bounds, const Matrix *matrix, const Pen *pen)
  {
    return NotImplemented;
  }

  FillMode GetFillMode(VOID)
  {
    return FillModeAlternate;
  }

  Status GetLastPoint(PointF *lastPoint)
  {
    return NotImplemented;
  }

  Status GetLastStatus(VOID)
  {
    return NotImplemented;
  }

  Status GetPathData(PathData *pathData)
  {
    return NotImplemented;
  }

  Status GetPathPoints(Point *points, INT count)
  {
    return NotImplemented;
  }

  Status GetPathPoints(PointF *points, INT count)
  {
    return NotImplemented;
  }

  Status GetPathTypes(BYTE *types, INT count)
  {
    return NotImplemented;
  }

  INT GetPointCount(VOID)
  {
    return 0;
  }

  BOOL IsOutlineVisible(const Point &point, const Pen *pen, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsOutlineVisible(REAL x, REAL y, const Pen *pen, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsOutlineVisible(INT x, INT y, const Pen *pen, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsOutlineVisible(const PointF &point, const Pen *pen, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsVisible(REAL x, REAL y, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsVisible(const PointF &point, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsVisible(INT x, INT y, const Graphics *g)
  {
    return FALSE;
  }

  BOOL IsVisible(const Point &point, const Graphics *g)
  {
    return NotImplemented;
  }

  Status Outline(const Matrix *matrix, REAL flatness)
  {
    return NotImplemented;
  }

  Status Reset(VOID)
  {
    return NotImplemented;
  }

  Status Reverse(VOID)
  {
    return NotImplemented;
  }

  Status SetFillMode(FillMode fillmode)
  {
    return NotImplemented;
  }

  Status SetMarker(VOID)
  {
    return NotImplemented;
  }

  Status StartFigure(VOID)
  {
    return NotImplemented;
  }

  Status Transform(const Matrix *matrix)
  {
    return NotImplemented;
  }

  Status Warp(const PointF *destPoints, INT count, const RectF &srcRect, const Matrix *matrix, WarpMode warpMode, REAL flatness)
  {
    return NotImplemented;
  }

  Status Widen(const Pen *pen, const Matrix *matrix, REAL flatness)
  {
    return NotImplemented;
  }
};


class GraphicsPathIterator : public GdiplusBase
{
public:
  GraphicsPathIterator(GraphicsPath *path)
  {
  }

  INT CopyData(PointF *points, BYTE *types, INT startIndex, INT endIndex)
  {
    return 0;
  }

  INT Enumerate(PointF *points, BYTE *types, INT count)
  {
    return 0;
  }

  INT GetCount(VOID)
  {
    return 0;
  }

  Status GetLastStatus(VOID)
  {
    return NotImplemented;
  }

  INT GetSubpathCount(VOID)
  {
    return 0;
  }

  BOOL HasCurve(VOID)
  {
    return FALSE;
  }

  INT NextMarker(GraphicsPath *path)
  {
    return 0;
  }

  INT NextMarker(INT *startIndex, INT *endIndex)
  {
    return 0;
  }

  INT NextPathType(BYTE *pathType, INT *startIndex, INT *endIndex)
  {
    return 0;
  }

  INT NextSubpath(GraphicsPath *path, BOOL *isClosed)
  {
    return 0;
  }

  INT NextSubpath(INT *startIndex, INT *endIndex, BOOL *isClosed)
  {
    return 0;
  }

  VOID Rewind(VOID)
  {
  }
};


class PathGradientBrush : public Brush
{
public:
  PathGradientBrush(const Point *points, INT count, WrapMode wrapMode)
  {
  }

  PathGradientBrush(const PointF *points, INT count, WrapMode wrapMode)
  {
  }

  PathGradientBrush(const GraphicsPath *path)
  {
  }

  INT GetBlendCount(VOID)
  {
    return 0;
  }

  Status GetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
  {
    return NotImplemented;
  }

  Status GetCenterColor(Color *color)
  {
    return NotImplemented;
  }

  Status GetCenterPoint(Point *point)
  {
    return NotImplemented;
  }

  Status GetCenterPoint(PointF *point)
  {
    return NotImplemented;
  }

  Status GetFocusScales(REAL *xScale, REAL *yScale)
  {
    return NotImplemented;
  }

  BOOL GetGammaCorrection(VOID)
  {
    return FALSE;
  }

  Status GetGraphicsPath(GraphicsPath *path)
  {
    return NotImplemented;
  }

  INT GetInterpolationColorCount(VOID)
  {
    return 0;
  }

  Status GetInterpolationColors(Color *presetColors, REAL *blendPositions, INT count)
  {
    return NotImplemented;
  }

  INT GetPointCount(VOID)
  {
    return 0;
  }

  Status GetRectangle(RectF *rect)
  {
    return NotImplemented;
  }

  Status GetRectangle(Rect *rect)
  {
    return NotImplemented;
  }

  INT GetSurroundColorCount(VOID)
  {
    return 0;
  }

  Status GetSurroundColors(Color *colors, INT *count)
  {
    return NotImplemented;
  }

  Status GetTransform(Matrix *matrix)
  {
    return NotImplemented;
  }

  WrapMode GetWrapMode(VOID)
  {
    return WrapModeTile;
  }

  Status MultiplyTransform(Matrix *matrix, MatrixOrder order)
  {
    return NotImplemented;
  }

  Status ResetTransform(VOID)
  {
    return NotImplemented;
  }

  Status RotateTransform(REAL angle, MatrixOrder order)
  {
    return NotImplemented;
  }

  Status ScaleTransform(REAL sx, REAL sy, MatrixOrder order)
  {
    return NotImplemented;
  }

  Status SetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
  {
    return NotImplemented;
  }

  Status SetBlendBellShape(REAL focus, REAL scale)
  {
    return NotImplemented;
  }

  Status SetBlendTriangularShape(REAL focus, REAL scale)
  {
    return NotImplemented;
  }

  Status SetCenterColor(const Color &color)
  {
    return NotImplemented;
  }

  Status SetCenterPoint(const Point &point)
  {
    return NotImplemented;
  }

  Status SetCenterPoint(const PointF &point)
  {
    return NotImplemented;
  }

  Status SetFocusScales(REAL xScale, REAL yScale)
  {
    return NotImplemented;
  }

  Status SetGammaCorrection(BOOL useGammaCorrection)
  {
    return NotImplemented;
  }

  Status SetGraphicsPath(const GraphicsPath* path)
  {
    return NotImplemented;
  }

  Status SetInterpolationColors(const Color *presetColors, REAL *blendPositions, INT count)
  {
    return NotImplemented;
  }

  Status SetSurroundColors(const Color *colors, INT *count)
  {
    return NotImplemented;
  }

  Status SetTransform(const Matrix *matrix)
  {
    return NotImplemented;
  }

  Status SetWrapMode(WrapMode wrapMode)
  {
    return NotImplemented;
  }

  Status TranslateTransform(REAL dx, REAL dy, MatrixOrder order)
  {
    return NotImplemented;
  }
};

#endif /* _GDIPLUSPATH_H */

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