download dplay8.h
Language: C
Copyright: (C) 1998-2000 Microsoft Corporation. All Rights Reserved.
LOC: 748
Project Info
Cratered
Server: SourceForge
Type: cvs
...d\cratered\Libs\DX\include\
   activecf.h
   amaudio.h
   amparse.h
   amstream.h
   amva.h
   amvideo.h
   atsmedia.h
   audevcod.h
   austream.h
   aviriff.h
   basetsd.h
   bdaiface.h
   bdamedia.h
   bdatypes.h
   comlite.h
   control.h
   d3d.h
   d3d8.h
   d3d8caps.h
   d3d8types.h
   d3dapp.h
   d3dcaps.h
   d3dfile.h
   d3dfont.h
   d3dres.h
   d3drm.h
   d3drmdef.h
   d3drmobj.h
   d3drmwin.h
   d3dtypes.h
   d3dutil.h
   d3dvec.inl
   d3dx.h
   d3dx8.h
   d3dx8core.h
   d3dx8effect.h
   d3dx8math.h
   d3dx8math.inl
   d3dx8mesh.h
   d3dx8shape.h
   d3dx8tex.h
   d3dxcore.h
   d3dxerr.h
   d3dxmath.h
   d3dxmath.inl
   d3dxshapes.h
   d3dxsprite.h
   ddraw.h
   ddrawex.h
   ddstream.h
   ddutil.h
   didcfgview.h
   dinput.h
   dinputd.h
   diutil.h
   dls1.h
   dls2.h
   dmdls.h
   dmerror.h
   dmksctrl.h
   dmo.h
   dmodshow.h
   dmoimpl.h
   dmoreg.h
   dmort.h
   dmplugin.h
   dmusbuff.h
   dmusicc.h
   dmusicf.h
   dmusici.h
   dmusics.h
   dmutil.h
   dpaddr.h
   dplay.h
   dplay8.h
   dplobby.h
   dplobby8.h
   dsetup.h
   DShow.h
   dshowasf.h
   dsound.h
   dsutil.h
   dv.h
   dvdevcod.h
   dvdmedia.h
   dvoice.h
   dvp.h
   dx7todx8.h
   dxerr8.h
   dxfile.h
   dxsdk.inc
   dxtrans.h
   dxutil.h
   dxva.h
   edevdefs.h
   errors.h
   evcode.h
   il21dec.h
   ks.h
   ksguid.h
   ksmedia.h
   ksproxy.h
   ksuuids.h
   mediaerr.h
   mediaobj.h
   medparam.h
   mmstream.h
   mpconfig.h
   mpegtype.h
   multimon.h
   netclient.h
   netclientres.h
   netconnect.h
   netconnectres.h
   netvoice.h
   playlist.h
   qedit.h
   qnetwork.h
   regbag.h
   rmxfguid.h
   rmxftmpl.h
   tune.h
   tuner.h
   uuids.h
   vfwmsgs.h
   videoacc.h
   vpconfig.h
   vpnotify.h
   vptype.h
   xprtdefs.h

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/*==========================================================================;
 *
 *  Copyright (C) 1998-2000 Microsoft Corporation.  All Rights Reserved.
 *
 *  File:		DPlay8.h
 *  Content:	DirectPlay8 include file
 *
 ***************************************************************************/

#ifndef __DIRECTPLAY8_H__
#define __DIRECTPLAY8_H__

#include <ole2.h>			// for DECLARE_INTERFACE and HRESULT

#include "dpaddr.h"

#ifdef __cplusplus
extern "C" {
#endif


/****************************************************************************
 *
 * DirectPlay8 CLSIDs
 *
 ****************************************************************************/

// {743F1DC6-5ABA-429f-8BDF-C54D03253DC2}
DEFINE_GUID(CLSID_DirectPlay8Client,
0x743f1dc6, 0x5aba, 0x429f, 0x8b, 0xdf, 0xc5, 0x4d, 0x3, 0x25, 0x3d, 0xc2);

// {286F484D-375E-4458-A272-B138E2F80A6A}
DEFINE_GUID(CLSID_DirectPlay8Peer,
0x286f484d, 0x375e, 0x4458, 0xa2, 0x72, 0xb1, 0x38, 0xe2, 0xf8, 0xa, 0x6a);

// {DA825E1B-6830-43d7-835D-0B5AD82956A2}
DEFINE_GUID(CLSID_DirectPlay8Server,
0xda825e1b, 0x6830, 0x43d7, 0x83, 0x5d, 0xb, 0x5a, 0xd8, 0x29, 0x56, 0xa2);


/****************************************************************************
 *
 * DirectPlay8 Interface IIDs
 *
 ****************************************************************************/

// {5102DACD-241B-11d3-AEA7-006097B01411}
DEFINE_GUID(IID_IDirectPlay8Client,
0x5102dacd, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

// {5102DACF-241B-11d3-AEA7-006097B01411}
DEFINE_GUID(IID_IDirectPlay8Peer,
0x5102dacf, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

// {5102DACE-241B-11d3-AEA7-006097B01411}
DEFINE_GUID(IID_IDirectPlay8Server,
0x5102dace, 0x241b, 0x11d3, 0xae, 0xa7, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

/****************************************************************************
 *
 * DirectPlay8 Service Provider GUIDs
 *
 ****************************************************************************/

// {53934290-628D-11D2-AE0F-006097B01411}
DEFINE_GUID(CLSID_DP8SP_IPX, 0x53934290, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

// {6D4A3650-628D-11D2-AE0F-006097B01411}
DEFINE_GUID(CLSID_DP8SP_MODEM, 0x6d4a3650, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

// {743B5D60-628D-11D2-AE0F-006097B01411}
DEFINE_GUID(CLSID_DP8SP_SERIAL, 0x743b5d60, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

// {EBFE7BA0-628D-11D2-AE0F-006097B01411}
DEFINE_GUID(CLSID_DP8SP_TCPIP, 0xebfe7ba0, 0x628d, 0x11d2, 0xae, 0xf, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);

/****************************************************************************
 *
 * DirectPlay8 Interface Pointer definitions
 *
 ****************************************************************************/

typedef	struct IDirectPlay8Peer     *PDIRECTPLAY8PEER;
typedef	struct IDirectPlay8Server	*PDIRECTPLAY8SERVER;
typedef	struct IDirectPlay8Client	*PDIRECTPLAY8CLIENT;


/****************************************************************************
 *
 * DirectPlay8 Forward Declarations For External Types
 *
 ****************************************************************************/

typedef struct IDirectPlay8LobbiedApplication	*PDNLOBBIEDAPPLICATION;
typedef struct IDirectPlay8Address              IDirectPlay8Address;

/****************************************************************************
 *
 * DirectPlay8 Callback Functions
 *
 ****************************************************************************/

//
// Callback Function Type Definition
//
typedef HRESULT (WINAPI *PFNDPNMESSAGEHANDLER)(PVOID,DWORD,PVOID);

/****************************************************************************
 *
 * DirectPlay8 Datatypes (Non-Structure / Non-Message)
 *
 ****************************************************************************/

//
// Player IDs.  Used to uniquely identify a player in a session
//
typedef DWORD	DPNID,      *PDPNID;

//
// Used as identifiers for operations
//
typedef	DWORD	DPNHANDLE, *PDPNHANDLE;

/****************************************************************************
 *
 * DirectPlay8 Message Identifiers
 *
 ****************************************************************************/

#define	DPN_MSGID_OFFSET					0xFFFF0000
#define DPN_MSGID_ADD_PLAYER_TO_GROUP		( DPN_MSGID_OFFSET | 0x0001 )
#define DPN_MSGID_APPLICATION_DESC			( DPN_MSGID_OFFSET | 0x0002 )
#define DPN_MSGID_ASYNC_OP_COMPLETE			( DPN_MSGID_OFFSET | 0x0003 )
#define DPN_MSGID_CLIENT_INFO				( DPN_MSGID_OFFSET | 0x0004 )
#define DPN_MSGID_CONNECT_COMPLETE			( DPN_MSGID_OFFSET | 0x0005 )
#define DPN_MSGID_CREATE_GROUP				( DPN_MSGID_OFFSET | 0x0006 )
#define DPN_MSGID_CREATE_PLAYER				( DPN_MSGID_OFFSET | 0x0007 )
#define DPN_MSGID_DESTROY_GROUP				( DPN_MSGID_OFFSET | 0x0008 )
#define DPN_MSGID_DESTROY_PLAYER			( DPN_MSGID_OFFSET | 0x0009 )
#define DPN_MSGID_ENUM_HOSTS_QUERY			( DPN_MSGID_OFFSET | 0x000a )
#define DPN_MSGID_ENUM_HOSTS_RESPONSE		( DPN_MSGID_OFFSET | 0x000b )
#define DPN_MSGID_GROUP_INFO				( DPN_MSGID_OFFSET | 0x000c )
#define DPN_MSGID_HOST_MIGRATE				( DPN_MSGID_OFFSET | 0x000d )
#define DPN_MSGID_INDICATE_CONNECT			( DPN_MSGID_OFFSET | 0x000e )
#define DPN_MSGID_INDICATED_CONNECT_ABORTED	( DPN_MSGID_OFFSET | 0x000f )
#define DPN_MSGID_PEER_INFO					( DPN_MSGID_OFFSET | 0x0010 )
#define DPN_MSGID_RECEIVE					( DPN_MSGID_OFFSET | 0x0011 )
#define DPN_MSGID_REMOVE_PLAYER_FROM_GROUP	( DPN_MSGID_OFFSET | 0x0012 )
#define	DPN_MSGID_RETURN_BUFFER				( DPN_MSGID_OFFSET | 0x0013 )
#define DPN_MSGID_SEND_COMPLETE				( DPN_MSGID_OFFSET | 0x0014 )
#define DPN_MSGID_SERVER_INFO				( DPN_MSGID_OFFSET | 0x0015 )
#define	DPN_MSGID_TERMINATE_SESSION			( DPN_MSGID_OFFSET | 0x0016 )

/****************************************************************************
 *
 * DirectPlay8 Constants
 *
 ****************************************************************************/

#define	DPNID_ALL_PLAYERS_GROUP				0

//
// DESTROY_GROUP reasons
//
#define	DPNDESTROYGROUPREASON_NORMAL				0x0001
#define DPNDESTROYGROUPREASON_AUTODESTRUCTED		0x0002
#define	DPNDESTROYGROUPREASON_SESSIONTERMINATED		0x0003

//
// DESTROY_PLAYER reasons
//
#define DPNDESTROYPLAYERREASON_NORMAL				0x0001
#define DPNDESTROYPLAYERREASON_CONNECTIONLOST		0x0002
#define	DPNDESTROYPLAYERREASON_SESSIONTERMINATED	0x0003
#define	DPNDESTROYPLAYERREASON_HOSTDESTROYEDPLAYER	0x0004

/****************************************************************************
 *
 * DirectPlay8 Flags
 *
 ****************************************************************************/

//
// Asynchronous operation flags (For Async Ops)
//
#define DPNOP_SYNC							0x80000000

//
// Add player to group flags (For AddPlayerToGroup)
//
#define DPNADDPLAYERTOGROUP_SYNC			DPNOP_SYNC

//
// Cancel flags
//
#define	DPNCANCEL_CONNECT					0x0001
#define	DPNCANCEL_ENUM						0x0002
#define	DPNCANCEL_SEND						0x0004
#define	DPNCANCEL_ALL_OPERATIONS			0x8000

//
// Connect flags (For Connect)
//
#define	DPNCONNECT_SYNC						DPNOP_SYNC
#define	DPNCONNECT_OKTOQUERYFORADDRESSING	0x0001

//
// Create group flags (For CreateGroup)
//
#define	DPNCREATEGROUP_SYNC					DPNOP_SYNC

//
// Destroy group flags (For DestroyGroup)
//
#define	DPNDESTROYGROUP_SYNC				DPNOP_SYNC

//
// Enumerate clients and groups flags (For EnumPlayersAndGroups)
//
#define DPNENUM_PLAYERS						0x0001
#define DPNENUM_GROUPS						0x0010

//
// Enum hosts flags (For EnumHosts)
//
#define	DPNENUMHOSTS_SYNC					DPNOP_SYNC
#define	DPNENUMHOSTS_OKTOQUERYFORADDRESSING	0x0001
#define	DPNENUMHOSTS_NOBROADCASTFALLBACK	0x0002

//
// Enum service provider flags (For EnumSP)
//
#define DPNENUMSERVICEPROVIDERS_ALL			0x0001

//
// Get send queue info flags (For GetSendQueueInfo)
//
#define	DPNGETSENDQUEUEINFO_PRIORITY_NORMAL	0x0001
#define	DPNGETSENDQUEUEINFO_PRIORITY_HIGH	0x0002
#define	DPNGETSENDQUEUEINFO_PRIORITY_LOW	0x0004

//
// Group information flags (For Group Info)
//
#define DPNGROUP_AUTODESTRUCT				0x0001

//
// Host flags (For Host)
//
#define	DPNHOST_OKTOQUERYFORADDRESSING		0x0001

//
// Set info
//
#define	DPNINFO_NAME						0x0001
#define	DPNINFO_DATA						0x0002

//
// Initialize flags (For Initialize)
//
#define DPNINITIALIZE_DISABLEPARAMVAL		0x0001

//
// Register Lobby flags
//
#define	DPNLOBBY_REGISTER					0x0001
#define DPNLOBBY_UNREGISTER					0x0002

//
// Player information flags (For Player Info / Player Messages)
//
#define	DPNPLAYER_LOCAL						0x0002
#define	DPNPLAYER_HOST						0x0004

//
// Remove player from group flags (For RemovePlayerFromGroup)
//
#define	DPNREMOVEPLAYERFROMGROUP_SYNC		DPNOP_SYNC

//
// Send flags (For Send/SendTo)
//
#define DPNSEND_SYNC						DPNOP_SYNC
#define DPNSEND_NOCOPY						0x0001
#define DPNSEND_NOCOMPLETE					0x0002
#define DPNSEND_COMPLETEONPROCESS			0x0004
#define DPNSEND_GUARANTEED					0x0008
#define	DPNSEND_NONSEQUENTIAL				0x0010
#define DPNSEND_NOLOOPBACK					0x0020
#define	DPNSEND_PRIORITY_LOW				0x0040
#define	DPNSEND_PRIORITY_HIGH				0x0080

//
// Session Flags (for DPN_APPLICATION_DESC)
//
#define DPNSESSION_CLIENT_SERVER			0x0001
#define DPNSESSION_MIGRATE_HOST				0x0004
#define DPNSESSION_NODPNSVR					0x0040
#define DPNSESSION_REQUIREPASSWORD          0x0080

//
// Set client info flags (For SetClientInfo)
//
#define DPNSETCLIENTINFO_SYNC				DPNOP_SYNC

//
// Set group info flags (For SetGroupInfo)
//
#define DPNSETGROUPINFO_SYNC				DPNOP_SYNC

//
// Set peer info flags (For SetPeerInfo)
//
#define DPNSETPEERINFO_SYNC					DPNOP_SYNC

//
// Set server info flags (For SetServerInfo)
//
#define DPNSETSERVERINFO_SYNC				DPNOP_SYNC

//
// SP capabilities flags
//
#define	DPNSPCAPS_SUPPORTSDPNSRV			0x0001
#define	DPNSPCAPS_SUPPORTSBROADCAST			0x0002
#define	DPNSPCAPS_SUPPORTSALLADAPTERS		0x0004

/****************************************************************************
 *
 * DirectPlay8 Structures (Non-Message)
 *
 ****************************************************************************/

//
// Application description
//
typedef struct	_DPN_APPLICATION_DESC
{
	DWORD	dwSize;							// Size of this structure
	DWORD	dwFlags;						// Flags (DPNSESSION_...)
	GUID	guidInstance;					// Instance GUID
	GUID	guidApplication;				// Application GUID
	DWORD	dwMaxPlayers;					// Maximum # of players allowed (0=no limit)
	DWORD	dwCurrentPlayers;				// Current # of players allowed
	WCHAR	*pwszSessionName;				// Name of the session
	WCHAR	*pwszPassword;					// Password for the session
	PVOID	pvReservedData;					
	DWORD	dwReservedDataSize;
	PVOID	pvApplicationReservedData;
	DWORD	dwApplicationReservedDataSize;
} DPN_APPLICATION_DESC, *PDPN_APPLICATION_DESC;

//
// Generic Buffer Description
//
typedef struct	_BUFFERDESC
{
	DWORD	            dwBufferSize;		
	BYTE * UNALIGNED    pBufferData;		
} BUFFERDESC, DPN_BUFFER_DESC, *PDPN_BUFFER_DESC;

typedef BUFFERDESC	FAR * PBUFFERDESC;

//
// DirectPlay8 capabilities
//
typedef struct	_DPN_CAPS
{
    DWORD   dwSize;							// Size of this structure
	DWORD	dwFlags;						// Flags
    DWORD   dwConnectTimeout;				// ms before a connect request times out
    DWORD   dwConnectRetries;				// # of times to attempt the connection
    DWORD   dwTimeoutUntilKeepAlive;		// ms of inactivity before a keep alive is sent
} DPN_CAPS, *PDPN_CAPS;

// Connection Statistics information

typedef struct _DPN_CONNECTION_INFO
{
    DWORD   dwSize;
    DWORD   dwRoundTripLatencyMS;
    DWORD   dwThroughputBPS;
    DWORD	dwPeakThroughputBPS;

	DWORD	dwBytesSentGuaranteed;
	DWORD	dwPacketsSentGuaranteed;
	DWORD	dwBytesSentNonGuaranteed;
	DWORD	dwPacketsSentNonGuaranteed;

	DWORD	dwBytesRetried;		// Guaranteed only
	DWORD	dwPacketsRetried;	// Guaranteed only
	DWORD	dwBytesDropped;		// Non Guaranteed only
	DWORD	dwPacketsDropped;	// Non Guaranteed only

	DWORD	dwMessagesTransmittedHighPriority;
	DWORD	dwMessagesTimedOutHighPriority;
	DWORD	dwMessagesTransmittedNormalPriority;
	DWORD	dwMessagesTimedOutNormalPriority;
	DWORD	dwMessagesTransmittedLowPriority;
	DWORD	dwMessagesTimedOutLowPriority;

	DWORD	dwBytesReceivedGuaranteed;
	DWORD	dwPacketsReceivedGuaranteed;
	DWORD	dwBytesReceivedNonGuaranteed;
	DWORD	dwPacketsReceivedNonGuaranteed;
	DWORD	dwMessagesReceived;

} DPN_CONNECTION_INFO, *PDPN_CONNECTION_INFO;

//
// Group information strucutre
//
typedef struct	_DPN_GROUP_INFO
{
	DWORD	dwSize;				// size of this structure
	DWORD	dwInfoFlags;		// information contained
	PWSTR	pwszName;			// Unicode Name
	PVOID	pvData;				// data block
	DWORD	dwDataSize;			// size in BYTES of data block
	DWORD	dwGroupFlags;		// group flags (DPNGROUP_...)
} DPN_GROUP_INFO, *PDPN_GROUP_INFO;

//
// Player information structure
//
typedef struct	_DPN_PLAYER_INFO
{
	DWORD	dwSize;				// size of this structure
	DWORD	dwInfoFlags;		// information contained
	PWSTR	pwszName;			// Unicode Name
	PVOID	pvData;				// data block
	DWORD	dwDataSize;			// size in BYTES of data block
	DWORD	dwPlayerFlags;		// player flags (DPNPLAYER_...)
} DPN_PLAYER_INFO, *PDPN_PLAYER_INFO;

typedef struct _DPN_SECURITY_CREDENTIALS	DPN_SECURITY_CREDENTIALS, *PDPN_SECURITY_CREDENTIALS;
typedef struct _DPN_SECURITY_DESC			DPN_SECURITY_DESC, *PDPN_SECURITY_DESC;

//
// Service provider & adapter enumeration structure
//
typedef struct _DPN_SERVICE_PROVIDER_INFO
{
	DWORD		dwFlags;
	GUID		guid;		// SP Guid
	WCHAR		*pwszName;	// Friendly Name
	PVOID		pvReserved;	
	DWORD		dwReserved;
} DPN_SERVICE_PROVIDER_INFO, *PDPN_SERVICE_PROVIDER_INFO;

//
// Service provider caps structure
//
typedef struct _DPN_SP_CAPS
{
	DWORD   dwSize;							// Size of this structure
	DWORD   dwFlags;						// Flags ((DPNSPCAPS_...)
	DWORD   dwNumThreads;					// # of worker threads to use
	DWORD	dwDefaultEnumCount;				// default # of enum requests
	DWORD	dwDefaultEnumRetryInterval;		// default ms between enum requests
	DWORD	dwDefaultEnumTimeout;			// default enum timeout
	DWORD	dwMaxEnumPayloadSize;			// maximum size in bytes for enum payload data
	DWORD	dwBuffersPerThread;				// number of receive buffers per thread
	DWORD	dwSystemBufferSize;				// amount of buffering to do in addition to posted receive buffers
} DPN_SP_CAPS, *PDPN_SP_CAPS;


/****************************************************************************
 *
 * IDirectPlay8 message handler call back structures
 *
 ****************************************************************************/

//
// Add player to group strucutre for message handler
// (DPN_MSGID_ADD_PLAYER_TO_GROUP)
//
typedef struct	_DPNMSG_ADD_PLAYER_TO_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of group
	PVOID	pvGroupContext;		// Group context value
	DPNID	dpnidPlayer;		// DPNID of added player
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP;

//
// Async operation completion structure for message handler
// (DPN_MSGID_ASYNC_OP_COMPLETE)
//
typedef struct	_DPNMSG_ASYNC_OP_COMPLETE
{
	DWORD		dwSize;			// Size of this structure
	DPNHANDLE	hAsyncOp;		// DirectPlay8 async operation handle
	PVOID		pvUserContext;	// User context supplied
	HRESULT		hResultCode;	// HRESULT of operation
} DPNMSG_ASYNC_OP_COMPLETE, *PDPNMSG_ASYNC_OP_COMPLETE;

//
// Client info structure for message handler
// (DPN_MSGID_CLIENT_INFO)
//
typedef struct	_DPNMSG_CLIENT_INFO
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidClient;		// DPNID of client
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_CLIENT_INFO, *PDPNMSG_CLIENT_INFO;

//
// Connect complete structure for message handler
// (DPN_MSGID_CONNECT_COMPLETE)
//
typedef struct	_DPNMSG_CONNECT_COMPLETE
{
	DWORD		dwSize;						// Size of this structure
	DPNHANDLE	hAsyncOp;					// DirectPlay8 Async operation handle
	PVOID		pvUserContext;				// User context supplied at Connect
	HRESULT		hResultCode;				// HRESULT of connection attempt
	PVOID		pvApplicationReplyData;		// Connection reply data from Host/Server
	DWORD		dwApplicationReplyDataSize;	// Size (in bytes) of pvApplicationReplyData
} DPNMSG_CONNECT_COMPLETE, *PDPNMSG_CONNECT_COMPLETE;

//
// Create group structure for message handler
// (DPN_MSGID_CREATE_GROUP)
//
typedef struct	_DPNMSG_CREATE_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of new group
	DPNID	dpnidOwner;			// Owner of newgroup
	PVOID	pvGroupContext;		// Group context value
} DPNMSG_CREATE_GROUP, *PDPNMSG_CREATE_GROUP;

//
// Create player structure for message handler
// (DPN_MSGID_CREATE_PLAYER)
//
typedef struct	_DPNMSG_CREATE_PLAYER
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidPlayer;		// DPNID of new player
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_CREATE_PLAYER, *PDPNMSG_CREATE_PLAYER;

//
// Destroy group structure for message handler
// (DPN_MSGID_DESTROY_GROUP)
//
typedef struct	_DPNMSG_DESTROY_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of destroyed group
	PVOID	pvGroupContext;		// Group context value
	DWORD	dwReason;			// Information only
} DPNMSG_DESTROY_GROUP, *PDPNMSG_DESTROY_GROUP;

//
// Destroy player structure for message handler
// (DPN_MSGID_DESTROY_PLAYER)
//
typedef struct	_DPNMSG_DESTROY_PLAYER
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidPlayer;		// DPNID of leaving player
	PVOID	pvPlayerContext;	// Player context value
	DWORD	dwReason;			// Information only
} DPNMSG_DESTROY_PLAYER, *PDPNMSG_DESTROY_PLAYER;

//
// Enumeration request received structure for message handler
// (DPN_MSGID_ENUM_HOSTS_QUERY)
//
typedef	struct	_DPNMSG_ENUM_HOSTS_QUERY
{
	DWORD				dwSize;                 // Size of this structure.
	IDirectPlay8Address *pAddressSender;        // Address of client who sent the request
	IDirectPlay8Address	*pAddressDevice;        // Address of device request was received on
	PVOID				pvReceivedData;         // Request data (set on client)
	DWORD				dwReceivedDataSize;     // Request data size (set on client)
	DWORD				dwMaxResponseDataSize;	// Max allowable size of enum response
	PVOID				pvResponseData;		    // Optional query repsonse (user set)
	DWORD				dwResponseDataSize;	    // Optional query response size (user set)
	PVOID				pvResponseContext;	    // Optional query response context (user set)
} DPNMSG_ENUM_HOSTS_QUERY, *PDPNMSG_ENUM_HOSTS_QUERY;

//
// Enumeration response received structure for message handler
// (DPN_MSGID_ENUM_HOSTS_RESPONSE)
//
typedef	struct	_DPNMSG_ENUM_HOSTS_RESPONSE
{
	DWORD						dwSize;                     // Size of this structure
	IDirectPlay8Address			*pAddressSender;            // Address of host who responded
	IDirectPlay8Address			*pAddressDevice;            // Device response was received on
	const DPN_APPLICATION_DESC	*pApplicationDescription;   // Application description for the session
	PVOID						pvResponseData;             // Optional response data (set on host)
	DWORD						dwResponseDataSize;         // Optional response data size (set on host)
	PVOID						pvUserContext;              // Context value supplied for enumeration
    DWORD						dwRoundTripLatencyMS;       // Round trip latency in MS
} DPNMSG_ENUM_HOSTS_RESPONSE, *PDPNMSG_ENUM_HOSTS_RESPONSE;

//
// Group info structure for message handler
// (DPN_MSGID_GROUP_INFO)
//
typedef struct	_DPNMSG_GROUP_INFO
{
	DWORD	dwSize;				    // Size of this structure
	DPNID	dpnidGroup;			    // DPNID of group
	PVOID	pvGroupContext;		    // Group context value
} DPNMSG_GROUP_INFO, *PDPNMSG_GROUP_INFO;

//
// Migrate host structure for message handler
// (DPN_MSGID_HOST_MIGRATE)
//
typedef struct	_DPNMSG_HOST_MIGRATE
{
	DWORD	dwSize;				    // Size of this structure
	DPNID	dpnidNewHost;		    // DPNID of new Host player
	PVOID	pvPlayerContext;	    // Player context value
} DPNMSG_HOST_MIGRATE, *PDPNMSG_HOST_MIGRATE;

//
// Indicate connect structure for message handler
// (DPN_MSGID_INDICATE_CONNECT)
//
typedef struct	_DPNMSG_INDICATE_CONNECT
{
	DWORD		dwSize;					// Size of this structure
	PVOID		pvUserConnectData;		// Connecting player data
	DWORD		dwUserConnectDataSize;	// Size (in bytes) of pvUserConnectData
	PVOID		pvReplyData;			// Connection reply data
	DWORD		dwReplyDataSize;		// Size (in bytes) of pvReplyData
	PVOID		pvReplyContext;			// Buffer context for pvReplyData
	PVOID		pvPlayerContext;		// Player context preset
	IDirectPlay8Address	*pAddressPlayer;// Address of connecting player
	IDirectPlay8Address	*pAddressDevice;// Address of device receiving connect attempt
} DPNMSG_INDICATE_CONNECT, *PDPNMSG_INDICATE_CONNECT;

//
// Indicated connect aborted structure for message handler
// (DPN_MSGID_INDICATED_CONNECT_ABORTED)
//
typedef struct	_DPNMSG_INDICATED_CONNECT_ABORTED
{
	DWORD		dwSize;				// Size of this structure
	PVOID		pvPlayerContext;	// Player context preset from DPNMSG_INDICATE_CONNECT
} DPNMSG_INDICATED_CONNECT_ABORTED, *PDPNMSG_INDICATED_CONNECT_ABORTED;

//
// Peer info structure for message handler
// (DPN_MSGID_PEER_INFO)
//
typedef struct	_DPNMSG_PEER_INFO
{
	DWORD	dwSize;				    // Size of this structure
	DPNID	dpnidPeer;			    // DPNID of peer
	PVOID	pvPlayerContext;	    // Player context value
} DPNMSG_PEER_INFO, *PDPNMSG_PEER_INFO;

//
// Receive structure for message handler
// (DPN_MSGID_RECEIVE)
//
typedef struct	_DPNMSG_RECEIVE
{
	DWORD		dwSize;				// Size of this structure
	DPNID		dpnidSender;		// DPNID of sending player
	PVOID		pvPlayerContext;	// Player context value of sending player
	PBYTE		pReceiveData;		// Received data
	DWORD		dwReceiveDataSize;	// Size (in bytes) of pReceiveData
	DPNHANDLE	hBufferHandle;		// Buffer handle for pReceiveData
} DPNMSG_RECEIVE, *PDPNMSG_RECEIVE;

//
// Remove player from group structure for message handler
// (DPN_MSGID_REMOVE_PLAYER_FROM_GROUP)
//
typedef struct	_DPNMSG_REMOVE_PLAYER_FROM_GROUP
{
	DWORD	dwSize;				    // Size of this structure
	DPNID	dpnidGroup;			    // DPNID of group
	PVOID	pvGroupContext;		    // Group context value
	DPNID	dpnidPlayer;		    // DPNID of deleted player
	PVOID	pvPlayerContext;    	// Player context value
} DPNMSG_REMOVE_PLAYER_FROM_GROUP, *PDPNMSG_REMOVE_PLAYER_FROM_GROUP;

//
// Returned buffer structure for message handler
// (DPN_MSGID_RETURN_BUFFER)
//
typedef struct	_DPNMSG_RETURN_BUFFER
{
	DWORD		dwSize;				// Size of this structure
	HRESULT		hResultCode;		// Return value of operation
	PVOID		pvBuffer;			// Buffer being returned
	PVOID		pvUserContext;		// Context associated with buffer
} DPNMSG_RETURN_BUFFER, *PDPNMSG_RETURN_BUFFER;

//
// Send complete structure for message handler
// (DPN_MSGID_SEND_COMPLETE)
//
typedef struct	_DPNMSG_SEND_COMPLETE
{
	DWORD		dwSize;				// Size of this structure
	DPNHANDLE	hAsyncOp;			// DirectPlay8 Async operation handle
	PVOID		pvUserContext;		// User context supplied at Send/SendTo
	HRESULT		hResultCode;		// HRESULT of send
	DWORD		dwSendTime;			// Send time in ms
} DPNMSG_SEND_COMPLETE, *PDPNMSG_SEND_COMPLETE;

//
// Server info structure for message handler
// (DPN_MSGID_SERVER_INFO)
//
typedef struct	_DPNMSG_SERVER_INFO
{
	DWORD	dwSize;				    // Size of this structure
	DPNID	dpnidServer;		    // DPNID of server
	PVOID	pvPlayerContext;	    // Player context value
} DPNMSG_SERVER_INFO, *PDPNMSG_SERVER_INFO;

//
// Terminated session structure for message handler
// (DPN_MSGID_TERMINATE_SESSION)
//
typedef struct	_DPNMSG_TERMINATE_SESSION
{
	DWORD		dwSize;				// Size of this structure
	HRESULT		hResultCode;		// Reason
	PVOID		pvTerminateData;	// Data passed from Host/Server
	DWORD		dwTerminateDataSize;// Size (in bytes) of pvTerminateData
} DPNMSG_TERMINATE_SESSION, *PDPNMSG_TERMINATE_SESSION;


/****************************************************************************
 *
 * DirectPlay8 Functions
 *
 ****************************************************************************/

extern HRESULT WINAPI DirectPlay8Create( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown);

/****************************************************************************
 *
 * DirectPlay8 Application Interfaces
 *
 ****************************************************************************/

//
// COM definition for DirectPlay8 Client interface
//
#undef INTERFACE				// External COM Implementation
#define INTERFACE IDirectPlay8Client
DECLARE_INTERFACE_(IDirectPlay8Client,IUnknown)
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface)			(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef)			(THIS) PURE;
	STDMETHOD_(ULONG,Release)			(THIS) PURE;
	/*** IDirectPlay8Client methods ***/
	STDMETHOD(Initialize)				(THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
	STDMETHOD(EnumServiceProviders)		(THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, PDWORD const pcbEnumData, PDWORD const pcReturned, const DWORD dwFlags) PURE;
	STDMETHOD(EnumHosts)				(THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(CancelAsyncOperation)		(THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(Connect)					(THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(Send)						(THIS_ const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetSendQueueInfo)			(THIS_ DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
	STDMETHOD(GetApplicationDesc)		(THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
	STDMETHOD(SetClientInfo)			(THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(GetServerInfo)			(THIS_ DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
	STDMETHOD(GetServerAddress)			(THIS_ IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE;
	STDMETHOD(Close)					(THIS_ const DWORD dwFlags) PURE;
	STDMETHOD(ReturnBuffer)				(THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetCaps)					(THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
	STDMETHOD(SetCaps)					(THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
    STDMETHOD(SetSPCaps)                (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
    STDMETHOD(GetSPCaps)                (THIS_ const GUID * const pguidSP,DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
    STDMETHOD(GetConnectionInfo)        (THIS_ DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
	STDMETHOD(RegisterLobby)			(THIS_ const DPNHANDLE dpnHandle, IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
};

//
// COM definition for DirectPlay8 Server interface
//
#undef INTERFACE				// External COM Implementation
#define INTERFACE IDirectPlay8Server
DECLARE_INTERFACE_(IDirectPlay8Server,IUnknown)
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface)			(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef)			(THIS) PURE;
	STDMETHOD_(ULONG,Release)			(THIS) PURE;
	/*** IDirectPlay8Server methods ***/
	STDMETHOD(Initialize)				(THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
	STDMETHOD(EnumServiceProviders)		(THIS_ const GUID *const pguidServiceProvider,const GUID *const pguidApplication,DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer,PDWORD const pcbEnumData,PDWORD const pcReturned,const DWORD dwFlags) PURE;
	STDMETHOD(CancelAsyncOperation)		(THIS_ const DPNHANDLE hAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetSendQueueInfo)			(THIS_ const DPNID dpnid,DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
	STDMETHOD(GetApplicationDesc)		(THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
	STDMETHOD(SetServerInfo)			(THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(GetClientInfo)			(THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
	STDMETHOD(GetClientAddress)			(THIS_ const DPNID dpnid,IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE;
	STDMETHOD(GetLocalHostAddresses)	(THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE;
	STDMETHOD(SetApplicationDesc)		(THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE;
	STDMETHOD(Host)						(THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE;
	STDMETHOD(SendTo)					(THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(CreateGroup)				(THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(DestroyGroup)				(THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(AddPlayerToGroup)			(THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(RemovePlayerFromGroup)	(THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(SetGroupInfo)				(THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(GetGroupInfo)				(THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
	STDMETHOD(EnumPlayersAndGroups)		(THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
	STDMETHOD(EnumGroupMembers)			(THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
	STDMETHOD(Close)					(THIS_ const DWORD dwFlags) PURE;
	STDMETHOD(DestroyClient)			(THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE;
	STDMETHOD(ReturnBuffer)				(THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetPlayerContext)			(THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE;
	STDMETHOD(GetGroupContext)			(THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE;
	STDMETHOD(GetCaps)					(THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
	STDMETHOD(SetCaps)					(THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
    STDMETHOD(SetSPCaps)                (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
    STDMETHOD(GetSPCaps)                (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
    STDMETHOD(GetConnectionInfo)        (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
	STDMETHOD(RegisterLobby)			(THIS_ const DPNHANDLE dpnHandle, IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
};

//
// COM definition for DirectPlay8 Peer interface
//
#undef INTERFACE				// External COM Implementation
#define INTERFACE IDirectPlay8Peer
DECLARE_INTERFACE_(IDirectPlay8Peer,IUnknown)
{
	/*** IUnknown methods ***/
	STDMETHOD(QueryInterface)			(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
	STDMETHOD_(ULONG,AddRef)			(THIS) PURE;
	STDMETHOD_(ULONG,Release)			(THIS) PURE;
	/*** IDirectPlay8Peer methods ***/
	STDMETHOD(Initialize)				(THIS_ PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags) PURE;
	STDMETHOD(EnumServiceProviders)		(THIS_ const GUID *const pguidServiceProvider, const GUID *const pguidApplication, DPN_SERVICE_PROVIDER_INFO *const pSPInfoBuffer, DWORD *const pcbEnumData, DWORD *const pcReturned, const DWORD dwFlags) PURE;
	STDMETHOD(CancelAsyncOperation)		(THIS_ const DPNHANDLE hAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(Connect)					(THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address *const pHostAddr,IDirectPlay8Address *const pDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,const void *const pvUserConnectData,const DWORD dwUserConnectDataSize,void *const pvPlayerContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(SendTo)					(THIS_ const DPNID dpnid,const DPN_BUFFER_DESC *const prgBufferDesc,const DWORD cBufferDesc,const DWORD dwTimeOut,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetSendQueueInfo)			(THIS_ const DPNID dpnid, DWORD *const pdwNumMsgs, DWORD *const pdwNumBytes, const DWORD dwFlags) PURE;
	STDMETHOD(Host)						(THIS_ const DPN_APPLICATION_DESC *const pdnAppDesc,IDirectPlay8Address **const prgpDeviceInfo,const DWORD cDeviceInfo,const DPN_SECURITY_DESC *const pdnSecurity,const DPN_SECURITY_CREDENTIALS *const pdnCredentials,void *const pvPlayerContext,const DWORD dwFlags) PURE;
	STDMETHOD(GetApplicationDesc)		(THIS_ DPN_APPLICATION_DESC *const pAppDescBuffer, DWORD *const pcbDataSize, const DWORD dwFlags) PURE;
	STDMETHOD(SetApplicationDesc)		(THIS_ const DPN_APPLICATION_DESC *const pad, const DWORD dwFlags) PURE;
	STDMETHOD(CreateGroup)				(THIS_ const DPN_GROUP_INFO *const pdpnGroupInfo,void *const pvGroupContext,void *const pvAsyncContext,DPNHANDLE *const phAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(DestroyGroup)				(THIS_ const DPNID idGroup, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(AddPlayerToGroup)			(THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(RemovePlayerFromGroup)	(THIS_ const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(SetGroupInfo)				(THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(GetGroupInfo)				(THIS_ const DPNID dpnid,DPN_GROUP_INFO *const pdpnGroupInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
	STDMETHOD(EnumPlayersAndGroups)		(THIS_ DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
	STDMETHOD(EnumGroupMembers)			(THIS_ const DPNID dpnid, DPNID *const prgdpnid, DWORD *const pcdpnid, const DWORD dwFlags) PURE;
	STDMETHOD(SetPeerInfo)				(THIS_ const DPN_PLAYER_INFO *const pdpnPlayerInfo,PVOID const pvAsyncContext,DPNHANDLE *const phAsyncHandle, const DWORD dwFlags) PURE;
	STDMETHOD(GetPeerInfo)				(THIS_ const DPNID dpnid,DPN_PLAYER_INFO *const pdpnPlayerInfo,DWORD *const pdwSize,const DWORD dwFlags) PURE;
	STDMETHOD(GetPeerAddress)			(THIS_ const DPNID dpnid,IDirectPlay8Address **const pAddress,const DWORD dwFlags) PURE;
	STDMETHOD(GetLocalHostAddresses)	(THIS_ IDirectPlay8Address **const prgpAddress,DWORD *const pcAddress,const DWORD dwFlags) PURE;
	STDMETHOD(Close)					(THIS_ const DWORD dwFlags) PURE;
	STDMETHOD(EnumHosts)				(THIS_ PDPN_APPLICATION_DESC const pApplicationDesc,IDirectPlay8Address *const pAddrHost,IDirectPlay8Address *const pDeviceInfo,PVOID const pUserEnumData,const DWORD dwUserEnumDataSize,const DWORD dwEnumCount,const DWORD dwRetryInterval,const DWORD dwTimeOut,PVOID const pvUserContext,DPNHANDLE *const pAsyncHandle,const DWORD dwFlags) PURE;
	STDMETHOD(DestroyPeer)				(THIS_ const DPNID dpnidClient, const void *const pvDestroyData, const DWORD dwDestroyDataSize, const DWORD dwFlags) PURE;
	STDMETHOD(ReturnBuffer)				(THIS_ const DPNHANDLE hBufferHandle,const DWORD dwFlags) PURE;
	STDMETHOD(GetPlayerContext)			(THIS_ const DPNID dpnid,PVOID *const ppvPlayerContext,const DWORD dwFlags) PURE;
	STDMETHOD(GetGroupContext)			(THIS_ const DPNID dpnid,PVOID *const ppvGroupContext,const DWORD dwFlags) PURE;
	STDMETHOD(GetCaps)					(THIS_ DPN_CAPS *const pdpCaps,const DWORD dwFlags) PURE;
	STDMETHOD(SetCaps)					(THIS_ const DPN_CAPS *const pdpCaps, const DWORD dwFlags) PURE;
    STDMETHOD(SetSPCaps)                (THIS_ const GUID * const pguidSP, const DPN_SP_CAPS *const pdpspCaps, const DWORD dwFlags ) PURE;
    STDMETHOD(GetSPCaps)                (THIS_ const GUID * const pguidSP, DPN_SP_CAPS *const pdpspCaps,const DWORD dwFlags) PURE;
    STDMETHOD(GetConnectionInfo)        (THIS_ const DPNID dpnid, DPN_CONNECTION_INFO *const pdpConnectionInfo,const DWORD dwFlags) PURE;
	STDMETHOD(RegisterLobby)			(THIS_ const DPNHANDLE dpnHandle, IDirectPlay8LobbiedApplication *const pIDP8LobbiedApplication,const DWORD dwFlags) PURE;
	STDMETHOD(TerminateSession)			(THIS_ void *const pvTerminateData,const DWORD dwTerminateDataSize,const DWORD dwFlags) PURE;
};


/****************************************************************************
 *
 * IDirectPlay8 application interface macros
 *
 ****************************************************************************/

#if !defined(__cplusplus) || defined(CINTERFACE)

#define	IDirectPlay8Client_QueryInterface(p,a,b)				(p)->lpVtbl->QueryInterface(p,a,b)
#define	IDirectPlay8Client_AddRef(p)							(p)->lpVtbl->AddRef(p)
#define	IDirectPlay8Client_Release(p)							(p)->lpVtbl->Release(p)
#define	IDirectPlay8Client_Initialize(p,a,b,c)					(p)->lpVtbl->Initialize(p,a,b,c)
#define	IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
#define	IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)	(p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Client_CancelAsyncOperation(p,a,b)			(p)->lpVtbl->CancelAsyncOperation(p,a,b)
#define	IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j)		(p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j)
#define	IDirectPlay8Client_Send(p,a,b,c,d,e,f)					(p)->lpVtbl->Send(p,a,b,c,d,e,f)
#define	IDirectPlay8Client_GetSendQueueInfo(p,a,b,c)			(p)->lpVtbl->GetSendQueueInfo(p,a,b,c)
#define	IDirectPlay8Client_GetApplicationDesc(p,a,b,c)			(p)->lpVtbl->GetApplicationDesc(p,a,b,c)
#define	IDirectPlay8Client_SetClientInfo(p,a,b,c,d)				(p)->lpVtbl->SetClientInfo(p,a,b,c,d)
#define	IDirectPlay8Client_GetServerInfo(p,a,b,c)				(p)->lpVtbl->GetServerInfo(p,a,b,c)
#define	IDirectPlay8Client_GetServerAddress(p,a,b)				(p)->lpVtbl->GetServerAddress(p,a,b)
#define	IDirectPlay8Client_Close(p,a)							(p)->lpVtbl->Close(p,a)
#define	IDirectPlay8Client_ReturnBuffer(p,a,b)					(p)->lpVtbl->ReturnBuffer(p,a,b)
#define	IDirectPlay8Client_GetCaps(p,a,b)						(p)->lpVtbl->GetCaps(p,a,b)
#define	IDirectPlay8Client_SetCaps(p,a,b)						(p)->lpVtbl->SetCaps(p,a,b)
#define	IDirectPlay8Client_SetSPCaps(p,a,b,c)					(p)->lpVtbl->SetSPCaps(p,a,b,c)
#define	IDirectPlay8Client_GetSPCaps(p,a,b,c)					(p)->lpVtbl->GetSPCaps(p,a,b,c)
#define	IDirectPlay8Client_GetConnectionInfo(p,a,b)				(p)->lpVtbl->GetConnectionInfo(p,a,b)
#define	IDirectPlay8Client_RegisterLobby(p,a,b,c)				(p)->lpVtbl->RegisterLobby(p,a,b,c)

#define	IDirectPlay8Server_QueryInterface(p,a,b)				(p)->lpVtbl->QueryInterface(p,a,b)
#define	IDirectPlay8Server_AddRef(p)							(p)->lpVtbl->AddRef(p)
#define	IDirectPlay8Server_Release(p)							(p)->lpVtbl->Release(p)
#define	IDirectPlay8Server_Initialize(p,a,b,c)					(p)->lpVtbl->Initialize(p,a,b,c)
#define	IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
#define	IDirectPlay8Server_CancelAsyncOperation(p,a,b)			(p)->lpVtbl->CancelAsyncOperation(p,a,b)
#define	IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d)			(p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d)
#define	IDirectPlay8Server_GetApplicationDesc(p,a,b,c)			(p)->lpVtbl->GetApplicationDesc(p,a,b,c)
#define	IDirectPlay8Server_SetServerInfo(p,a,b,c,d)				(p)->lpVtbl->SetServerInfo(p,a,b,c,d)
#define	IDirectPlay8Server_GetClientInfo(p,a,b,c,d)				(p)->lpVtbl->GetClientInfo(p,a,b,c,d)
#define	IDirectPlay8Server_GetClientAddress(p,a,b,c)			(p)->lpVtbl->GetClientAddress(p,a,b,c)
#define	IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c)		(p)->lpVtbl->GetLocalHostAddresses(p,a,b,c)
#define	IDirectPlay8Server_SetApplicationDesc(p,a,b)			(p)->lpVtbl->SetApplicationDesc(p,a,b)
#define	IDirectPlay8Server_Host(p,a,b,c,d,e,f,g)				(p)->lpVtbl->Host(p,a,b,c,d,e,f,g)
#define	IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g)				(p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g)
#define	IDirectPlay8Server_CreateGroup(p,a,b,c,d,e)				(p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define	IDirectPlay8Server_DestroyGroup(p,a,b,c,d)				(p)->lpVtbl->DestroyGroup(p,a,b,c,d)
#define	IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e)		(p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e)
#define	IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e)	(p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e)
#define	IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e)			(p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e)
#define	IDirectPlay8Server_GetGroupInfo(p,a,b,c,d)				(p)->lpVtbl->GetGroupInfo(p,a,b,c,d)
#define	IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c)		(p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c)
#define	IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d)			(p)->lpVtbl->EnumGroupMembers(p,a,b,c,d)
#define	IDirectPlay8Server_Close(p,a)							(p)->lpVtbl->Close(p,a)
#define	IDirectPlay8Server_DestroyClient(p,a,b,c,d)				(p)->lpVtbl->DestroyClient(p,a,b,c,d)
#define	IDirectPlay8Server_ReturnBuffer(p,a,b)					(p)->lpVtbl->ReturnBuffer(p,a,b)
#define	IDirectPlay8Server_GetPlayerContext(p,a,b,c)			(p)->lpVtbl->GetPlayerContext(p,a,b,c)
#define	IDirectPlay8Server_GetGroupContext(p,a,b,c)				(p)->lpVtbl->GetGroupContext(p,a,b,c)
#define	IDirectPlay8Server_GetCaps(p,a,b)						(p)->lpVtbl->GetCaps(p,a,b)
#define	IDirectPlay8Server_SetCaps(p,a,b)						(p)->lpVtbl->SetCaps(p,a,b)
#define	IDirectPlay8Server_SetSPCaps(p,a,b,c)					(p)->lpVtbl->SetSPCaps(p,a,b,c)
#define	IDirectPlay8Server_GetSPCaps(p,a,b,c)					(p)->lpVtbl->GetSPCaps(p,a,b,c)
#define	IDirectPlay8Server_GetConnectionInfo(p,a,b,c)			(p)->lpVtbl->GetConnectionInfo(p,a,b,c)
#define	IDirectPlay8Server_RegisterLobby(p,a,b,c)				(p)->lpVtbl->RegisterLobby(p,a,b,c)

#define	IDirectPlay8Peer_QueryInterface(p,a,b)					(p)->lpVtbl->QueryInterface(p,a,b)
#define	IDirectPlay8Peer_AddRef(p)								(p)->lpVtbl->AddRef(p)
#define	IDirectPlay8Peer_Release(p)								(p)->lpVtbl->Release(p)
#define	IDirectPlay8Peer_Initialize(p,a,b,c)					(p)->lpVtbl->Initialize(p,a,b,c)
#define	IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->lpVtbl->EnumServiceProviders(p,a,b,c,d,e,f)
#define	IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)		(p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)

#define	IDirectPlay8Peer_CancelAsyncOperation(p,a,b)			(p)->lpVtbl->CancelAsyncOperation(p,a,b)
#define	IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k)		(p)->lpVtbl->Connect(p,a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g)				(p)->lpVtbl->SendTo(p,a,b,c,d,e,f,g)
#define	IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d)			(p)->lpVtbl->GetSendQueueInfo(p,a,b,c,d)
#define	IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g)					(p)->lpVtbl->Host(p,a,b,c,d,e,f,g)
#define	IDirectPlay8Peer_GetApplicationDesc(p,a,b,c)			(p)->lpVtbl->GetApplicationDesc(p,a,b,c)
#define	IDirectPlay8Peer_SetApplicationDesc(p,a,b)				(p)->lpVtbl->SetApplicationDesc(p,a,b)
#define	IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e)				(p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define	IDirectPlay8Peer_DestroyGroup(p,a,b,c,d)				(p)->lpVtbl->DestroyGroup(p,a,b,c,d)
#define	IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e)			(p)->lpVtbl->AddPlayerToGroup(p,a,b,c,d,e)
#define	IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e)		(p)->lpVtbl->RemovePlayerFromGroup(p,a,b,c,d,e)
#define	IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e)				(p)->lpVtbl->SetGroupInfo(p,a,b,c,d,e)
#define	IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d)				(p)->lpVtbl->GetGroupInfo(p,a,b,c,d)
#define	IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c)			(p)->lpVtbl->EnumPlayersAndGroups(p,a,b,c)
#define	IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d)			(p)->lpVtbl->EnumGroupMembers(p,a,b,c,d)
#define	IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d)					(p)->lpVtbl->SetPeerInfo(p,a,b,c,d)
#define	IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d)					(p)->lpVtbl->GetPeerInfo(p,a,b,c,d)
#define	IDirectPlay8Peer_GetPeerAddress(p,a,b,c)				(p)->lpVtbl->GetPeerAddress(p,a,b,c)
#define	IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c)			(p)->lpVtbl->GetLocalHostAddresses(p,a,b,c)
#define	IDirectPlay8Peer_Close(p,a)								(p)->lpVtbl->Close(p,a)
#define	IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)	    (p)->lpVtbl->EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Peer_DestroyPeer(p,a,b,c,d)					(p)->lpVtbl->DestroyPeer(p,a,b,c,d)
#define	IDirectPlay8Peer_ReturnBuffer(p,a,b)					(p)->lpVtbl->ReturnBuffer(p,a,b)
#define	IDirectPlay8Peer_GetPlayerContext(p,a,b,c)				(p)->lpVtbl->GetPlayerContext(p,a,b,c)
#define	IDirectPlay8Peer_GetGroupContext(p,a,b,c)				(p)->lpVtbl->GetGroupContext(p,a,b,c)
#define	IDirectPlay8Peer_GetCaps(p,a,b)							(p)->lpVtbl->GetCaps(p,a,b)
#define	IDirectPlay8Peer_SetCaps(p,a,b)							(p)->lpVtbl->SetCaps(p,a,b)
#define	IDirectPlay8Peer_SetSPCaps(p,a,b,c)						(p)->lpVtbl->SetSPCaps(p,a,b,c)
#define	IDirectPlay8Peer_GetSPCaps(p,a,b,c)						(p)->lpVtbl->GetSPCaps(p,a,b,c)
#define	IDirectPlay8Peer_GetConnectionInfo(p,a,b,c)				(p)->lpVtbl->GetConnectionInfo(p,a,b,c)
#define	IDirectPlay8Peer_RegisterLobby(p,a,b,c)				    (p)->lpVtbl->RegisterLobby(p,a,b,c)
#define	IDirectPlay8Peer_TerminateSession(p,a,b,c)				(p)->lpVtbl->TerminateSession(p,a,b,c)

#else /* C++ */

#define	IDirectPlay8Client_QueryInterface(p,a,b)				(p)->QueryInterface(a,b)
#define	IDirectPlay8Client_AddRef(p)							(p)->AddRef()
#define	IDirectPlay8Client_Release(p)							(p)->Release()
#define	IDirectPlay8Client_Initialize(p,a,b,c)					(p)->Initialize(a,b,c)
#define	IDirectPlay8Client_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->EnumServiceProviders(a,b,c,d,e,f)
#define	IDirectPlay8Client_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)	(p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Client_CancelAsyncOperation(p,a,b)			(p)->CancelAsyncOperation(a,b)
#define	IDirectPlay8Client_Connect(p,a,b,c,d,e,f,g,h,i,j)		(p)->Connect(a,b,c,d,e,f,g,h,i,j)
#define	IDirectPlay8Client_Send(p,a,b,c,d,e,f)					(p)->Send(a,b,c,d,e,f)
#define	IDirectPlay8Client_GetSendQueueInfo(p,a,b,c)			(p)->GetSendQueueInfo(a,b,c)
#define	IDirectPlay8Client_GetApplicationDesc(p,a,b,c)			(p)->GetApplicationDesc(a,b,c)
#define	IDirectPlay8Client_SetClientInfo(p,a,b,c,d)				(p)->SetClientInfo(a,b,c,d)
#define	IDirectPlay8Client_GetServerInfo(p,a,b,c)				(p)->GetServerInfo(a,b,c)
#define	IDirectPlay8Client_GetServerAddress(p,a,b)				(p)->GetServerAddress(a,b)
#define	IDirectPlay8Client_Close(p,a)							(p)->Close(a)
#define	IDirectPlay8Client_ReturnBuffer(p,a,b)					(p)->ReturnBuffer(a,b)
#define	IDirectPlay8Client_GetCaps(p,a,b)						(p)->GetCaps(a,b)
#define	IDirectPlay8Client_SetCaps(p,a,b)						(p)->SetCaps(a,b)
#define	IDirectPlay8Client_SetSPCaps(p,a,b,c)					(p)->SetSPCaps(a,b,c)
#define	IDirectPlay8Client_GetSPCaps(p,a,b,c)					(p)->GetSPCaps(a,b,c)
#define	IDirectPlay8Client_GetConnectionInfo(p,a,b)				(p)->GetConnectionInfo(a,b)
#define	IDirectPlay8Client_RegisterLobby(p,a,b,c)				(p)->RegisterLobby(a,b,c)

#define	IDirectPlay8Server_QueryInterface(p,a,b)				(p)->QueryInterface(a,b)
#define	IDirectPlay8Server_AddRef(p)							(p)->AddRef()
#define	IDirectPlay8Server_Release(p)							(p)->Release()
#define	IDirectPlay8Server_Initialize(p,a,b,c)					(p)->Initialize(a,b,c)
#define	IDirectPlay8Server_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->EnumServiceProviders(a,b,c,d,e,f)
#define	IDirectPlay8Server_CancelAsyncOperation(p,a,b)			(p)->CancelAsyncOperation(a,b)
#define	IDirectPlay8Server_GetSendQueueInfo(p,a,b,c,d)			(p)->GetSendQueueInfo(a,b,c,d)
#define	IDirectPlay8Server_GetApplicationDesc(p,a,b,c)			(p)->GetApplicationDesc(a,b,c)
#define	IDirectPlay8Server_SetServerInfo(p,a,b,c,d)				(p)->SetServerInfo(a,b,c,d)
#define	IDirectPlay8Server_GetClientInfo(p,a,b,c,d)				(p)->GetClientInfo(a,b,c,d)
#define	IDirectPlay8Server_GetClientAddress(p,a,b,c)			(p)->GetClientAddress(a,b,c)
#define	IDirectPlay8Server_GetLocalHostAddresses(p,a,b,c)		(p)->GetLocalHostAddresses(a,b,c)
#define	IDirectPlay8Server_SetApplicationDesc(p,a,b)			(p)->SetApplicationDesc(a,b)
#define	IDirectPlay8Server_Host(p,a,b,c,d,e,f,g)				(p)->Host(a,b,c,d,e,f,g)
#define	IDirectPlay8Server_SendTo(p,a,b,c,d,e,f,g)				(p)->SendTo(a,b,c,d,e,f,g)
#define	IDirectPlay8Server_CreateGroup(p,a,b,c,d,e)				(p)->CreateGroup(a,b,c,d,e)
#define	IDirectPlay8Server_DestroyGroup(p,a,b,c,d)				(p)->DestroyGroup(a,b,c,d)
#define	IDirectPlay8Server_AddPlayerToGroup(p,a,b,c,d,e)		(p)->AddPlayerToGroup(a,b,c,d,e)
#define	IDirectPlay8Server_RemovePlayerFromGroup(p,a,b,c,d,e)	(p)->RemovePlayerFromGroup(a,b,c,d,e)
#define	IDirectPlay8Server_SetGroupInfo(p,a,b,c,d,e)			(p)->SetGroupInfo(a,b,c,d,e)
#define	IDirectPlay8Server_GetGroupInfo(p,a,b,c,d)				(p)->GetGroupInfo(a,b,c,d)
#define	IDirectPlay8Server_EnumPlayersAndGroups(p,a,b,c)		(p)->EnumPlayersAndGroups(a,b,c)
#define	IDirectPlay8Server_EnumGroupMembers(p,a,b,c,d)			(p)->EnumGroupMembers(a,b,c,d)
#define	IDirectPlay8Server_Close(p,a)							(p)->Close(a)
#define	IDirectPlay8Server_DestroyClient(p,a,b,c,d)				(p)->DestroyClient(a,b,c,d)
#define	IDirectPlay8Server_ReturnBuffer(p,a,b)					(p)->ReturnBuffer(a,b)
#define	IDirectPlay8Server_GetPlayerContext(p,a,b,c)			(p)->GetPlayerContext(a,b,c)
#define	IDirectPlay8Server_GetGroupContext(p,a,b,c)				(p)->GetGroupContext(a,b,c)
#define	IDirectPlay8Server_GetCaps(p,a,b)						(p)->GetCaps(a,b)
#define	IDirectPlay8Server_SetCaps(p,a,b)						(p)->SetCaps(a,b)
#define	IDirectPlay8Server_SetSPCaps(p,a,b,c)					(p)->SetSPCaps(a,b,c)
#define	IDirectPlay8Server_GetSPCaps(p,a,b,c)					(p)->GetSPCaps(a,b,c)
#define	IDirectPlay8Server_GetConnectionInfo(p,a,b,c)			(p)->GetConnectionInfo(a,b,c)
#define	IDirectPlay8Server_RegisterLobby(p,a,b,c)				(p)->RegisterLobby(a,b,c)

#define	IDirectPlay8Peer_QueryInterface(p,a,b)					(p)->QueryInterface(a,b)
#define	IDirectPlay8Peer_AddRef(p)								(p)->AddRef()
#define	IDirectPlay8Peer_Release(p)								(p)->Release()
#define	IDirectPlay8Peer_Initialize(p,a,b,c)					(p)->Initialize(a,b,c)
#define	IDirectPlay8Peer_EnumServiceProviders(p,a,b,c,d,e,f)	(p)->EnumServiceProviders(a,b,c,d,e,f)
#define	IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)		(p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Peer_CancelAsyncOperation(p,a,b)			(p)->CancelAsyncOperation(a,b)
#define	IDirectPlay8Peer_Connect(p,a,b,c,d,e,f,g,h,i,j,k)		(p)->Connect(a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Peer_SendTo(p,a,b,c,d,e,f,g)				(p)->SendTo(a,b,c,d,e,f,g)
#define	IDirectPlay8Peer_GetSendQueueInfo(p,a,b,c,d)			(p)->GetSendQueueInfo(a,b,c,d)
#define	IDirectPlay8Peer_Host(p,a,b,c,d,e,f,g)					(p)->Host(a,b,c,d,e,f,g)
#define	IDirectPlay8Peer_GetApplicationDesc(p,a,b,c)			(p)->GetApplicationDesc(a,b,c)
#define	IDirectPlay8Peer_SetApplicationDesc(p,a,b)				(p)->SetApplicationDesc(a,b)
#define	IDirectPlay8Peer_CreateGroup(p,a,b,c,d,e)				(p)->CreateGroup(a,b,c,d,e)
#define	IDirectPlay8Peer_DestroyGroup(p,a,b,c,d)				(p)->DestroyGroup(a,b,c,d)
#define	IDirectPlay8Peer_AddPlayerToGroup(p,a,b,c,d,e)			(p)->AddPlayerToGroup(a,b,c,d,e)
#define	IDirectPlay8Peer_RemovePlayerFromGroup(p,a,b,c,d,e)		(p)->RemovePlayerFromGroup(a,b,c,d,e)
#define	IDirectPlay8Peer_SetGroupInfo(p,a,b,c,d,e)				(p)->SetGroupInfo(a,b,c,d,e)
#define	IDirectPlay8Peer_GetGroupInfo(p,a,b,c,d)				(p)->GetGroupInfo(a,b,c,d)
#define	IDirectPlay8Peer_EnumPlayersAndGroups(p,a,b,c)			(p)->EnumPlayersAndGroups(a,b,c)
#define	IDirectPlay8Peer_EnumGroupMembers(p,a,b,c,d)			(p)->EnumGroupMembers(a,b,c,d)
#define	IDirectPlay8Peer_SetPeerInfo(p,a,b,c,d)					(p)->SetPeerInfo(a,b,c,d)
#define	IDirectPlay8Peer_GetPeerInfo(p,a,b,c,d)					(p)->GetPeerInfo(a,b,c,d)
#define	IDirectPlay8Peer_GetPeerAddress(p,a,b,c)				(p)->GetPeerAddress(a,b,c)
#define	IDirectPlay8Peer_GetLocalHostAddresses(p,a,b,c)			(p)->GetLocalHostAddresses(a,b,c)
#define	IDirectPlay8Peer_Close(p,a)								(p)->Close(a)
#define	IDirectPlay8Peer_EnumHosts(p,a,b,c,d,e,f,g,h,i,j,k)	    (p)->EnumHosts(a,b,c,d,e,f,g,h,i,j,k)
#define	IDirectPlay8Peer_DestroyPeer(p,a,b,c,d)					(p)->DestroyPeer(a,b,c,d)
#define	IDirectPlay8Peer_ReturnBuffer(p,a,b)					(p)->ReturnBuffer(a,b)
#define	IDirectPlay8Peer_GetPlayerContext(p,a,b,c)				(p)->GetPlayerContext(a,b,c)
#define	IDirectPlay8Peer_GetGroupContext(p,a,b,c)				(p)->GetGroupContext(a,b,c)
#define	IDirectPlay8Peer_GetCaps(p,a,b)							(p)->GetCaps(a,b)
#define	IDirectPlay8Peer_SetCaps(p,a,b)							(p)->SetCaps(a,b)
#define	IDirectPlay8Peer_SetSPCaps(p,a,b,c)						(p)->SetSPCaps(a,b,c)
#define	IDirectPlay8Peer_GetSPCaps(p,a,b,c)						(p)->GetSPCaps(a,b,c)
#define	IDirectPlay8Peer_GetConnectionInfo(p,a,b,c)				(p)->GetConnectionInfo(a,b,c)
#define	IDirectPlay8Peer_RegisterLobby(p,a,b,c)					(p)->RegisterLobby(a,b,c)
#define	IDirectPlay8Peer_TerminateSession(p,a,b,c)				(p)->TerminateSession(a,b,c)

#endif

/****************************************************************************
 *
 * DIRECTPLAY8 ERRORS
 *
 * Errors are represented by negative values and cannot be combined.
 *
 ****************************************************************************/

#define _DPN_FACILITY_CODE	0x015
#define _DPNHRESULT_BASE		0x8000
#define MAKE_DPNHRESULT( code )			MAKE_HRESULT( 1, _DPN_FACILITY_CODE, ( code + _DPNHRESULT_BASE ) )

#define DPN_OK							S_OK

#define DPNSUCCESS_EQUAL                MAKE_HRESULT( 0, _DPN_FACILITY_CODE, ( 0x5 + _DPNHRESULT_BASE ) )
#define DPNSUCCESS_NOTEQUAL             MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0A + _DPNHRESULT_BASE ) )
#define DPNSUCCESS_PENDING				MAKE_HRESULT( 0, _DPN_FACILITY_CODE, (0x0e + _DPNHRESULT_BASE ) )

#define DPNERR_ABORTED					MAKE_DPNHRESULT(  0x30 )
#define DPNERR_ADDRESSING				MAKE_DPNHRESULT(  0x40 )
#define	DPNERR_ALREADYCLOSING			MAKE_DPNHRESULT(  0x50 )
#define DPNERR_ALREADYCONNECTED			MAKE_DPNHRESULT(  0x60 )
#define DPNERR_ALREADYDISCONNECTING		MAKE_DPNHRESULT(  0x70 )
#define DPNERR_ALREADYINITIALIZED		MAKE_DPNHRESULT(  0x80 )
#define DPNERR_ALREADYREGISTERED		MAKE_DPNHRESULT(  0x90 )
#define DPNERR_BUFFERTOOSMALL			MAKE_DPNHRESULT( 0x100 )
#define DPNERR_CANNOTCANCEL				MAKE_DPNHRESULT( 0x110 )
#define DPNERR_CANTCREATEGROUP			MAKE_DPNHRESULT( 0x120 )
#define DPNERR_CANTCREATEPLAYER			MAKE_DPNHRESULT( 0x130 )
#define DPNERR_CANTLAUNCHAPPLICATION	MAKE_DPNHRESULT( 0x140 )
#define DPNERR_CONNECTING				MAKE_DPNHRESULT( 0x150 )
#define DPNERR_CONNECTIONLOST			MAKE_DPNHRESULT( 0x160 )
#define DPNERR_CONVERSION				MAKE_DPNHRESULT( 0x170 )
#define	DPNERR_DATATOOLARGE				MAKE_DPNHRESULT( 0x175 )
#define DPNERR_DOESNOTEXIST				MAKE_DPNHRESULT( 0x180 )
#define DPNERR_DUPLICATECOMMAND			MAKE_DPNHRESULT( 0x190 )
#define DPNERR_ENDPOINTNOTRECEIVING		MAKE_DPNHRESULT( 0x200 )
#define	DPNERR_ENUMQUERYTOOLARGE		MAKE_DPNHRESULT( 0x210 )
#define	DPNERR_ENUMRESPONSETOOLARGE		MAKE_DPNHRESULT( 0x220 )
#define DPNERR_EXCEPTION				MAKE_DPNHRESULT( 0x230 )
#define DPNERR_GENERIC					E_FAIL
#define DPNERR_GROUPNOTEMPTY			MAKE_DPNHRESULT( 0x240 )
#define DPNERR_HOSTING                  MAKE_DPNHRESULT( 0x250 )
#define DPNERR_HOSTREJECTEDCONNECTION	MAKE_DPNHRESULT( 0x260 )
#define DPNERR_HOSTTERMINATEDSESSION	MAKE_DPNHRESULT( 0x270 )
#define DPNERR_INCOMPLETEADDRESS		MAKE_DPNHRESULT( 0x280 )
#define DPNERR_INVALIDADDRESSFORMAT		MAKE_DPNHRESULT( 0x290 )
#define DPNERR_INVALIDAPPLICATION		MAKE_DPNHRESULT( 0x300 )
#define DPNERR_INVALIDCOMMAND			MAKE_DPNHRESULT( 0x310 )
#define DPNERR_INVALIDDEVICEADDRESS		MAKE_DPNHRESULT( 0x320 )
#define DPNERR_INVALIDENDPOINT			MAKE_DPNHRESULT( 0x330 )
#define DPNERR_INVALIDFLAGS				MAKE_DPNHRESULT( 0x340 )
#define DPNERR_INVALIDGROUP			 	MAKE_DPNHRESULT( 0x350 )
#define DPNERR_INVALIDHANDLE			MAKE_DPNHRESULT( 0x360 )
#define DPNERR_INVALIDHOSTADDRESS		MAKE_DPNHRESULT( 0x370 )
#define DPNERR_INVALIDINSTANCE			MAKE_DPNHRESULT( 0x380 )
#define DPNERR_INVALIDINTERFACE			MAKE_DPNHRESULT( 0x390 )
#define DPNERR_INVALIDOBJECT			MAKE_DPNHRESULT( 0x400 )
#define DPNERR_INVALIDPARAM				E_INVALIDARG
#define DPNERR_INVALIDPASSWORD			MAKE_DPNHRESULT( 0x410 )
#define DPNERR_INVALIDPLAYER			MAKE_DPNHRESULT( 0x420 )
#define DPNERR_INVALIDPOINTER			E_POINTER
#define DPNERR_INVALIDPRIORITY			MAKE_DPNHRESULT( 0x430 )
#define DPNERR_INVALIDSTRING			MAKE_DPNHRESULT( 0x440 )
#define DPNERR_INVALIDURL				MAKE_DPNHRESULT( 0x450 )
#define	DPNERR_INVALIDVERSION			MAKE_DPNHRESULT( 0x460 )
#define DPNERR_NOCAPS					MAKE_DPNHRESULT( 0x470 )
#define DPNERR_NOCONNECTION				MAKE_DPNHRESULT( 0x480 )
#define DPNERR_NOHOSTPLAYER				MAKE_DPNHRESULT( 0x490 )
#define DPNERR_NOINTERFACE				E_NOINTERFACE
#define DPNERR_NOMOREADDRESSCOMPONENTS	MAKE_DPNHRESULT( 0x500 )
#define DPNERR_NORESPONSE				MAKE_DPNHRESULT( 0x510 )
#define DPNERR_NOTALLOWED				MAKE_DPNHRESULT( 0x520 )
#define DPNERR_NOTHOST					MAKE_DPNHRESULT( 0x530 )
#define DPNERR_NOTREADY					MAKE_DPNHRESULT( 0x540 )
#define DPNERR_NOTREGISTERED			MAKE_DPNHRESULT( 0x550 )
#define DPNERR_OUTOFMEMORY				E_OUTOFMEMORY
#define DPNERR_PENDING					DPNSUCCESS_PENDING
#define DPNERR_PLAYERALREADYINGROUP     MAKE_DPNHRESULT( 0x560 )
#define DPNERR_PLAYERLOST				MAKE_DPNHRESULT( 0x570 )
#define DPNERR_PLAYERNOTINGROUP         MAKE_DPNHRESULT( 0x580 )
#define	DPNERR_PLAYERNOTREACHABLE		MAKE_DPNHRESULT( 0x590 )
#define DPNERR_SENDTOOLARGE				MAKE_DPNHRESULT( 0x600 )
#define DPNERR_SESSIONFULL				MAKE_DPNHRESULT( 0x610 )
#define DPNERR_TABLEFULL				MAKE_DPNHRESULT( 0x620 )
#define DPNERR_TIMEDOUT					MAKE_DPNHRESULT( 0x630 )
#define DPNERR_UNINITIALIZED			MAKE_DPNHRESULT( 0x640 )
#define DPNERR_UNSUPPORTED				E_NOTIMPL
#define DPNERR_USERCANCEL				MAKE_DPNHRESULT( 0x650 )

#ifdef __cplusplus
}
#endif

#endif

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