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Language: C
License: GPL
Copyright: (c) 1999-2002 Free Software Foundation, Inc.
LOC: 58
Project Info
GNU Chess(chess)
Server: Savannah GNU
Type: cvs
...NU\c\chess\chess\chess\src\
   atak.c
   book.c
   book.h
   cmd.c
   common.h
   config.h.in
   debug.c
   epd.c
   eval.c
   eval.h
   genmove.c
   getopt.c
   getopt.h
   getopt1.c
   hash.c
   hung.c
   init.c
   inlines.h
   input.c
   iterate.c
   lexpgn.h
   main.c
   Makefile.am
   move.c
   null.c
   output.c
   pgn.c
   players.c
   ponder.c
   quiesce.c
   random.c
   repeat.c
   search.c
   solve.c
   sort.c
   stamp-h.in
   swap.c
   test.c
   ttable.c
   util.c
   version.h

/* GNU Chess 5.0 - eval.h - evaluation symbolic definitions
   Copyright (c) 1999-2002 Free Software Foundation, Inc.

   GNU Chess is based on the two research programs 
   Cobalt by Chua Kong-Sian and Gazebo by Stuart Cracraft.

   GNU Chess is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   GNU Chess is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with GNU Chess; see the file COPYING.  If not, write to
   the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.

   Contact Info: 
     bug-gnu-chess@gnu.org
     cracraft@ai.mit.edu, cracraft@stanfordalumni.org, cracraft@earthlink.net
*/

#ifndef EVAL_H
#define EVAL_H

/****************************************************************************
 *
 *  The various evaluations constants.
 *
 ****************************************************************************/

#define OPENING	     (phase <= 2)
#define ENDING       (phase >= 6)
#define TRADEPIECE   4
#define TRADEPAWNS   8
#define HUNGPENALTY  -20
#define ROOKMOVED    -20
#define KINGMOVED    -20
#define NOTCASTLED   -8
#define PFACTOR      550
#define EARLYMINORREPEAT -7

/***********/
/*  Pawns  */
/***********/
#define EIGHT_PAWNS	-10
#define STONEWALL	-10
#define LOCKEDPAWNS	-10
#define EARLYWINGPAWNMOVE -6
#define EARLYCENTERPREPEAT -6
#define BACKWARDPAWN   -(8+phase)
#define DOUBLEDPAWN    -(8+phase)
#define PAWNBASEATAK   -18
#define BLOCKDEPAWN    -48 /* -12 */
#define CONNECTEDPP	50
#define PAWNNEARKING    40
#define ATAKWEAKPAWN    2
#define FIANCHETTO_TARGET -13


/*************/
/*  Knights  */
/*************/
#define KNIGHTONRIM	-13
#define	OUTPOSTKNIGHT    10
#define PINNEDKNIGHT    -30
#define KNIGHTTRAPPED   -250


/*************/
/*  Bishops  */
/*************/
#define DOUBLEDBISHOPS  18
#define	OUTPOSTBISHOP    8
#define FIANCHETTO	 8
#define GOODENDINGBISHOP 16
#define BISHOPTRAPPED   -250
#define PINNEDBISHOP	-30

/***********/
/*  Rooks  */
/***********/
#define	ROOK7RANK      30
#define ROOKS7RANK     30
#define ROOKHALFFILE   5
#define ROOKOPENFILE   6
#define ROOKBEHINDPP   6
#define ROOKINFRONTPP -10
#define PINNEDROOK    -50
#define ROOKTRAPPED   -10
#define ROOKLIBERATED 40

/***********/
/*  Queen  */
/***********/
#define EARLYQUEENMOVE  -40
#define QUEENNEARKING   12
#define PINNEDQUEEN    -90
#define QUEEN_NOT_PRESENT -25

/**********/
/*  King  */
/**********/
#define KINGOPENFILE  -10
#define KINGOPENFILE1 -6
#define ATAKKING       10
#define DEFENDKING     6
#define HOPEN	      -600
#define GOPEN	      -30
#define KING_DEFENDER_DEFICIT -50
#define KING_BACK_RANK_WEAK -40
#define RUPTURE -20

#endif /* !EVAL_H */