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Language: C
License: GPL
Copyright: (c) 2002 Free Software Foundation, Inc.
LOC: 15
Project Info
GNU Chess(chess)
Server: Savannah GNU
Type: cvs
...NU\c\chess\chess\chess\src\
   atak.c
   book.c
   book.h
   cmd.c
   common.h
   config.h.in
   debug.c
   epd.c
   eval.c
   eval.h
   genmove.c
   getopt.c
   getopt.h
   getopt1.c
   hash.c
   hung.c
   init.c
   inlines.h
   input.c
   iterate.c
   lexpgn.h
   main.c
   Makefile.am
   move.c
   null.c
   output.c
   pgn.c
   players.c
   ponder.c
   quiesce.c
   random.c
   repeat.c
   search.c
   solve.c
   sort.c
   stamp-h.in
   swap.c
   test.c
   ttable.c
   util.c
   version.h

/* GNU Chess 5.0 - ponder.c - Pondering
   Copyright (c) 2002 Free Software Foundation, Inc.

   GNU Chess is based on the two research programs 
   Cobalt by Chua Kong-Sian and Gazebo by Stuart Cracraft.

   GNU Chess is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   GNU Chess is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with GNU Chess; see the file COPYING.  If not, write to
   the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.

   Contact Info: 
     bug-gnu-chess@gnu.org
     cracraft@ai.mit.edu, cracraft@stanfordalumni.org, cracraft@earthlink.net
     lukas@debian.org
*/

#include "common.h"
#include <stdlib.h>
#include <unistd.h>

/*
 * Pondering has to check for input_status == INPUT_NONE regularly,
 * that is what Iterate() is supposed to do when the PONDER flag is
 * set.  Output should only be generated if the xboard flag is
 * set. (Otherwise stdout gets messed up.)
 */
void ponder(void)
{
   /* Save flags and clear the time control bit for pondering */
   const unsigned int saved_flags = flags;

   /* Save number of moves out of book */
   const int nmfb = nmovesfrombook;

   CLEAR(flags, TIMECTL);
   SET(flags, PONDER);

   dbg_printf("Pondering, GameCnt = %d\n", GameCnt);
   Iterate();
   dbg_printf("Pondering ended, GameCnt = %d\n", GameCnt);

   /* Restore flags, will also clear the PONDER flag */
   flags=saved_flags;

   nmovesfrombook = nmfb;
}