A
download shot.h
Language: C
Copyright: Copyright 2002 Kenta Cho. All rights reserved.
LOC: 13
Project Info
PSP Ware(pspware)
Server: ps2dev
Type: svn
...pspware\trunk\rRootage\src\
   attractmanager.c
   attractmanager.h
   background.c
   background.h
   barragemanager.cc
   barragemanager.h
   boss.cc
   boss.h
   boss_mtd.h
   brgmng_mtd.h
   degutil.c
   degutil.h
   foe.cc
   foe.h
   foe_mtd.h
   foecommand.cc
   foecommand.h
   frag.c
   frag.h
   genmcr.h
   laser.c
   laser.h
   letterdata.h
   letterrender.c
   letterrender.h
   Makefile.orig
   movetosdk.S
   mt19937int.c
   perfmeter.c
   perfmeter.h
   rand.c
   rand.h
   rr.c
   rr.h
   rr.rc
   screen.c
   screen.h
   screenshot.c
   ship.c
   ship.h
   shot.c
   shot.h
   soundmanager.c
   soundmanager.h
   vector.c
   vector.h

/*
 * $Id: shot.h 264 2005-11-06 17:43:44Z mrbrown $
 *
 * Copyright 2002 Kenta Cho. All rights reserved.
 */

/**
 * Shot data.
 *
 * @version $Revision: 264 $
 */
#include "vector.h"

typedef struct {
  float x, y, mx, my;
  float d;
  int cnt, color;
  float width, height;
} Shot;

#define SHOT_MAX 64

extern Shot shot[];

void initShots();
void moveShots();
void drawShots();
void addShot(int x, int y, int ox, int oy, int color);

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