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download send.c
Language: C
License: GPL
Copyright: (C) 2002 by the past and present ircd coders, and others.
LOC: 819
Project Info
NeoStats
Server: SourceForge
Type: cvs
...stats\neostats\NeoIRCd\src\
   .cvsignore
   .depend
   adns.c
   balloc.c
   channel.c
   channel_mode.c
   class.c
   client.c
   cloak.c
   crypt.c
   descrip.mms
   dynlink.c
   event.c
   fdlist.c
   fileio.c
   getopt.c
   hash.c
   hook.c
   hostmask.c
   irc_string.c
   ircd.c
   ircd_parser.y
   ircd_signal.c
   ircdauth.c
   kdparse.c
   linebuf.c
   list.c
   listener.c
   m_error.c
   Makefile.in
   match.c
   md5.c
   memory.c
   messages.tab
   modules.c
   motd.c
   numeric.c
   packet.c
   parse.c
   restart.c
   resv.c
   rsa.c
   s_auth.c
   s_bsd.c
   s_bsd_devpoll.c
   s_bsd_kqueue.c
   s_bsd_poll.c
   s_bsd_select.c
   s_bsd_sigio.c
   s_conf.c
   s_debug.c
   s_gline.c
   s_log.c
   s_misc.c
   s_serv.c
   s_stats.c
   s_user.c
   scache.c
   send.c
   snprintf.c
   sprintf_irc.c
   ssl.c
   tools.c
   version.c.SH
   whowas.c

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/*
 *  NeoIRCd: NeoStats Group. Based on Hybird7
 *  send.c: Functions for sending messages.
 *
 *  Copyright (C) 2002 by the past and present ircd coders, and others.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
 *  USA
 *
 *  $Id: send.c,v 1.13 2003/03/06 14:01:51 fishwaldo Exp $
 */

#include "stdinc.h"
#include "tools.h"
#include "send.h"
#include "channel.h"
#include "class.h"
#include "client.h"
#include "common.h"
#include "irc_string.h"
#include "ircd.h"
#include "handlers.h"
#include "numeric.h"
#include "fdlist.h"
#include "s_bsd.h"
#include "s_serv.h"
#include "sprintf_irc.h"
#include "s_conf.h"
#include "linebuf.h"
#include "list.h"
#include "s_debug.h"
#include "s_log.h"
#include "memory.h"
#include "hook.h"

#define LOG_BUFSIZE 2048

static  int
_send_linebuf(struct Client *, buf_head_t *);

static void
send_linebuf_remote(struct Client *, struct Client *, buf_head_t *);

/* send the message to the link the target is attached to */
#define send_linebuf(a,b) _send_linebuf((a->from?a->from:a),b)

/* global for now *sigh* */
unsigned long current_serial=0L;

static void
sendto_list_local(struct Client *one, dlink_list *list,
		  buf_head_t *linebuf);

static void
sendto_list_remote(struct Client *one,
		   struct Client *from, dlink_list *list, int caps,
                   int nocaps, buf_head_t *linebuf);

static void
sendto_list_anywhere(struct Client *one, struct Client *from,
                     dlink_list *list, buf_head_t *local_linebuf,
                     buf_head_t *remote_linebuf, buf_head_t *uid_linebuf);


/*
 * send_trim
 *
 * inputs	- pointer to buffer to trim
 *		- length of buffer
 * output	- new length of buffer if modified otherwise original len
 * side effects	- input buffer is trimmed if needed
 */
static inline int
send_trim(char *lsendbuf,int len)
{
  /*
   * from rfc1459
   *
   * IRC messages are always lines of characters terminated with a CR-LF
   * (Carriage Return - Line Feed) pair, and these messages shall not
   * exceed 512 characters in length,  counting all characters 
   * including the trailing CR-LF.
   * Thus, there are 510 characters maximum allowed
   * for the command and its parameters.  There is no provision for
   * continuation message lines.  See section 7 for more details about
   * current implementations.
   */

  /*
   * We have to get a \r\n\0 onto sendbuf[] somehow to satisfy
   * the rfc. We must assume sendbuf[] is defined to be 513
   * bytes - a maximum of 510 characters, the CR-LF pair, and
   * a trailing \0, as stated in the rfc. Now, if len is greater
   * than the third-to-last slot in the buffer, an overflow will
   * occur if we try to add three more bytes, if it has not
   * already occured. In that case, simply set the last three
   * bytes of the buffer to \r\n\0. Otherwise, we're ok. My goal
   * is to get some sort of vsnprintf() function operational
   * for this routine, so we never again have a possibility
   * of an overflow.
   * -wnder
   */

  if(len > 510)
  {
    lsendbuf[IRCD_BUFSIZE-2] = '\r';
    lsendbuf[IRCD_BUFSIZE-1] = '\n';
    lsendbuf[IRCD_BUFSIZE] = '\0';
    return(IRCD_BUFSIZE);
  }
  return len;
}

/*
 * send_format
 *
 * inputs	- buffer to format into
 *		- format pattern to use
 *		- var args
 * output	- number of bytes formatted output
 * side effects	- modifies sendbuf
 */
static inline int
send_format(char *lsendbuf, const char *pattern, va_list args)
{
  int len; /* used for the length of the current message */

  len = vsprintf_irc(lsendbuf, pattern, args);

  return (send_trim(lsendbuf,len));
}


/*
 ** send_linebuf
 **      Internal utility which attaches one linebuf to the sockets
 **      sendq.
 */
static int
_send_linebuf(struct Client *to, buf_head_t *linebuf)
{
#ifdef INVARIANTS
  if (IsMe(to))
  {
    sendto_realops_flags(FLAGS_ALL|FLAGS_REMOTE, L_ALL,
                         "Trying to send message to myself!");
    return 0;
  }
#endif
  if (IsDead(to))
    return 0; 

  if (linebuf_len(&to->localClient->buf_sendq) > get_sendq(to))
  {
    if (IsServer(to))
      sendto_realops_flags(FLAGS_ALL|FLAGS_REMOTE, L_ALL,
                           "Max SendQ limit exceeded for %s: %u > %lu",
                           get_client_name(to, HIDE_IP),
                           linebuf_len(&to->localClient->buf_sendq),
                           get_sendq(to));
    if (IsClient(to))
      SetSendQExceeded(to);
    dead_link_on_write(to, 0);
    return -1;
  }
  else
  {
    /* just attach the linebuf to the sendq instead of
     * generating a new one */
    linebuf_attach(&to->localClient->buf_sendq, linebuf);
  }
  /*
   ** Update statistics. The following is slightly incorrect
   ** because it counts messages even if queued, but bytes
   ** only really sent. Queued bytes get updated in SendQueued.
   */
  to->localClient->sendM += 1;
  me.localClient->sendM += 1;

  send_queued_write(to->localClient->fd, to);
  return 0;
} /* send_linebuf() */

/*
 * send_linebuf_remote
 * 
 */
static void
send_linebuf_remote(struct Client *to, struct Client *from,
                    buf_head_t *linebuf)
{
  if(to->from)
    to = to->from;

  if(ServerInfo.hub && IsCapable(to, CAP_LL))
  {
    if(((from->lazyLinkClientExists &
         to->localClient->serverMask) == 0))
      client_burst_if_needed(to, from);
  }

  /* Optimize by checking if (from && to) before everything */
  /* we set to->from up there.. */

  if (!MyClient(from) && IsPerson(to) && (to == from->from))
  {
    if (IsServer(from))
    {
      sendto_realops_flags(FLAGS_ALL, L_ALL,
                           "Send message to %s [%s] dropped from %s(Fake Dir)",
                           to->name, to->from->name, from->name);
      return;
    }

    sendto_realops_flags(FLAGS_ALL, L_ALL,
                         "Ghosted: %s [%s@%s] from %s [%s@%s] (%s)",
                         to->name, to->username, to->host,
                         from->name, from->username, from->host,
                         to->from->name);

    sendto_server(NULL, to, NULL, NOCAPS, NOCAPS, NOFLAGS,
                  ":%s KILL %s :%s (%s [%s@%s] Ghosted %s)",
                  me.name, to->name, me.name, to->name,
                  to->username, to->vhost, to->from->name);

    SetKilled(to);

    if (IsPerson(from))
      sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
                 me.name, from->name, to->name, to->username,
                 to->vhost, to->from);

    exit_client(NULL, to, &me, "Ghosted client");

    return;
  } 

  _send_linebuf(to, linebuf);
  return;
} /* send_linebuf_remote() */

/*
 ** send_queued_write
 **      This is called when there is a chance the some output would
 **      be possible. This attempts to empty the send queue as far as
 **      possible, and then if any data is left, a write is rescheduled.
 */
void
send_queued_write(int fd, struct Client *to)
{
  int retlen;
#ifndef NDEBUG
  struct hook_io_data hdata;
#endif
  
  /*
   ** Once socket is marked dead, we cannot start writing to it,
   ** even if the error is removed...
   */
#ifdef INVARIANTS
  if (IsDead(to))
  {
    /*
     * Actually, we should *NEVER* get here--something is
     * not working correct if send_queued is called for a
     * dead socket... --msa
     */
    return;
  } /* if (IsDead(to)) */
#endif

  /* Next, lets try to write some data */
#ifndef NDEBUG
  hdata.connection = to;
  if (to->localClient->buf_sendq.list.head)
    hdata.data =
      ((buf_line_t *)to->localClient->buf_sendq.list.head->data)->buf +
      to->localClient->buf_sendq.writeofs;
#endif
  
  if (linebuf_len(&to->localClient->buf_sendq))
  {
#ifdef USE_SSL

    while((retlen = linebuf_flush(to->localClient->fd, &to->localClient->buf_sendq, to)) > 0)
#else
    while((retlen = linebuf_flush(to->localClient->fd, &to->localClient->buf_sendq)) > 0)
#endif    
    {
      /* We have some data written .. update counters */
#ifndef NDEBUG
      hdata.len = retlen;
      hook_call_event("iosend", &hdata);
      if (to->localClient->buf_sendq.list.head)
        hdata.data = 
          ((buf_line_t *)to->localClient->buf_sendq.list.head->data)->buf +
          to->localClient->buf_sendq.writeofs;
#endif
      to->localClient->sendB += retlen;
      me.localClient->sendB += retlen;
      if (to->localClient->sendB > 1023)
      { 
        to->localClient->sendK += (to->localClient->sendB >> 10);
        to->localClient->sendB &= 0x03ff;        /* 2^10 = 1024, 3ff = 1023 */
      }
      else if (me.localClient->sendB > 1023)
      { 
        me.localClient->sendK += (me.localClient->sendB >> 10);
        me.localClient->sendB &= 0x03ff;
      }
    }
    if ((retlen < 0) && (ignoreErrno(errno)))
    {
      /* we have a non-fatal error, so just continue */
    }
    else if (retlen <= 0)
    {
      dead_link_on_write(to, errno);
      return;
    }
  }

  /* Finally, if we have any more data, reschedule a write */
  if (linebuf_len(&to->localClient->buf_sendq))
    comm_setselect(fd, FDLIST_IDLECLIENT, COMM_SELECT_WRITE,
                   send_queued_slink_write, to, 0);
} /* send_queued_write() */

/*
 ** send_queued_slink_write
 **      This is called when there is a chance the some output would
 **      be possible. This attempts to empty the send queue as far as
 **      possible, and then if any data is left, a write is rescheduled.
 */
void
send_queued_slink_write(int fd, void *data)
{
  struct Client *to = data;
  int retlen;

  /*
   ** Once socket is marked dead, we cannot start writing to it,
   ** even if the error is removed...
   */
#ifdef INVARIANTS
  if (IsDead(to)) {
    /*
     * Actually, we should *NEVER* get here--something is
     * not working correct if send_queued is called for a
     * dead socket... --msa
     */
    return;
  } /* if (IsDead(to)) */
#endif

  /* Next, lets try to write some data */
  if (to->localClient->slinkq)
  {
    retlen = send(to->localClient->ctrlfd,
                   to->localClient->slinkq + to->localClient->slinkq_ofs,
                   to->localClient->slinkq_len, 0);
    if (retlen < 0)
    {
      /* If we have a fatal error */
      if (!ignoreErrno(errno))
      {
	dead_link_on_write(to, errno);
	return;
      }
    }
    else if (retlen == 0)
    {
      /* 0 bytes is an EOF .. */
      dead_link_on_write(to, 0);
      return;
    }
    else
    {
      to->localClient->slinkq_len -= retlen;

      assert(to->localClient->slinkq_len >= 0);
      if (to->localClient->slinkq_len)
        to->localClient->slinkq_ofs += retlen;
      else
      {
        to->localClient->slinkq_ofs = 0;
        MyFree(to->localClient->slinkq);
        to->localClient->slinkq = NULL;
      }
    }
  }

  /* Finally, if we have any more data, reschedule a write */
  if (to->localClient->slinkq_len)
    comm_setselect(to->localClient->ctrlfd, FDLIST_IDLECLIENT,
                   COMM_SELECT_WRITE, send_queued_slink_write,
                   to, 0);
} /* send_queued_slink_write() */

/*
 * sendto_one
 *
 * inputs	- pointer to destination client
 *		- var args message
 * output	- NONE
 * side effects	- send message to single client
 */
void
sendto_one(struct Client *to, const char *pattern, ...)
{
  va_list args;
  buf_head_t linebuf;

  if (IsDead(to))
    return; /* This socket has already been marked as dead */

  /* send remote if to->from non NULL */
  if (to->from)
    to = to->from;

  linebuf_newbuf(&linebuf);

  va_start(args, pattern);
  linebuf_putmsg(&linebuf, pattern, &args, NULL);
  va_end(args);

  send_linebuf(to, &linebuf);

  linebuf_donebuf(&linebuf);

} /* sendto_one() */

/*
 * sendto_one_prefix
 *
 * inputs	- pointer to destination client
 *		- pointer to client to form prefix from
 *		- var args message
 * output	- NONE
 * side effects	- send message to single client
 */
void
sendto_one_prefix(struct Client *to, struct Client *prefix,
                  const char *pattern, ...)
{
  va_list args;
  struct Client *to_sendto;
  buf_head_t linebuf;

  if (IsDead(to))
    return; /* This socket has already been marked as dead */

  /* send remote if to->from non NULL */
  if (to->from)
    to_sendto = to->from;
  else
    to_sendto = to;

#ifdef INVARIANTS
  if (IsMe(to))
  {
    sendto_realops_flags(FLAGS_ALL, L_ALL,
                         "Trying to send to myself!");
    return;
  }
#endif

  linebuf_newbuf(&linebuf);
  va_start(args, pattern);

  if (IsServer(to_sendto) && IsCapable(to->from, CAP_UID))
    linebuf_putmsg(&linebuf, pattern, &args, ":%s ", ID(prefix));
  else
    linebuf_putmsg(&linebuf, pattern, &args, ":%s ", prefix->name);

  va_end(args);
  send_linebuf(to_sendto, &linebuf);
  linebuf_donebuf(&linebuf);
} /* sendto_one() */

/*
 * sendto_channel_butone
 *
 * inputs	- pointer to client(server) to NOT send message to
 *		- pointer to client that is sending this message
 *		- pointer to channel being sent to
 *		- vargs message
 * output	- NONE
 * side effects	- message as given is sent to given channel members.
 */
void
sendto_channel_butone(struct Client *one, struct Client *from,
                      struct Channel *chptr, char *command,
                      const char *pattern, ...)
{
  va_list    args;
  buf_head_t local_linebuf;
  buf_head_t remote_linebuf;
  buf_head_t uid_linebuf;

  linebuf_newbuf(&local_linebuf);
  linebuf_newbuf(&remote_linebuf);
  linebuf_newbuf(&uid_linebuf);
  va_start(args, pattern);

  if(IsServer(from))
    linebuf_putmsg(&local_linebuf, pattern, &args, ":%s %s %s ",
                   from->name, command, chptr->chname);
  else
    linebuf_putmsg(&local_linebuf, pattern, &args, ":%s!%s@%s %s %s ",
                   from->name, from->username, from->vhost,
                   command, chptr->chname);

  linebuf_putmsg(&remote_linebuf, pattern, &args, ":%s %s %s ",
                 from->name, command, chptr->chname);

  linebuf_putmsg(&uid_linebuf, pattern, &args, ":%s %s %s ",
                 ID(from), command, chptr->chname);

  va_end(args);

  ++current_serial;

  sendto_list_anywhere(one, from, &chptr->chanops,
                       &local_linebuf, &remote_linebuf, &uid_linebuf);

  sendto_list_anywhere(one, from, &chptr->voiced,
                       &local_linebuf, &remote_linebuf, &uid_linebuf);

  sendto_list_anywhere(one, from, &chptr->halfops,
                       &local_linebuf, &remote_linebuf, &uid_linebuf);

  sendto_list_anywhere(one, from, &chptr->peons,
                       &local_linebuf, &remote_linebuf, &uid_linebuf);

  sendto_list_anywhere(one, from, &chptr->chanadmins, 
  		       &local_linebuf, &remote_linebuf, &uid_linebuf);
  	       
  linebuf_donebuf(&local_linebuf);
  linebuf_donebuf(&remote_linebuf);
  linebuf_donebuf(&uid_linebuf);
} /* sendto_channel_butone() */

/*
 * sendto_list_anywhere
 *
 * inputs	- pointer to client NOT to send back towards
 *		- pointer to client from where message is coming from
 *		- pointer to channel list to send
 *		- pointer to sendbuf to use for local clients
 *		- length of local_sendbuf
 *		- pointer to sendbuf to use for remote clients
 *		- length of remote_sendbuf
 */
static void
sendto_list_anywhere(struct Client *one, struct Client *from,
                     dlink_list *list, buf_head_t *local_linebuf,
                     buf_head_t *remote_linebuf, buf_head_t *uid_linebuf)
{
  dlink_node *ptr;
  dlink_node *ptr_next;
  struct Client *target_p;

  DLINK_FOREACH_SAFE(ptr, ptr_next, list->head)
  {
    target_p = ptr->data;

    if (IsDefunct(target_p))
      continue;

    if (target_p->from == one)
      continue;

    if (MyConnect(target_p) && IsRegisteredUser(target_p))
    {
      if(target_p->serial != current_serial)
      {
        send_linebuf(target_p, local_linebuf);
        target_p->serial = current_serial;
      }
    }
    else
    {
      /*
       * Now check whether a message has been sent to this
       * remote link already
       */
      if(target_p->from->serial != current_serial)
      {
        if(IsCapable(target_p->from, CAP_UID))
          send_linebuf_remote(target_p, from, uid_linebuf);
        else
          send_linebuf_remote(target_p, from, remote_linebuf);
        target_p->from->serial = current_serial;
      }
    }
  }
}

/*
 * sendto_server
 * 
 * inputs       - pointer to client to NOT send to
 *              - pointer to source client required by LL (if any)
 *              - pointer to channel required by LL (if any)
 *              - caps or'd together which must ALL be present
 *              - caps or'd together which must ALL NOT be present
 *              - LL flags: LL_ICLIENT | LL_ICHAN
 *              - printf style format string
 *              - args to format string
 * output       - NONE
 * side effects - Send a message to all connected servers, except the
 *                client 'one' (if non-NULL), as long as the servers
 *                support ALL capabs in 'caps', and NO capabs in 'nocaps'.
 *                If the server is a lazylink client, then it must know
 *                about source_p if non-NULL (unless LL_ICLIENT is specified,
 *                when source_p will be introduced where required) and
 *                chptr if non-NULL (unless LL_ICHANNEL is specified, when
 *                chptr will be introduced where required).
 *                Note: nothing will be introduced to a LazyLeaf unless
 *                the message is actually sent.
 *            
 * This function was written in an attempt to merge together the other
 * billion sendto_*serv*() functions, which sprung up with capabs,
 * lazylinks, uids, etc.
 * -davidt
 */
void 
sendto_server(struct Client *one, struct Client *source_p,
                   struct Channel *chptr, unsigned long caps,
                   unsigned long nocaps, unsigned long llflags,
                   const char *format, ...)
{
  va_list args;
  struct Client *client_p;
  dlink_node *ptr;
  dlink_node *ptr_next;
  buf_head_t linebuf;

  if (chptr != NULL)
    if (*chptr->chname == '&')
      return;

  linebuf_newbuf(&linebuf);
  va_start(args, format);
  linebuf_putmsg(&linebuf, format, &args, NULL);
  va_end(args);

  DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
  {
    client_p = ptr->data;

    /* If dead already skip */
    if (IsDead(client_p))
      continue;
    /* check against 'one' */
    if (one && (client_p == one->from))
      continue;
    /* check we have required capabs */
    if ((client_p->localClient->caps & caps) != caps)
      continue;
    /* check we don't have any forbidden capabs */
    if ((client_p->localClient->caps & nocaps) != 0)
      continue;

    if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
    {
      /* check LL channel */
      if (chptr &&
          ((chptr->lazyLinkChannelExists &
            client_p->localClient->serverMask) == 0))
      {
        /* Only introduce the channel if we really will send this message */
        if (!(llflags & LL_ICLIENT) && source_p &&
            ((source_p->lazyLinkClientExists &
              client_p->localClient->serverMask) == 0))
          continue; /* we can't introduce the unknown source_p, skip */

        if (llflags & LL_ICHAN)
          burst_channel(client_p, chptr);
        else
          continue; /* we can't introduce the unknown chptr, skip */
      }
      /* check LL client */
      if (source_p &&
          ((source_p->lazyLinkClientExists &
            client_p->localClient->serverMask) == 0))
      {
        if (llflags & LL_ICLIENT)
          client_burst_if_needed(client_p,source_p);
        else
          continue; /* we can't introduce the unknown source_p, skip */
      }
    }
    send_linebuf(client_p, &linebuf);
  }
  linebuf_donebuf(&linebuf);
}

/*
 * sendto_common_channels_local()
 *
 * inputs	- pointer to client
 *		- pattern to send
 * output	- NONE
 * side effects	- Sends a message to all people on local server who are
 * 		  in same channel with user. 
 *		  used by m_nick.c and exit_one_client.
 */
void
sendto_common_channels_local(struct Client *user, int touser,
                             const char *pattern, ...)
{
  va_list args;
  dlink_node *ptr;
  dlink_node *ptr_next;
  struct Channel *chptr;
  buf_head_t linebuf;

  linebuf_newbuf(&linebuf);
  va_start(args, pattern);
  linebuf_putmsg(&linebuf, pattern, &args, NULL);
  va_end(args);

  ++current_serial;

  DLINK_FOREACH_SAFE(ptr, ptr_next, user->user->channel.head)
  {
    chptr = ptr->data;

      sendto_list_local(user, &chptr->locchanops, &linebuf);
      sendto_list_local(user, &chptr->lochalfops, &linebuf);
      sendto_list_local(user, &chptr->locvoiced, &linebuf);
      sendto_list_local(user, &chptr->locpeons, &linebuf);
      sendto_list_local(user, &chptr->locchanadmins, &linebuf);
    }

  if (touser && MyConnect(user) &&
      (user->serial != current_serial))
    send_linebuf(user, &linebuf);

  linebuf_donebuf(&linebuf);
} /* sendto_common_channels() */

/*
 * sendto_channel_local
 *
 * inputs	- int type, i.e. ALL_MEMBERS, NON_CHANOPS,
 *                ONLY_CHANOPS_VOICED, ONLY_CHANOPS
 *              - pointer to channel to send to
 *              - var args pattern
 * output	- NONE
 * side effects - Send a message to all members of a channel that are
 *		  locally connected to this server.
 */
void
sendto_channel_local(int type, struct Channel *chptr, const char *pattern, ...)
{
  va_list args;
  buf_head_t linebuf;

  linebuf_newbuf(&linebuf);
  va_start(args, pattern);
  linebuf_putmsg(&linebuf, pattern, &args, NULL);
  va_end(args);

  /* Serial number checking isn't strictly necessary, but won't hurt */
  ++current_serial;

  switch(type)
  {
    case NON_CHANOPS:
      sendto_list_local(NULL, &chptr->locvoiced, &linebuf);
      sendto_list_local(NULL, &chptr->locpeons, &linebuf);
      break;