download dx7todx8.h
Language: C
Copyright: (C) 2000 Microsoft Corporation. All Rights Reserved.
LOC: 79
Project Info
Cratered
Server: SourceForge
Type: cvs
...d\cratered\Libs\DX\include\
   activecf.h
   amaudio.h
   amparse.h
   amstream.h
   amva.h
   amvideo.h
   atsmedia.h
   audevcod.h
   austream.h
   aviriff.h
   basetsd.h
   bdaiface.h
   bdamedia.h
   bdatypes.h
   comlite.h
   control.h
   d3d.h
   d3d8.h
   d3d8caps.h
   d3d8types.h
   d3dapp.h
   d3dcaps.h
   d3dfile.h
   d3dfont.h
   d3dres.h
   d3drm.h
   d3drmdef.h
   d3drmobj.h
   d3drmwin.h
   d3dtypes.h
   d3dutil.h
   d3dvec.inl
   d3dx.h
   d3dx8.h
   d3dx8core.h
   d3dx8effect.h
   d3dx8math.h
   d3dx8math.inl
   d3dx8mesh.h
   d3dx8shape.h
   d3dx8tex.h
   d3dxcore.h
   d3dxerr.h
   d3dxmath.h
   d3dxmath.inl
   d3dxshapes.h
   d3dxsprite.h
   ddraw.h
   ddrawex.h
   ddstream.h
   ddutil.h
   didcfgview.h
   dinput.h
   dinputd.h
   diutil.h
   dls1.h
   dls2.h
   dmdls.h
   dmerror.h
   dmksctrl.h
   dmo.h
   dmodshow.h
   dmoimpl.h
   dmoreg.h
   dmort.h
   dmplugin.h
   dmusbuff.h
   dmusicc.h
   dmusicf.h
   dmusici.h
   dmusics.h
   dmutil.h
   dpaddr.h
   dplay.h
   dplay8.h
   dplobby.h
   dplobby8.h
   dsetup.h
   DShow.h
   dshowasf.h
   dsound.h
   dsutil.h
   dv.h
   dvdevcod.h
   dvdmedia.h
   dvoice.h
   dvp.h
   dx7todx8.h
   dxerr8.h
   dxfile.h
   dxsdk.inc
   dxtrans.h
   dxutil.h
   dxva.h
   edevdefs.h
   errors.h
   evcode.h
   il21dec.h
   ks.h
   ksguid.h
   ksmedia.h
   ksproxy.h
   ksuuids.h
   mediaerr.h
   mediaobj.h
   medparam.h
   mmstream.h
   mpconfig.h
   mpegtype.h
   multimon.h
   netclient.h
   netclientres.h
   netconnect.h
   netconnectres.h
   netvoice.h
   playlist.h
   qedit.h
   qnetwork.h
   regbag.h
   rmxfguid.h
   rmxftmpl.h
   tune.h
   tuner.h
   uuids.h
   vfwmsgs.h
   videoacc.h
   vpconfig.h
   vpnotify.h
   vptype.h
   xprtdefs.h

/*==========================================================================;
 *
 *  Copyright (C) 2000 Microsoft Corporation.  All Rights Reserved.
 *
 *  File:   dx7todx8.h
 *  Content:    DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8
 *
 ***************************************************************************/

#ifndef _DX7TODX8_H_

///////////////////////////////////////////////////////////////////////////////
//
// d3d8types.h
//
///////////////////////////////////////////////////////////////////////////////

#define D3DTRANSFORMSTATE_WORLD                 D3DTS_WORLD
#define D3DTRANSFORMSTATE_VIEW                  D3DTS_VIEW
#define D3DTRANSFORMSTATE_PROJECTION            D3DTS_PROJECTION
#define D3DTRANSFORMSTATE_WORLD1                D3DTS_WORLD1
#define D3DTRANSFORMSTATE_WORLD2                D3DTS_WORLD2
#define D3DTRANSFORMSTATE_WORLD3                D3DTS_WORLD3
#define D3DTRANSFORMSTATE_TEXTURE0              D3DTS_TEXTURE0
#define D3DTRANSFORMSTATE_TEXTURE1              D3DTS_TEXTURE1
#define D3DTRANSFORMSTATE_TEXTURE2              D3DTS_TEXTURE2
#define D3DTRANSFORMSTATE_TEXTURE3              D3DTS_TEXTURE3
#define D3DTRANSFORMSTATE_TEXTURE4              D3DTS_TEXTURE4
#define D3DTRANSFORMSTATE_TEXTURE5              D3DTS_TEXTURE5
#define D3DTRANSFORMSTATE_TEXTURE6              D3DTS_TEXTURE6
#define D3DTRANSFORMSTATE_TEXTURE7              D3DTS_TEXTURE7
#define D3DTRANSFORMSTATE_FORCE_DWORD           D3DTS_FORCE_DWORD

#define D3DRENDERSTATE_ZENABLE                  D3DRS_ZENABLE
#define D3DRENDERSTATE_FILLMODE                 D3DRS_FILLMODE
#define D3DRENDERSTATE_SHADEMODE                D3DRS_SHADEMODE
#define D3DRENDERSTATE_LINEPATTERN              D3DRS_LINEPATTERN
#define D3DRENDERSTATE_ZWRITEENABLE             D3DRS_ZWRITEENABLE
#define D3DRENDERSTATE_ALPHATESTENABLE          D3DRS_ALPHATESTENABLE
#define D3DRENDERSTATE_LASTPIXEL                D3DRS_LASTPIXEL
#define D3DRENDERSTATE_SRCBLEND                 D3DRS_SRCBLEND
#define D3DRENDERSTATE_DESTBLEND                D3DRS_DESTBLEND
#define D3DRENDERSTATE_CULLMODE                 D3DRS_CULLMODE
#define D3DRENDERSTATE_ZFUNC                    D3DRS_ZFUNC
#define D3DRENDERSTATE_ALPHAREF                 D3DRS_ALPHAREF
#define D3DRENDERSTATE_ALPHAFUNC                D3DRS_ALPHAFUNC
#define D3DRENDERSTATE_DITHERENABLE             D3DRS_DITHERENABLE
#define D3DRENDERSTATE_ALPHABLENDENABLE         D3DRS_ALPHABLENDENABLE
#define D3DRENDERSTATE_FOGENABLE                D3DRS_FOGENABLE
#define D3DRENDERSTATE_SPECULARENABLE           D3DRS_SPECULARENABLE
#define D3DRENDERSTATE_ZVISIBLE                 D3DRS_ZVISIBLE
#define D3DRENDERSTATE_FOGCOLOR                 D3DRS_FOGCOLOR
#define D3DRENDERSTATE_FOGTABLEMODE             D3DRS_FOGTABLEMODE
#define D3DRENDERSTATE_FOGSTART                 D3DRS_FOGSTART
#define D3DRENDERSTATE_FOGEND                   D3DRS_FOGEND
#define D3DRENDERSTATE_FOGDENSITY               D3DRS_FOGDENSITY
#define D3DRENDERSTATE_EDGEANTIALIAS            D3DRS_EDGEANTIALIAS
#define D3DRENDERSTATE_ZBIAS                    D3DRS_ZBIAS
#define D3DRENDERSTATE_RANGEFOGENABLE           D3DRS_RANGEFOGENABLE
#define D3DRENDERSTATE_STENCILENABLE            D3DRS_STENCILENABLE
#define D3DRENDERSTATE_STENCILFAIL              D3DRS_STENCILFAIL
#define D3DRENDERSTATE_STENCILZFAIL             D3DRS_STENCILZFAIL
#define D3DRENDERSTATE_STENCILPASS              D3DRS_STENCILPASS
#define D3DRENDERSTATE_STENCILFUNC              D3DRS_STENCILFUNC
#define D3DRENDERSTATE_STENCILREF               D3DRS_STENCILREF
#define D3DRENDERSTATE_STENCILMASK              D3DRS_STENCILMASK
#define D3DRENDERSTATE_STENCILWRITEMASK         D3DRS_STENCILWRITEMASK
#define D3DRENDERSTATE_TEXTUREFACTOR            D3DRS_TEXTUREFACTOR
#define D3DRENDERSTATE_WRAP0                    D3DRS_WRAP0
#define D3DRENDERSTATE_WRAP1                    D3DRS_WRAP1
#define D3DRENDERSTATE_WRAP2                    D3DRS_WRAP2
#define D3DRENDERSTATE_WRAP3                    D3DRS_WRAP3
#define D3DRENDERSTATE_WRAP4                    D3DRS_WRAP4
#define D3DRENDERSTATE_WRAP5                    D3DRS_WRAP5
#define D3DRENDERSTATE_WRAP6                    D3DRS_WRAP6
#define D3DRENDERSTATE_WRAP7                    D3DRS_WRAP7
#define D3DRENDERSTATE_CLIPPING                 D3DRS_CLIPPING
#define D3DRENDERSTATE_LIGHTING                 D3DRS_LIGHTING
#define D3DRENDERSTATE_EXTENTS                  D3DRS_EXTENTS
#define D3DRENDERSTATE_AMBIENT                  D3DRS_AMBIENT
#define D3DRENDERSTATE_FOGVERTEXMODE            D3DRS_FOGVERTEXMODE
#define D3DRENDERSTATE_COLORVERTEX              D3DRS_COLORVERTEX
#define D3DRENDERSTATE_LOCALVIEWER              D3DRS_LOCALVIEWER
#define D3DRENDERSTATE_NORMALIZENORMALS         D3DRS_NORMALIZENORMALS
#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE    D3DRS_DIFFUSEMATERIALSOURCE
#define D3DRENDERSTATE_SPECULARMATERIALSOURCE   D3DRS_SPECULARMATERIALSOURCE
#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE    D3DRS_AMBIENTMATERIALSOURCE
#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE   D3DRS_EMISSIVEMATERIALSOURCE
#define D3DRENDERSTATE_VERTEXBLEND              D3DRS_VERTEXBLEND
#define D3DRENDERSTATE_CLIPPLANEENABLE          D3DRS_CLIPPLANEENABLE

#define RGBA_MAKE                               D3DCOLOR_RGBA
#define RGB_MAKE                                D3DCOLOR_XRGB
#define D3DRGBA                                 D3DCOLOR_COLORVALUE
#define D3DRGB(_r,_g,_b)                        D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)

#define _DX7TODX8_H_
#endif //_DX7TODX8_H_

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