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download d_init.c
Language: C
License: GPL
Copyright: (C) 1996-1997 Id Software, Inc.
LOC: 80
Project Info
QuakeForge(quake)
Server: SourceForge
Type: cvs
...ake\quake\newtree32\source\
   .cvsignore
   .gdbinit
   .indent.pro
   buildnum.c
   cd_dos.c
   cd_linux.c
   cd_null.c
   cd_sdl.c
   cd_sgi.c
   cd_win.c
   checksum.c
   cl_cam.c
   cl_cmd.c
   cl_cvar.c
   cl_demo.c
   cl_ents.c
   cl_input.c
   cl_main.c
   cl_misc.c
   cl_parse.c
   cl_pred.c
   cl_slist.c
   cl_sys_sdl.c
   cl_sys_unix.c
   cl_sys_win.c
   cl_tent.c
   cmd.c
   com.c
   console.c
   context_x11.c
   crc.c
   cvar.c
   d_edge.c
   d_fill.c
   d_init.c
   d_modech.c
   d_part.c
   d_polyse.c
   d_scan.c
   d_sky.c
   d_sprite.c
   d_surf.c
   d_vars.c
   d_zpoint.c
   dga_check.c
   dirent.c
   draw.c
   fbset.c
   fbset_modes_y.y
   fnmatch.c
   fractalnoise.c
   gl_draw.c
   gl_dyn_fires.c
   gl_dyn_part.c
   gl_dyn_textures.c
   gl_mesh.c
   gl_model_alias.c
   gl_model_brush.c
   gl_model_fullbright.c
   gl_model_sprite.c
   gl_ngraph.c
   gl_rlight.c
   gl_rmain.c
   gl_rmisc.c
   gl_rsurf.c
   gl_screen.c
   gl_skin.c
   gl_sky.c
   gl_sky_clip.c
   gl_view.c
   gl_warp.c
   hash.c
   in_fbdev.c
   in_ggi.c
   in_null.c
   in_sdl.c
   in_svgalib.c
   in_win.c
   in_x11.c
   info.c
   joy_linux.c
   joy_null.c
   joy_win.c
   keys.c
   link.c
   locs.c
   Makefile.am
   makefile.mgw
   makefile.win
   mathlib.c
   mdfour.c
   menu.c
   model.c
   model_alias.c
   model_brush.c
   model_sprite.c
   msg.c
   net_chan.c
   net_com.c
   net_packetlog.c
   net_udp.c
   net_udp6.c
   nonintel.c
   pcx.c
   pmove.c
   pmovetst.c
   pr_edict.c
   pr_exec.c
   pr_offs.c
   qargs.c
   qendian.c
   qfgl_ext.c
   quakefs.c
   quakeio.c
   r_aclip.c
   r_alias.c
   r_bsp.c
   r_draw.c
   r_edge.c
   r_efrag.c
   r_light.c
   r_main.c
   r_misc.c
   r_part.c
   r_sky.c
   r_sprite.c
   r_surf.c
   r_vars.c
   r_view.c
   sbar.c
   screen.c
   sizebuf.c
   skin.c
   snd_alsa_0_5.c
   snd_alsa_0_6.c
   snd_disk.c
   snd_dma.c
   snd_mem.c
   snd_mix.c
   snd_null.c
   snd_oss.c
   snd_sdl.c
   snd_sgi.c
   snd_sun.c
   snd_win.c
   sv_ccmds.c
   sv_cvar.c
   sv_ents.c
   sv_init.c
   sv_main.c
   sv_misc.c
   sv_model.c
   sv_move.c
   sv_nchan.c
   sv_phys.c
   sv_pr_cmds.c
   sv_progs.c
   sv_send.c
   sv_sys_unix.c
   sv_sys_win.c
   sv_user.c
   sw_model_alias.c
   sw_model_brush.c
   sw_model_sprite.c
   sw_skin.c
   sw_view.c
   sys_null.c
   sys_unix.c
   sys_win.c
   teamplay.c
   tga.c
   va.c
   ver_check.c
   vid.c
   vid_3dfxsvga.c
   vid_common_gl.c
   vid_fbdev.c
   vid_ggi.c
   vid_glx.c
   vid_mgl.c
   vid_null.c
   vid_sdl.c
   vid_sgl.c
   vid_svgalib.c
   vid_wgl.c
   vid_win.c
   vid_x11.c
   wad.c
   world.c
   zone.c

/*
	d_init.c

	rasterization driver initialization

	Copyright (C) 1996-1997  Id Software, Inc.

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 2
	of the License, or (at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

	See the GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to:

		Free Software Foundation, Inc.
		59 Temple Place - Suite 330
		Boston, MA  02111-1307, USA

	$Id: d_init.c,v 1.1.1.1 2001/03/06 09:33:10 lordhavoc Exp $
*/

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include "bothdefs.h"
#include "d_local.h"

#define NUM_MIPS	4

cvar_t     *d_mipcap;
cvar_t     *d_mipscale;

surfcache_t *d_initial_rover;
qboolean    d_roverwrapped;
int         d_minmip;
float       d_scalemip[NUM_MIPS - 1];

static float basemip[NUM_MIPS - 1] = { 1.0, 0.5 * 0.8, 0.25 * 0.8 };

extern int  d_aflatcolor;

float d_zitable[65536];

/*
	D_Init
*/
void
D_Init (void)
{
	r_skydirect = 1;

	r_drawpolys = false;
	r_worldpolysbacktofront = false;
	r_aliasuvscale = 1.0;

	// LordHavoc: compute 1/zi table for use in rendering code everywhere
	if (!d_zitable[1])
	{
		int i;
		d_zitable[0] = 0;
		for (i = 1;i < 65536;i++)
			d_zitable[i] = (65536.0 * 65536.0 / (double) i);
	}
}

void
D_Init_Cvars (void)
{
	d_mipcap = Cvar_Get ("d_mipcap", "0", CVAR_NONE, "Detail level. 0 is highest, 3 is lowest.");
	d_mipscale = Cvar_Get ("d_mipscale", "1", CVAR_NONE, "Detail level of objects. 0 is highest, 3 is lowest.");
}

/*
	D_CopyRects
*/
void
D_CopyRects (vrect_t *prects, int transparent)
{

// this function is only required if the CPU doesn't have direct access to the
// back buffer, and there's some driver interface function that the driver
// doesn't support and requires Quake to do in software (such as drawing the
// console); Quake will then draw into wherever the driver points vid.buffer
// and will call this function before swapping buffers

	UNUSED (prects);
	UNUSED (transparent);
}


/*
	D_EnableBackBufferAccess
*/
void
D_EnableBackBufferAccess (void)
{

	VID_LockBuffer ();
}


/*
	D_TurnZOn
*/
void
D_TurnZOn (void)
{
// not needed for software version
}


/*
	D_DisableBackBufferAccess
*/
void
D_DisableBackBufferAccess (void)
{
	VID_UnlockBuffer ();
}


/*
	D_SetupFrame
*/
void
D_SetupFrame (void)
{
	int         i;

	if (r_dowarp)
		d_viewbuffer = (void *) r_warpbuffer;
	else
		d_viewbuffer = (void *) vid.buffer;

	if (r_dowarp)
		screenwidth = WARP_WIDTH;
	else
		screenwidth = vid.rowbytes / r_pixbytes;

	d_roverwrapped = false;
	d_initial_rover = sc_rover;

	d_minmip = bound (0, d_mipcap->value, 3);

	for (i = 0; i < (NUM_MIPS - 1); i++)
		d_scalemip[i] = basemip[i] * d_mipscale->value;

	d_aflatcolor = 0;
}


/*
	D_UpdateRects
*/
void
D_UpdateRects (vrect_t *prect)
{

// the software driver draws these directly to the vid buffer

	UNUSED (prect);
}